News Star Wars Galaxy's Edge Disneyland opening reports/reviews

fctiger

Well-Known Member
Watched a few short parts of the video. Great to see how much she enjoyed it. On the other hand it seems like her video is very in-depth when we're talking about the way she experienced it without adding a lot of information that theme park-enthousiasts might be looking for. Or maybe that's only because I accidentally only watched the less interesting parts? Skipping to random parts of the video might not be the optimal way to watch a 2h livestream where she answers questions from viewers haha.

She told that stormtroopers sweep the area at the end of each timeslot, which they announce an hour before. At the same time there are also some weird things in the video, like the claim that the MF in Anaheim is the one they used in the sequel trilogy and the MF in Orlando being a replica. Let's just say that's probably the excitement taking over and the fact that only she actually visited the land and not the others who also talk in the video? :p Anyway, interesting video!

It was really in-depth for sure. She basically described every detail of the area and the pros and cons of each. The one area I realized she didn't give a lot of detail on was the Cargo 7 food area. I realized because she didn't go in there to eat but went to a ODV cart for some kind of wrap. So she didn't give a lot of detail there. Everything else though she lays out the entire land and added a few things I didn't know like you can purchase Star Wars credits in the land (for $85!!!) but can't use to buy things with them which seems like a missed opportunity considering how immersive everything else sounds. She also talked about the character interactions and its more than just taking pictures with them. She talked about one scene with Chewbacca and another character trying to get a satellite to work and Chewie manages to fix it. So there are some small character acting which sounds a bit similar to the residents of BVS.

She seemed the most impressed about Hondo and how real he came off. She said the only time you knew it was an AA because he didn't fully press the buttons, but other than that she was very impressed with it. And she went into a lot of detail about SR of course and how intuitive the ride is and its way beyond Star Tours.

But I agree with you about the MF being the same prop used in TFA and TLJ. That doesn't sound right to me either. When I heard that that really excited me. But then I'm sure we saw them constructing the ship in the land, unless they just broke it down and transferred the components. And wouldn't they have been using it for Episode 9? So I think that's wrong as well. And it seem like that would be one of the big selling points of the land they would've talked about to death now I guess we'll find out officially soon if its true.
 
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D.Silentu

Well-Known Member
The marketplace shops are small but cute and full of details (creatures, lights, sounds everywhere). The setup to pay is strange and I can’t imagine how it’ll work once the huge crowds take over.
Thank you for your review, could you elaborate on the unusual pay setup?
 

Bongocrab88

Member
Do we have any reports about the actual lightsaber/droid building experience? I have heard price points and what they look like but I haven't come across about how the real experience is handled in the land.
 

Surferboy567

Well-Known Member
Do we have any reports about the actual lightsaber/droid building experience? I have heard price points and what they look like but I haven't come across about how the real experience is handled in the land.

Yeah, this is what I’m interested to hear more about...people have been super quiet.
 

Old Mouseketeer

Well-Known Member
Just flew back from Batuu and boy are my arms tired! LOL

WOW! What an incredible land. Easily on par with Pandora, but with a lot more. It's hard to take in all the scenery. Went on SR twice--once as Engineer and once as Gunner. We were too tired at the end to try for a third--wish I had thought to ask about the single rider line.

The Land
Seeing the Falcon in person is incredible. I was with my best friend from college (last century) and I asked him if he EVER thought we would see a full size Falcon and we both said not. The buildings and the layers of scenery are really fantastic. And you're just not in Disneyland any more. One of the first things we noticed was the layered soundscape. The transitions going into the land are great. It reminds me of the cinematic "curtains up" transition of the railroad tunnels into Town Square. The one peculiarity I found is that all the shops in the shop building between the center and right (East) entrance have entries on the West side. The back side faces the Cantina and First Order shop. That's the alley that leads directly to the Falcon (which is really cool). The TIE Fighter looks great and has a fun show moment.

