News Star Wars: Galaxy's Edge - Historical Construction/Impressions

donsullivan

Premium Member
Big lamp thing? You mean the moon?
I’m only speculating but he may be referring to the LED light fixtures embedded in the rocks above to light the top of the Falcon. I spent some time staring at them last night trying to decide how I might remove the fixtures from a bunch of shots I took.
 

MisterPenguin

President of Animal Kingdom
Premium Member
I’m only speculating but he may be referring to the LED light fixtures embedded in the rocks above to light the top of the Falcon. I spent some time staring at them last night trying to decide how I might remove the fixtures with a bunch of shots I'll take.

FTFY
 

donsullivan

Premium Member

Please don’t change my words. I wrote exactly what I meant and my statements do not require changing by yourself or anyone else. If I meant to say something else I would have said it.

I photographed the Falcon last night and was debating what method I might use to remove the light fixtures.
 
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lifeisgoodboy

Well-Known Member
Y2feZcE.gif
I was talking about the video from above my post.
 

ThistleMae

Well-Known Member
Just a random thought. I'm on here nearly everyday, throughout the day, in between fun....and I think no matter what new thing Disney has added, I would be excited because it's something new. So whether I'm a Star Wars fan or not, which I'm not, I know I'll just love experiencing the experience.
 

180º

Well-Known Member
Went to SWL yesterday. Full review coming later. But here’s my ranking of Star Wars simulators.

1. Star Tours 1.0
2. Millennium Falcon Smugglers Run
3. Star Tours 2.0


I’ll explain why later. With that said, the Falcon does not make Star Tours obsolete.
Objectively, I’d rank Falcon ahead of both versions of Star Tours, and subjectively I’d rank it behind both versions of Star Tours. I just enjoy Star Tours more. Still, it’s hard to deny how impressive Smuggler’s Run is, since it is heads and feet more ambitious than ST. I can’t seem to settle on a ranking.

One thing I firmly believe: MFSR doesn’t make Star Tours obsolete, but it does make it redundant.
 

mickEblu

Well-Known Member
So I finally rode Falcon yesterday and predictably (as i know myself after 36 years) it was a lot fun. I'm sure my rock bottom expectations helped with that. Granted, I was the pilot. I actually rode three times. Did Pilot twice (left and right) and gunner. I actually did only Star Wars rides yesterday. Falcon, Hyperspace Mountain and Star Tours. Almost took the monorail into TL to get our wristbands but it "broke down" while I was sitting inside of it. Something to do with the AC i think. Sucks too, i was looking forward to it as I mostly use it to leave the park.

Anyway, I wanted to ride Falcon and Star Tours on the same day so I could compare them properly with the ride experiences fresh on mind. Its funny how expectations work. My expectations for the ride experience were pretty low and my expectations of the Q were higher so naturally I was pretty much underwhelmed with the Falcon Q. The Hondo AA was impressive but by the second time in the pre show room, I was bored and not even listening to him. The chess room area was nice but they were moving people through there pretty quick yesterday. I have no idea how there are 4 different areas with 6 pods each. To me it felt like 2 different areas with 2 pods each. With that said i wasn't really trying to make sense of the layout when i was in there. Oh ya, the Falcon nestled into those mountains outside looked pretty damn cool.

My first ride was as the right pilot and I was pleasantly surprised with how much freedom they gave you to actually move it around. There was a bit of a delay though so i found myself kind of toggling back and forth between up and down. It worked pretty well for the most part. I will say the lightspeed is kind of lame and needs more of a jolt which i know is possible because other parts of the ride are much more exciting. The visuals were quite impressive for a video game and didn't impact my ride experience at all. It makes sense now why that didn't seem to be as much of a complaint in most reviews. You are so focused on your task that you don’t have time to analyze that stuff. I think the most exciting part of the ride is around the middle ****** SPOILER AHEAD (for the next 3 lines)******
where you go crashing down to the ground head first after the train. I would have liked for more of that kind of movement. Most of the ride is relatively tame but pretty smooth, fun and enjoyable. I also enjoy the end where Chewie takes the control to fly us back in. That and my favorite part I mentioned above is more what I expected for a ride on the Millenium Falcon.

So my first time riding, I did Ok but we only got one container of coaxial. The second ride however I was MONEY. I got two containers of coaxial and my gunners and engineers ( who had rode multiple times) said it was the highest score they ever got. Only hit a couple things and had much more fun as the left pilot. Partly because I had gotten the hang of it, partly because i felt that moving the ship left-right was more fun and partly because the crew on that ride was really into it. The crew really does make a big difference. Never really experienced camaraderie on a Disney attraction before.

