Hello! Here are my parts for the write-up.
Chapter 1: Ride Exterior
@DashHaber, I think you might need to slightly adjust the interiors of first queue and preshow areas so that its architecture will align with the exteriors. Unless, we can just say that the Moorish-Islamic-looking building was repurposed by the Chronicler, who happens to be European and thus is more familiar with European architecture?
The newest ride in Universal Studios Islands of Adventure,
Legends of Literature will be placed in Port of Entry as its signature attraction.
Port of Entry itself exhibits a unique architectural style, described as a blend of Middle Eastern and Mediterranean. As such, the architecture of the expansion will exhibit the same characteristics in order to create synergy between the two areas.
The ride will be placed in a new area east of the Port of Entry (near Splatoon: Inkopolis) called
The Marketplace. This outdoor arcade will be themed to a
souk or outdoor bazaar, in conjunction with the overall theme of Port of Entry. Several real-world places will be used as inspiration for this new area, including the Grand Bazaar in Istanbul, the Marrakesh Souk in Morocco, and the souk El Trouk in Medina, Tunisia (see Photoset 1). The alleyway, mostly dressed in tans and browns, will be dotted with merchandise "for sale" by the market's residents: colorful mats, intricately-detailed lamps, etc.
At the end of this alleyway is the entrance to
Legends of Literature and its adjacent club, the
Backwater Bar. Both venues will be housed in a building reminiscent of the
House of Wisdom or The Grand Library of Baghdad in Iran, one of the famous libraries from the Old World. The ride's entrance itself will be under a replica of
La Giralda, the bell tower of the Seville Cathedral in Spain.
(L)
Outside the Grand Bazaar, Istanbul, Turkey; (C)
The Marrakesh Souk
, Morocco; (R)
The Souk El Trouk in Medina, Tunisia
(L)
A contemporary recreation of The House of Wisdom, Baghdad, Iraq; (C)
Mustansiriya Madrasah, a present-day similar-looking building to the House of Wisdom, Baghdad, Iraq; (R)
La Giralda in the Seville Cathedral, Spain
Chapter 3: Ride Vehicles
Continuing the array of famous props from the literature world from the queue, a familiar car will greet guests as they enter the loading area. A steampunk version of England's, if not the world's, most famous car,
Chitty Chitty Bang Bang (from Ian Fleming's novel of the same name), greets the guests with a honk of its horn as they board. With its shiny bronze colors and gold accents, this vehicle is fit for a fantasmagorical adventure through the land of stories.
(L)
Steampunk vehicle (not my design); (C)
Chitty Chitty Bang Bang, as illustrated by John Burningham; (R)
**** Van **** with Chitty Chitty Bang Bang as depicted in the 1968 film
The first phase of the transformation of Universal Studios Islands of Adventure saw the introduction of the trackless ride system in several new attractions within the park (
Splattack!,
Justice League: Brainiac's Attack!,
Battleship). Due to the popularity of these rides, alongside the wild adventure that will be in store for the guests, it was decided that a
trackless ride system will be used in
Legends of Literature as well. In addition, the ride vehicles will be augmented with a small motion simulator built inside the body of the vehicle (similar to those used in the
Animaniacs: Studio Spin ride in Universal Studios Hollywood*). On-board audio will also be available inside the car, in times when the Chronicler is needed to move things along. Each car can fit 5 guests (2 in the first row and 3 in the second) and is equipped with a seatbelt passenger restraint system. Likewise, the cars will be outfitted with vehicle doors on each side as well as personal pouches to store loose items in (cellphones, glasses, hats, etc.)
*
@AceAstro @Pufflefan @Pi on my Cake @gam3rprincess
Chapter 8: Ride Finale
Just a disclaimer before you read the description: the originally-proposed idea (a take on the original AA-filled Great Movie Ride finale) wasn't really working out as much as I'd like so I decided to switch gears entirely and use the good ol' some-kind-of-magic-runs-this-show plot device. I think this might affect some sequences altogether, so some adjustments might have to be made. Maybe we can employ some kind of "story light" (borrowing from Spaceship Earth's paused refurb) that ties all the scenes together? Funny enough, this kinda ties into @Outbound's mini-game in the gift shop a little bit.
As guests leave Lu Xun and the Stone Sentinel Maze (
Romance of the Three Kingdoms) behind, they suddenly find themselves entering a swirling vortex as the music swells to a climax. As the ride vehicles pull back through the vortex, guests can spot flying books opening and closing as well as loose pages flying about. The book covers and papers themselves features text from the pieces of literature that were shown earlier. Also heard are several snippets of the characters' voices from earlier scenes, overlapping each other. It appears the magic that runs the entire show has gone amuck, as if it got overexcited by the potential these books hold within its pages.
Suddenly, the Chronicler appears amidst the storm of flying books and paper. He holds out his hands, and yells a command: "Stop!" In a white flash, the vortex disappears as the music decrescendos. A relieved sigh can be heard, then the lights go up on a rather disheveled library. Overturned books, scattered pieces of paper, and other paraphernalia as well as empty library shelves can be seen dotting the library floor. "Well, that was a climax no one saw coming," says the Chronicler with a chuckle. "It seems that the very magic that powers this island got too excited with these books' prospects. And so should you!" With a wave of his hand, all the scattered items rise from the floor and return to its place on the shelves. The Chronicler then checks his pocket watch and says "Well, look at the time. It seems that our little adventure through the world of stories is now over. But your own adventure hasn't! Now, go out there and live a good one!" The ride vehicles then exit to the unload area, which is just an extension of the library guests were just in earlier.