The Souk/marketplace is really fun, but the merch stalls are very small. Restrooms are among the best themed Disney has ever done. Liked the ones in the Souk, but the ones at the South end of the shops building had an unfortunate choice of theming with rust marks on the ceiling and walls. No matter what Walt might think of some of the distressed theming today, I don't think he would go for this. The forest has taller plants than I expected and you can barely even see the "crashed ship" cylinder that is the exit to RotR. And you can only faintly see a little of the white and blue of the Resistance transport that serves as the beginning of RotR, but the entrance and outdoor queue looks great. Can't wait to see the caverns. All the ships look really cool, too.

The Ride
We rode twice and loved it. The queue is great. It was very well themed and second to FoP only because of the undecanted Avatar. The Hondo animatronic looks awesome--love the animation. An alien face really lends itself to an AA figure. The CMs are clearly learning their roles and lack a lot of the smoothness we are used to in places like Mansion and Pirates--but that's what testing and previews are for. The transition from Hondo's port into the Falcon isn't as momentous as I expected. But you still recognize so much of the surroundings, even with some of the cheats that were necessary. Between our two trips we boarded through both the "real" cockpit path and the "extra" path, which was well-executed. It seemed plausible that we were going around the back way of the curving corridor to board the cockpit. The Hondo instructional video just before entering the cockpit that I had heard about didn't seem to be working and the door just before the final turn in the hallway to the cockpit was open and you could hear the CM shutting the previous group in. This is different than I had heard described by friends who rode in the last two weeks.

It was interesting that at the beginning of the ride you feel yourself moving to the right or left (depending on which turntable you are on) and the visual of the spaceport matches the motion. The mission is pretty exciting--Hondo is narrating the whole thing, telling you what to do, keeping up a commentary. The projection is a little darker than I expected, but I really didn't notice the difference in resolution from Star Tours. I think the level of interactivity, while somewhat limited, does add to the experience. Each position gets points on its performance at the end (so, unlike Mission: Space, using the controls and pushing the buttons really does something). I look forward to riding it more and doing the pilots positions. I think there are trade-offs with Star Tours, but I enjoy them both and can ride either repeatedly. You definitely get off in a different position and because we banged up the ship there were sparks flashing in the hallway and comm chatter about how banged up it was. It's a long walk out, but the theming was great.

Is it the same as flying a commercial airplane simulator (or the Space Shuttle)? No. It's a theme park ride. The amount of training you need to pilot a real simulator requires hundreds of hours of training and small plane qualification. But I still found the "hands-on" aspect of it very entertaining. It's hard the first time, trying to take in the visuals and do your job. On our first mission, we were the Engineers and I was fine with that. It's the least challenging and provided a good introduction and a fun experience. The second time we were Gunners and based on what I had heard before, we both chose automatic instead of manual. This meant that we weren't aiming the guns, just hitting the firing button repeatedly. I think they need some pre-show video showing the various ways a control can light up and the different colors. Ideally there would have been three screens--one for each position explaining what we would be asked to do. I'm looking forward to being in the Pilot seat, but based on what I have heard it's not that much more fun than the others--you just get to be in the front.

All in all, I enjoyed it. It's a strong E-ticket. I would say there were some aspects of the FoP preshow I liked better, but this stands on its own. I'm going to be enjoying this ride for years to come, especially if there are more missions.

Food
OK, I'll admit it--I was nervous about the Blue Milk. This was one of those legendary things that almost couldn't fail to disappoint. I was very pleasantly surprised. We tried the Blue (which they said was "fruity" versus the Green being more "citrusy"). It's a fruity slushy slightly creamy drink. It wasn't cheap, but it was definitely worth trying for the sake of Star Wars history!

I was disappointed at the selection at Ronto Roasters, despite the clever theming of the engine doing the roasting. One criticism--the "smoke"coming from the engine was cool fog and no amount of red and orange lights will make it feel like there is heat coming from the roasting meat. Seriously, Bengal BBQ has a bigger selection, so we passed.

