News Star Wars: Rise of the Resistance Standby Line and Boarding Groups at Disney's Hollywood Studios

brifraz

Marching along...
Premium Member
So... we were just playing around here and this happened. We were in group 32 this morning and got called at about 10:40. Didn't think this was possible? But there it is.

IMG_3293.PNG
 

brifraz

Marching along...
Premium Member
Lucky you! It wasn't allowing that on Friday.

Tagging @disneygeek90 - can you check ands see if MDE also allows you to obtain another boarding group?

And, it coincides pretty nicely with our plan of action for the evening (assuming it gets called close to the 6:30pm estimate). If the window is still open at that point... are we going to try for a third? You bet.
 

disneygeek90

Well-Known Member
RE: 2nd and 3rd canons-

I thought I noticed this yesterday but I confirmed it today. Ever since the canons have stopped working there was a delay with the cars where you would go forward and then physically move back and then forward again. The past two days it hasn’t done that, but has instead (from what I can recall… it’s been so long ago) acted like the canons were fully operational. The head car had a slow jolt, then a pause between canon 2 & 3, and then moved forward.

Cant really explain why this would happen after 8 months of the same B mode backwards track option, but maybeeee there’s something happening and they’re testing the tracks again for full canon functionality?
 

brifraz

Marching along...
Premium Member
RE: 2nd and 3rd canons-

I thought I noticed this yesterday but I confirmed it today. Ever since the canons have stopped working there was a delay with the cars where you would go forward and then physically move back and then forward again. The past two days it hasn’t done that, but has instead (from what I can recall… it’s been so long ago) acted like the canons were fully operational. The head car had a slow jolt, then a pause between canon 2 & 3, and then moved forward.

Cant really explain why this would happen after 8 months of the same B mode backwards track option, but maybeeee there’s something happening and they’re testing the tracks again for full canon functionality?

I agree - it felt like the back and forth with the car was more like it used to be when the cannons all worked. Did you get Kylo in b-mode in the last scene today? It was our first time having the car face totally toward the screen and him in his TIE fighter. Once before we got no Kylo AA in that scene (which was really odd as you just heard his voice and got 'force held' and then the explosion and ceiling coming down in front of nothing, but this was our first time with the TIE footage.
 

disneygeek90

Well-Known Member
I agree - it felt like the back and forth with the car was more like it used to be when the cannons all worked. Did you get Kylo in b-mode in the last scene today? It was our first time having the car face totally toward the screen and him in his TIE fighter. Once before we got no Kylo AA in that scene (which was really odd as you just heard his voice and got 'force held' and then the explosion and ceiling coming down in front of nothing, but this was our first time with the TIE footage.
The difference now is that they aren’t moving back, they’re just being stagnant because that’s when the canons should be popping in and out. Back when the canons were operational, that was more the sensation that you were waiting for the right timing to pass the canons instead of physically moving backward.

Yes I also had Kylo B mode with the side view as well. What you describe definitely seems like a glitch lol I’ve never seen that before.
 

brifraz

Marching along...
Premium Member
Isn't just you apparently -


Or maybe I'm BlogMickey...
I'm Not.

The difference now is that they aren’t moving back, they’re just being stagnant because that’s when the canons should be popping in and out. Back when the canons were operational, that was more the sensation that you were waiting for the right timing to pass the canons instead of physically moving backward.

Yes I also had Kylo B mode with the side view as well. What you describe definitely seems like a glitch lol I’ve never seen that before.
The glitch ride was way back in December 2019 - -our second ever ride on it. Never happened since. I definitely miss the cannons and am hopeful each time that they will be working again.

We also had a bit of a glitchy ride overall. In the interrogation room we could clearly hear the last party getting their instructions while we waited for the escape door to be opened up. And at the end, our cars were already outside when the two cars before us saw that Lt. Beck was okay - so we were hearing Finn say 'has anybody seen Beck' while we could see Beck talking to the cars in front of us.
 

gerarar

Premium Member
RE: 2nd and 3rd canons-

I thought I noticed this yesterday but I confirmed it today. Ever since the canons have stopped working there was a delay with the cars where you would go forward and then physically move back and then forward again. The past two days it hasn’t done that, but has instead (from what I can recall… it’s been so long ago) acted like the canons were fully operational. The head car had a slow jolt, then a pause between canon 2 & 3, and then moved forward.

Cant really explain why this would happen after 8 months of the same B mode backwards track option, but maybeeee there’s something happening and they’re testing the tracks again for full canon functionality?
Hmm really? I saw a livestream yesterday and the cannons were in full B mode, and the RVs moved forward, then backward, then forward again.

Also noticed the spinning blasters in the AT-AT room are working again! Glad those are back
 

disneygeek90

Well-Known Member
Hmm really? I saw a livestream yesterday and the cannons were in full B mode, and the RVs moved forward, then backward, then forward again.

Also noticed the spinning blasters in the AT-AT room are working again! Glad those are back
No backwards motions today or yesterday for me.

@brifraz the backup at the end has been an issue on and off. It’s a timing thing since if you’re not the next car you don’t have the full Bek audio yet so it’s lots of filler. I guess you could say that we can’t communicate to Finn and tell him we see him 😂

It was a little glitchy for me as well. We actually had no Bek “great job recruits” closing line. But I could hear it from the car behind us. Yesterday our wouldn’t open after we landed, and Finn had a lengthy discussion with R5 about opening the doors.
 

brifraz

Marching along...
Premium Member
No backwards motions today or yesterday for me.

@brifraz the backup at the end has been an issue on and off. It’s a timing thing since if you’re not the next car you don’t have the full Bek audio yet so it’s lots of filler. I guess you could say that we can’t communicate to Finn and tell him we see him 😂

It was a little glitchy for me as well. We actually had no Bek “great job recruits” closing line. But I could hear it from the car behind us. Yesterday our wouldn’t open after we landed, and Finn had a lengthy discussion with R5 about opening the doors.

Yeah we were getting all the audio filler for Bek not being there, but he was in plain sight and sound as we had pulled right up behind the two cars from the prior ride. Then the his lights went off, we moved up and through the power of the force he was back...

I'm very curious if anything will be different tonight!
 

gerarar

Premium Member
Yeah we were getting all the audio filler for Bek not being there, but he was in plain sight and sound as we had pulled right up behind the two cars from the prior ride. Then the his lights went off, we moved up and through the power of the force he was back...

I'm very curious if anything will be different tonight!
Unfortunately, that’s what happens when RVs get backed up at unload. There’s really no way to remedy that. As long you have RVs in front of you, the whole where’s Bek spiel will happen because the focus is at the 2 RVs in front of you moving towards unload.
 

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