The Gunner role is hot garbage. I tried to pick manual and didn't do it in time and was stuck with Auto. Just lame and my finger got tired pressing that button. Ride is still fun-ish i guess but not enough when you know how much more fun it is to be the pilot. I'm curious to see what makes the engineer role better than the gunner.

So bottom line I thought it was a fun ride. I don't think I'll ever wait more than an hour for it (esp if its not to be the pilot) but that's the case with most rides. The fact that they can keep rolling out new missions will keep it fresh. If they can find a way to make the non pilots roles more exciting (move the buttons or something) and a little more movement to the ride that would go a long way.

So I ended up riding Star Tours later that night. Let me start by saying, i rarely ride Star Tours. Its fine for a simualator ride but if i only have 6 hours at DLR I'm going with either rides i can take my 3 year old on or rides like Splash, Space, BTMRR, POTC and HM. I got Hoth and Naboo for i think just the second time each so that made it fun not knowing what was going to happen. I prefer the movement in Star Tours to Falcon but the scenes are so slapped together because of the randomness of the ride that it never really comes together for me. In addition i find the most fun scenes in Falcon to be more fun than Star Tours even their are fewer of them. I hate that middle predictable breather scene where Leia or whoever else talks to you. Also, i was surprised to find that the visuals on Star Tours aren't as great as i thought and i might prefer Falcon in that category, video game and all. After riding Falcon, they looked kind of dark and grainy to me (maybe the 3D). So being that that the visuals aren't great (and also look CGI/ cartoony) and I don't particularly care for the pace/ flow of the ride, Falcon is superior to me. The intimacy of the cockpit is great and so is the close proximity to the screen, especially if you re the pilot. Not to mention the interactivity. With that said, in no way do i find Star Tours obsolete. The Q theming is so different and far more interesting than Falcon and the fact that they don't have to stick Ep 7-9 should keep the attraction around for a while. Of course I think Star Tours 1.0 is better than the lot, if my memory serves me correct and my glasses aren’t too rosy.
 
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socalifornian

Well-Known Member
So I finally rode Falcon yesterday and predictably (as i know myself after 36 years) it was a lot fun. I'm sure my rock bottom expectations helped with that. Granted, I was the pilot. I actually rode three times. Did Pilot twice (left and right) and gunner. I actually did only Star Wars rides yesterday. Falcon, Hyperspace Mountain and Star Tours. Almost took the monorail into TL to get our wristbands but it "broke down" while I was sitting inside of it. Something to do with the AC i think. Sucks too, i was looking forward to it as I mostly use it to leave the park.

Anyway, I wanted to ride Falcon and Star Tours on the same day so I could compare them properly with the ride experiences fresh on mind. Its funny how expectations work. My expectations for the ride experience were pretty low and my expectations of the Q were higher so naturally I was pretty much underwhelmed with the Falcon Q. The Hondo AA was impressive but by the second time in the pre show room. I was bored and not even listening to him. The chess room area was nice but they were moving people through there pretty quick yesterday. I have no idea how there are 4 different areas with 6 pods each. To me it felt like 2 different areas with 2 pods each. With that said i wasn't really trying to make sense of the layout when i was in there. Oh ya, the Falcon nestled into those mountains outside looked pretty damn cool.

My first ride was as the right pilot and I was pleasantly surprised with how much freedom they gave you to actually move it around. There was a bit of a delay though so i found myself kind of toggling back and forth between up and down. It worked pretty well for the most part. I will say the lightspeed is kind of lame and needs more of a jolt which i know is possible because other parts of the ride are much more exciting. The visuals were quite impressive for a video game and didn't impact my ride experience at all. It makes sense now why that didn't seem to be as much of a complaint in most reviews. You are so focused on your task that you didn't realize have time to analyze that stuff. I think the most exciting part of the ride is around the middle ****** SPOILER AHEAD (for the next 3 lines)******
where you go crashing down to the ground head first after the train. I would have liked for more of that kind of movement. Most of the ride is relatively tame but pretty smooth, fun and enjoyable. I also enjoy the end where Chewie takes the control to fly us back in. That and my favorite part I mentioned above is more what I expected for a ride on the Millenium Falcon.