We had lunch at Docking Bay Seven and sampled both the Pork Ribs and the Tip Yip chicken. Both were very good and spicier than we expected. The only utensil available is a metal spork, which takes a little getting used to (but we were thrilled it wasn't plastic). Not sure how people will react to the "chicken loaf", but the crispy coating is good. Liked the blueberry corn muffin (almost a dessert in itself) and we enjoyed sharing the two meals to sample and compare. We finished with the chocolate dessert, which we both liked, including the tart passionfruit smear on the plate. I had the iced tea/lemonade/desert pear concoction which was very refreshing next to the slightly spicy entrees. I look forward to eating here again. For theme park food I put it up there with Plaza Inn and Boardwalk Pasta. I just hope they don't dumb it down like they did Flo's.

We didn't try the popcorn, but I have CM friends who sampled it at the CM showcase. If I were here for a full day with family I would get a bag to share and enjoy together. Sadly, there were no special bottles of Coke, Diet, and Sprite--only Dasani (in Arabesh). The modified beverage logos were displayed on the video menu board at Docking Bay Seven and the credit card logos only appear on the guest input screen where you swipe your card.

Merch
There are lots of choices here. The only shop we didn't enter was the Light Saber experience (there was a line). I found it interesting that none of the shops or food places had names outside in Terran/English. I wonder how long this will last, although it does make it fun to explore like you are really in a foreign place. We picked up some magnets and patches and a replica of the Falcon with the curved entrance behind it (I think it was only $15 or 20 before discount). You never see the words "Star Wars" on anything. Yes, you can pay hundreds of dollars for collectibles, but we found a wide range of choices and much to like. The Den of Antiquities was really great--lots of good stuff and great theming.

Entertainment
We saw Rey and Chewie walking around the forest (Resistance) end of the area. Chewie was interacting around the blue and white X-Wing which is on a bit of a stage. He alternated between interacting with guests and fixing the ship and moaning as it malfunctioned. The character host talked with him through this as a subtle way of translating. People really loved seeing him doing atmo as opposed to a formal meet and greet. Stormtroopers were present walking around, up on the catwalk above the landspeeder repair place, and escorting Kylo Ren. It's the first time I've seen Kylo interacting with guests doing atmo. It was clear to me that they're still getting the hang of being out and about like this (with added dialog options). At the TIE fighter there was a First Order Officer who reports in to Kylo and gets disciplined (the old Force choke routine) before Kylo exits up the ramp into the TIE. It was a nice bit of business that added authenticity. They make it clear that the Resistance controls the village. I hope there will be more like this.

Overall Impression

Sorry if I'm not expressing this like an experienced travel and/or Disney blogger, but we had a fantastic time. We have waited so long for this and Star Wars has been a big part of our friendship going back to the original trilogy. The place is amazing and lives up to my expectations, It's huge. The theming is, well, immersive. I love the wardrobe for the CMs and the fact that they can mix and match from a range of separates. The SR CMs just wear their distinctive blue Onaka Transport vest over whatever they have chosen. The four-hour window was just enough time to get a proper first taste and we got to take in everything except the Cantina. Just looking around and taking in all the layers is terrific. There are so many things to experience just being in the environment--much like Animal Kingdom.

It's hard to compare this to Harry Potter, because the two lands in Orlando are specifically from the films. There is a familiarity and a wonderful expectation fulfilled. To a lesser extent, Pandora gives you some of this. Batuu and Black Spire Outpost is a new place with defininte roots in the Star Wars universe. I'll need to ride RotR to give a full judgement. But I definitely think Disney has risen to the occasion. My friend and I really were agog trying to take it all in. I can't wait to see it again, but I don't know when that will be and it certainly won't be this pleasant crowd-wise. There's so much more to cover, but I think I'll let others review it from their perspective.

Bright Suns, Travellers!
 

Surferboy567

Well-Known Member
Just flew back from Batuu and boy are my arms tired! LOL

WOW! What an incredible land. Easily on par with Pandora, but with a lot more. It's hard to take in all the scenery. Went on SR twice--once as Engineer and once as Gunner. We were too tired at the end to try for a third--wish I had thought to ask about the single rider line.

The Land
Seeing the Falcon in person is incredible. I was with my best friend from college (last century) and I asked him if he EVER thought we would see a full size Falcon and we both said not. The buildings and the layers of scenery are really fantastic. And you're just not in Disneyland any more. One of the first things we noticed was the layered soundscape. The transitions going into the land are great. It reminds me of the cinematic "curtains up" transition of the railroad tunnels into Town Square. The one peculiarity I found is that all the shops in the shop building between the center and right (East) entrance have entries on the West side. The back side faces the Cantina and First Order shop. That's the alley that leads directly to the Falcon (which is really cool). The TIE Fighter looks great and has a fun show moment.

The Souk/marketplace is really fun, but the merch stalls are very small. Restrooms are among the best themed Disney has ever done. Liked the ones in the Souk, but the ones at the South end of the shops building had an unfortunate choice of theming with rust marks on the ceiling and walls. No matter what Walt might think of some of the distressed theming today, I don't think he would go for this. The forest has taller plants than I expected and you can barely even see the "crashed ship" cylinder that is the exit to RotR. And you can only faintly see a little of the white and blue of the Resistance transport that serves as the beginning of RotR, but the entrance and outdoor queue looks great. Can't wait to see the caverns. All the ships look really cool, too.

The Ride
We rode twice and loved it. The queue is great. It was very well themed and second to FoP only because of the undecanted Avatar. The Hondo animatronic looks awesome--love the animation. An alien face really lends itself to an AA figure. The CMs are clearly learning their roles and lack a lot of the smoothness we are used to in places like Mansion and Pirates--but that's what testing and previews are for. The transition from Hondo's port into the Falcon isn't as momentous as I expected. But you still recognize so much of the surroundings, even with some of the cheats that were necessary. Between our two trips we boarded through both the "real" cockpit path and the "extra" path, which was well-executed. It seemed plausible that we were going around the back way of the curving corridor to board the cockpit. The Hondo instructional video just before entering the cockpit that I had heard about didn't seem to be working and the door just before the final turn in the hallway to the cockpit was open and you could hear the CM shutting the previous group in. This is different than I had heard described by friends who rode in the last two weeks.

It was interesting that at the beginning of the ride you feel yourself moving to the right or left (depending on which turntable you are on) and the visual of the spaceport matches the motion. The mission is pretty exciting--Hondo is narrating the whole thing, telling you what to do, keeping up a commentary. The projection is a little darker than I expected, but I really didn't notice the difference in resolution from Star Tours. I think the level of interactivity, while somewhat limited, does add to the experience. Each position gets points on its performance at the end (so, unlike Mission: Space, using the controls and pushing the buttons really does something). I look forward to riding it more and doing the pilots positions. I think there are trade-offs with Star Tours, but I enjoy them both and can ride either repeatedly. You definitely get off in a different position and because we banged up the ship there were sparks flashing in the hallway and comm chatter about how banged up it was. It's a long walk out, but the theming was great.

Is it the same as flying a commercial airplane simulator (or the Space Shuttle)? No. It's a theme park ride. The amount of training you need to pilot a real simulator requires hundreds of hours of training and small plane qualification. But I still found the "hands-on" aspect of it very entertaining. It's hard the first time, trying to take in the visuals and do your job. On our first mission, we were the Engineers and I was fine with that. It's the least challenging and provided a good introduction and a fun experience. The second time we were Gunners and based on what I had heard before, we both chose automatic instead of manual. This meant that we weren't aiming the guns, just hitting the firing button repeatedly. I think they need some pre-show video showing the various ways a control can light up and the different colors. Ideally there would have been three screens--one for each position explaining what we would be asked to do. I'm looking forward to being in the Pilot seat, but based on what I have heard it's not that much more fun than the others--you just get to be in the front.

All in all, I enjoyed it. It's a strong E-ticket. I would say there were some aspects of the FoP preshow I liked better, but this stands on its own. I'm going to be enjoying this ride for years to come, especially if there are more missions.

Food
OK, I'll admit it--I was nervous about the Blue Milk. This was one of those legendary things that almost couldn't fail to disappoint. I was very pleasantly surprised. We tried the Blue (which they said was "fruity" versus the Green being more "citrusy"). It's a fruity slushy slightly creamy drink. It wasn't cheap, but it was definitely worth trying for the sake of Star Wars history!