So my first time riding, I did Ok but we only got one container of coaxial. The second ride however I was MONEY. I got two containers of coaxial and my gunners and engineers ( who had rode multiple times) said it was the highest score they ever got. Only hit a couple things and had much more fun as the left pilot. Partly because I had gotten the hang of it, partly because i felt that moving the ship left-right was more fun and partly because the crew on that ride was really into it. The crew really does make a big difference. Never really experienced camaraderie on a Disney attraction before.

The Gunner role is hot garbage. I tried to pick manual and didn't do it in time and was stuck with Auto. Just lame and my finger got tired pressing that button. Ride is still fun-ish i guess but not enough when you know how much more fun it is to be the pilot. I'm curious to see what makes the engineer role better than the gunner.

So bottom line I thought it was a fun ride. I don't think I'll ever wait more than an hour for it (esp if its not to be the pilot) but that's the case with most rides. The fact that they can keep rolling out new missions will keep it fresh. If they can find a way to make the non pilots roles more exciting (move the buttons or something) and a little more movement to the ride that would go a long way.

So I ended up riding Star Tours later that night. Let me start by saying, i rarely ride Star Tours. Its fine for a simualator ride but if i only have 6 hours at DLR I'm going with either ride i can take my 3 year old on or rides like Splash, Space, BTMRR, POTC and HM. I got Hoth and Naboo for i think just the second time each so that made it fun not knowing what was going to happen. I prefer the movement in Star Tours to Falcon but the scenes are so slapped together because of the randomness of the ride that it never really comes together for me. In addition i find the most fun scenes in Falcon to be more fun than Star Tours even their are fewer of them. I hate that middle predictable breather scene where Leia or whoever else talks to you. Also, i was surprised to find that the visuals on Star Tours aren't as great as i thought and i might prefer Falcon in that category, video game and all. After riding Falcon, they looked kind of dark and grainy to me (maybe the 3D). So being that that the visuals aren't great (and also look CGI/ cartoony) and I don't particularly care for the flow of the ride, Falcon is superior to me. The intimacy of the cockpit is great and so is the close proximity to the screen, especially if you re the pilot. Not to mention the interactivity. With that said, in no way do i find Star Tours obsolete. The Q theming is so different and far more interesting than Falcon and the fact that they don't have to stick Ep 7-9 should keep the attraction around for a while. Of course I think Star Tours 1.0 is better than the lot, if my memory serves me correct and my glasses aren’t too rosy.
That drop part was cool, reminded me of Hoth and Mission: Space

I chose manual against the CMs recommendation based on my Halo days lol Felt like I hardly had control so I can’t imagine what auto is like. I wanted a joystick and a button that aren’t flush to a wall. If that can’t happen a pop out would be nice so they sit like a keyboard. Idk how to change engineer
 
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TiggerDad

Well-Known Member
I thought they had changed Star Tours to only show the Batuu ending. That's what we got this week.
Agree on the controls. They are very sensitive and have a noticeable lag that throws you off at first. Gunner and engineer are worthless. I'd rather just watch if I can't pilot than push stupid useless buttons.
 

mickEblu

Well-Known Member
I thought they had changed Star Tours to only show the Batuu ending. That's what we got this week.
Agree on the controls. They are very sensitive and have a noticeable lag that throws you off at first. Gunner and engineer are worthless. I'd rather just watch if I can't pilot than push stupid useless buttons.

I think they recently made them “random” again. With that said Jakku and Ep 8 scenes seem to be too Common to be completely random.

Yeah, the first time I got Pilot I was surprised that I actually had to kind of convince the CM to give it to me. As in she didn’t just oblige and I had to make an additional comment and up the charm factor. The second time it was just assigned.
 
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BrianLo

Well-Known Member
Original Poster
Of course I think Star Tours 1.0 is better than the lot, if my memory serves me correct and my glasses aren’t too rosy.

I went on it in I think 2016 in Paris (lagged way behind the rest). It was one of those things that the memory is definitely a bit more rosy than reality.

Certainly the storyline is more cohesive, but it felt very out of date.

Personally I find I rosily update media in my head. For example Philharmagic often feels like it should be a modern Pixar or WDAS movie, but when you really watch it the 3D animation is notably antiquated.


I'm glad you enjoyed the ride, despite being cynical! My expectations have obviously been pretty medium on this one (much much higher for RoTR), but was starting to get worried that Falcon might be perceived as a failure.

The one redeeming quality of ST 2.0 is that I've been on it so infrequently (maybe like 8-10 times total across all the resorts) that I still get a scene I've never seen or one I haven't seen for years and years that it still carries some novelty.
 

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