I was disappointed at the selection at Ronto Roasters, despite the clever theming of the engine doing the roasting. One criticism--the "smoke"coming from the engine was cool fog and no amount of red and orange lights will make it feel like there is heat coming from the roasting meat. Seriously, Bengal BBQ has a bigger selection, so we passed.

We had lunch at Docking Bay Seven and sampled both the Pork Ribs and the Tip Yip chicken. Both were very good and spicier than we expected. The only utensil available is a metal spork, which takes a little getting used to (but we were thrilled it wasn't plastic). Not sure how people will react to the "chicken loaf", but the crispy coating is good. Liked the blueberry corn muffin (almost a dessert in itself) and we enjoyed sharing the two meals to sample and compare. We finished with the chocolate dessert, which we both liked, including the tart passionfruit smear on the plate. I had the iced tea/lemonade/desert pear concoction which was very refreshing next to the slightly spicy entrees. I look forward to eating here again. For theme park food I put it up there with Plaza Inn and Boardwalk Pasta. I just hope they don't dumb it down like they did Flo's.

We didn't try the popcorn, but I have CM friends who sampled it at the CM showcase. If I were here for a full day with family I would get a bag to share and enjoy together. Sadly, there were no special bottles of Coke, Diet, and Sprite--only Dasani (in Arabesh). The modified beverage logos were displayed on the video menu board at Docking Bay Seven and the credit card logos only appear on the guest input screen where you swipe your card.

Merch
There are lots of choices here. The only shop we didn't enter was the Light Saber experience (there was a line). I found it interesting that none of the shops or food places had names outside in Terran/English. I wonder how long this will last, although it does make it fun to explore like you are really in a foreign place. We picked up some magnets and patches and a replica of the Falcon with the curved entrance behind it (I think it was only $15 or 20 before discount). You never see the words "Star Wars" on anything. Yes, you can pay hundreds of dollars for collectibles, but we found a wide range of choices and much to like. The Den of Antiquities was really great--lots of good stuff and great theming.

Entertainment
We saw Rey and Chewie walking around the forest (Resistance) end of the area. Chewie was interacting around the blue and white X-Wing which is on a bit of a stage. He alternated between interacting with guests and fixing the ship and moaning as it malfunctioned. The character host talked with him through this as a subtle way of translating. People really loved seeing him doing atmo as opposed to a formal meet and greet. Stormtroopers were present walking around, up on the catwalk above the landspeeder repair place, and escorting Kylo Ren. It's the first time I've seen Kylo interacting with guests doing atmo. It was clear to me that they're still getting the hang of being out and about like this (with added dialog options). At the TIE fighter there was a First Order Officer who reports in to Kylo and gets disciplined (the old Force choke routine) before Kylo exits up the ramp into the TIE. It was a nice bit of business that added authenticity. They make it clear that the Resistance controls the village. I hope there will be more like this.

Overall Impression
Sorry if I'm not expressing this like an experienced travel and/or Disney blogger, but we had a fantastic time. We have waited so long for this and Star Wars has been a big part of our friendship going back to the original trilogy. The place is amazing and lives up to my expectations, It's huge. The theming is, well, immersive. I love the wardrobe for the CMs and the fact that they can mix and match from a range of separates. The SR CMs just wear their distinctive blue Onaka Transport vest over whatever they have chosen. The four-hour window was just enough time to get a proper first taste and we got to take in everything except the Cantina. Just looking around and taking in all the layers is terrific. There are so many things to experience just being in the environment--much like Animal Kingdom.

It's hard to compare this to Harry Potter, because the two lands in Orlando are specifically from the films. There is a familiarity and a wonderful expectation fulfilled. To a lesser extent, Pandora gives you some of this. Batuu and Black Spire Outpost is a new place with defininte roots in the Star Wars universe. I'll need to ride RotR to give a full judgement. But I definitely think Disney has risen to the occasion. My friend and I really were agog trying to take it all in. I can't wait to see it again, but I don't know when that will be and it certainly won't be this pleasant crowd-wise. There's so much more to cover, but I think I'll let others review it from their perspective.

Bright Suns, Travellers!

What a nicely written trip report, of course I have some questions:

1.) Did you go into Oga’s? If you did how was Rex’s music? How were the drinks?
2.) Rise of the resistance resistance forest area was their interesting noices coming from the caves? I heard that from a podcast wanted to verify. They said they heard Bantas (or other equivalents) also some Wookiee.
3.) Any info on legacy sabers or droid depot? Did you feel them? Are they super high quality?
4.) Did the cast members really use the dialect they have been touting for a while?
5.) What does the “manual” gunner control entale? Is it like a new Hope with Luke on the gunner seat?

EDIT: 6.) Does your performance on the falcon affect your reputation in the land?

Sorry for all the questions just super excited.

(I’m definitely using this as a good bye)

Bright Suns!
 
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Old Mouseketeer

Well-Known Member
What a nicely written trip report, of course I have some questions:

1.) Did you go into Oga’s? If you did how was Rex’s music? How were the drinks?
2.) Rise of the resistance resistance forest area was their interesting noices coming from the caves? I heard that from a podcast wanted to verify. They said they heard Bantas (or other equivalents) also some Wookiee.
3.) Any info on legacy sabers or droid depot? Did you feel them? Are they super high quality?
4.) Did the cast members really use the dialect they have been touting for a while?
5.) What does the “manual” gunner control entale? Is it like a new Hope with Luke on the gunner seat?

Sorry for all the questions just super excited.

(I’m definitely using this as a good bye)

Bright Suns!

Thanks.
1. Sorry, we couldn't wait in the line.
2. Wow--we heard so much in the soundscape, but didn't notice around RotR.
3. Droid depot had so much selection. We watched people building their droids including the cutest little boy. I think only one adult is allowed into the droid-building area with a child, so the rest of the family was on the other side of the railing cheering him on. We didn't get into the light saber shop, but I'm sure lots of people will post experiences since it's such a major thing.
4. CMs are still getting the hang of it. I worked attractions at the resort years ago and I remember how long it takes to feel comfortable with themed language and come up with what works for you.
5. I wish! The gunners are in the middle pair of seats. Before you take off when you push the button to activate your station (it starts flashing as soon as you buckle in) you have a choice on your little screen of auto or manual. Choosing automatic just means you don't have to aim the guns--just keep pushing the fire button when it's flashing and Hondo says to fire.

I'm still excited, and I was just there a few hours ago! I'll be absorbing this for days.

May the spirit of Batuu challenge and strengthen you! (That's mine.)
 

Surferboy567

Well-Known Member
Thanks.
1. Sorry, we couldn't wait in the line.
2. Wow--we heard so much in the soundscape, but didn't notice around RotR.
3. Droid depot had so much selection. We watched people building their droids including the cutest little boy. I think only one adult is allowed into the droid-building area with a child, so the rest of the family was on the other side of the railing cheering him on. We didn't get into the light saber shop, but I'm sure lots of people will post experiences since it's such a major thing.
4. CMs are still getting the hang of it. I worked attractions at the resort years ago and I remember how long it takes to feel comfortable with themed language and come up with what works for you.
5. I wish! The gunners are in the middle pair of seats. Before you take off when you push the button to activate your station (it starts flashing as soon as you buckle in) you have a choice on your little screen of auto or manual. Choosing automatic just means you don't have to aim the guns--just keep pushing the fire button when it's flashing and Hondo says to fire.

I'm still excited, and I was just there a few hours ago! I'll be absorbing this for days.

May the spirit of Batuu challenge and strengthen you! (That's mine.)

Thanks for the answers to the questions! So jealous I’m so excited to finally get out there.

(Btw your ending good bye message is like flight of passage Sivako “rise to the challenge” mixed with galaxy’s edge that’s a good one!)
 

THE 1HAPPY HAUNT

Well-Known Member
Just left the CM preview. My quick thoughts are.. smugglers run is so much fun! Rode two times as a pilot and once as an engineer. Both were fun but I preferred the pilot experience. It’s a bit distracting to keep looking away to find the light up buttons to push when you’re the engineer. You do get blasts of air whenever a button lights up in order to get your attention.

Didn’t get into the Cantina because I ran out of time and lines hovered between 1 to 1.5 hours.

The green milk was good but was small for the 8$ price tag. It wasn’t too sweet and kind of tasted like matcha ?! The marketplace shops are small but cute and full of details (creatures, lights, sounds everywhere). The setup to pay is strange and I can’t imagine how it’ll work once the huge crowds take over. The creature shop reminds me of a wizarding world store, including a caged creature that is akin to the monster book thing in hogsmeade.

And yes the sounds throughout the land add so much to the experience ! It’s like a crisp surround sound of ships flying over the buildings , animal sounds , the clinks and clanks and hissing of steam - it’s all so well done and so richly detailed. I’ll post more later when I get home and in the meantime let me know if you have questions ☺
few questions: can you explain the payment set up in more detail and why it is strange? does the physical falcon out front have steam that comes out from the bottom like in the movies and can you elaborate how the queue process is?
and 1.5 hours to get into the cantina for just cast members????? I can't imagine how long it will take to get in during regular crowds. how is the queue for the cantina set up?? and how full was the land when you went?
 

THE 1HAPPY HAUNT

Well-Known Member
o
Just flew back from Batuu and boy are my arms tired! LOL

WOW! What an incredible land. Easily on par with Pandora, but with a lot more. It's hard to take in all the scenery. Went on SR twice--once as Engineer and once as Gunner. We were too tired at the end to try for a third--wish I had thought to ask about the single rider line.

The Land
Seeing the Falcon in person is incredible. I was with my best friend from college (last century) and I asked him if he EVER thought we would see a full size Falcon and we both said not. The buildings and the layers of scenery are really fantastic. And you're just not in Disneyland any more. One of the first things we noticed was the layered soundscape. The transitions going into the land are great. It reminds me of the cinematic "curtains up" transition of the railroad tunnels into Town Square. The one peculiarity I found is that all the shops in the shop building between the center and right (East) entrance have entries on the West side. The back side faces the Cantina and First Order shop. That's the alley that leads directly to the Falcon (which is really cool). The TIE Fighter looks great and has a fun show moment.

The Souk/marketplace is really fun, but the merch stalls are very small. Restrooms are among the best themed Disney has ever done. Liked the ones in the Souk, but the ones at the South end of the shops building had an unfortunate choice of theming with rust marks on the ceiling and walls. No matter what Walt might think of some of the distressed theming today, I don't think he would go for this. The forest has taller plants than I expected and you can barely even see the "crashed ship" cylinder that is the exit to RotR. And you can only faintly see a little of the white and blue of the Resistance transport that serves as the beginning of RotR, but the entrance and outdoor queue looks great. Can't wait to see the caverns. All the ships look really cool, too.

The Ride
We rode twice and loved it. The queue is great. It was very well themed and second to FoP only because of the undecanted Avatar. The Hondo animatronic looks awesome--love the animation. An alien face really lends itself to an AA figure. The CMs are clearly learning their roles and lack a lot of the smoothness we are used to in places like Mansion and Pirates--but that's what testing and previews are for. The transition from Hondo's port into the Falcon isn't as momentous as I expected. But you still recognize so much of the surroundings, even with some of the cheats that were necessary. Between our two trips we boarded through both the "real" cockpit path and the "extra" path, which was well-executed. It seemed plausible that we were going around the back way of the curving corridor to board the cockpit. The Hondo instructional video just before entering the cockpit that I had heard about didn't seem to be working and the door just before the final turn in the hallway to the cockpit was open and you could hear the CM shutting the previous group in. This is different than I had heard described by friends who rode in the last two weeks.

It was interesting that at the beginning of the ride you feel yourself moving to the right or left (depending on which turntable you are on) and the visual of the spaceport matches the motion. The mission is pretty exciting--Hondo is narrating the whole thing, telling you what to do, keeping up a commentary. The projection is a little darker than I expected, but I really didn't notice the difference in resolution from Star Tours. I think the level of interactivity, while somewhat limited, does add to the experience. Each position gets points on its performance at the end (so, unlike Mission: Space, using the controls and pushing the buttons really does something). I look forward to riding it more and doing the pilots positions. I think there are trade-offs with Star Tours, but I enjoy them both and can ride either repeatedly. You definitely get off in a different position and because we banged up the ship there were sparks flashing in the hallway and comm chatter about how banged up it was. It's a long walk out, but the theming was great.

Is it the same as flying a commercial airplane simulator (or the Space Shuttle)? No. It's a theme park ride. The amount of training you need to pilot a real simulator requires hundreds of hours of training and small plane qualification. But I still found the "hands-on" aspect of it very entertaining. It's hard the first time, trying to take in the visuals and do your job. On our first mission, we were the Engineers and I was fine with that. It's the least challenging and provided a good introduction and a fun experience. The second time we were Gunners and based on what I had heard before, we both chose automatic instead of manual. This meant that we weren't aiming the guns, just hitting the firing button repeatedly. I think they need some pre-show video showing the various ways a control can light up and the different colors. Ideally there would have been three screens--one for each position explaining what we would be asked to do. I'm looking forward to being in the Pilot seat, but based on what I have heard it's not that much more fun than the others--you just get to be in the front.

All in all, I enjoyed it. It's a strong E-ticket. I would say there were some aspects of the FoP preshow I liked better, but this stands on its own. I'm going to be enjoying this ride for years to come, especially if there are more missions.

Food
OK, I'll admit it--I was nervous about the Blue Milk. This was one of those legendary things that almost couldn't fail to disappoint. I was very pleasantly surprised. We tried the Blue (which they said was "fruity" versus the Green being more "citrusy"). It's a fruity slushy slightly creamy drink. It wasn't cheap, but it was definitely worth trying for the sake of Star Wars history!

I was disappointed at the selection at Ronto Roasters, despite the clever theming of the engine doing the roasting. One criticism--the "smoke"coming from the engine was cool fog and no amount of red and orange lights will make it feel like there is heat coming from the roasting meat. Seriously, Bengal BBQ has a bigger selection, so we passed.

We had lunch at Docking Bay Seven and sampled both the Pork Ribs and the Tip Yip chicken. Both were very good and spicier than we expected. The only utensil available is a metal spork, which takes a little getting used to (but we were thrilled it wasn't plastic). Not sure how people will react to the "chicken loaf", but the crispy coating is good. Liked the blueberry corn muffin (almost a dessert in itself) and we enjoyed sharing the two meals to sample and compare. We finished with the chocolate dessert, which we both liked, including the tart passionfruit smear on the plate. I had the iced tea/lemonade/desert pear concoction which was very refreshing next to the slightly spicy entrees. I look forward to eating here again. For theme park food I put it up there with Plaza Inn and Boardwalk Pasta. I just hope they don't dumb it down like they did Flo's.

We didn't try the popcorn, but I have CM friends who sampled it at the CM showcase. If I were here for a full day with family I would get a bag to share and enjoy together. Sadly, there were no special bottles of Coke, Diet, and Sprite--only Dasani (in Arabesh). The modified beverage logos were displayed on the video menu board at Docking Bay Seven and the credit card logos only appear on the guest input screen where you swipe your card.

Merch
There are lots of choices here. The only shop we didn't enter was the Light Saber experience (there was a line). I found it interesting that none of the shops or food places had names outside in Terran/English. I wonder how long this will last, although it does make it fun to explore like you are really in a foreign place. We picked up some magnets and patches and a replica of the Falcon with the curved entrance behind it (I think it was only $15 or 20 before discount). You never see the words "Star Wars" on anything. Yes, you can pay hundreds of dollars for collectibles, but we found a wide range of choices and much to like. The Den of Antiquities was really great--lots of good stuff and great theming.

Entertainment
We saw Rey and Chewie walking around the forest (Resistance) end of the area. Chewie was interacting around the blue and white X-Wing which is on a bit of a stage. He alternated between interacting with guests and fixing the ship and moaning as it malfunctioned. The character host talked with him through this as a subtle way of translating. People really loved seeing him doing atmo as opposed to a formal meet and greet. Stormtroopers were present walking around, up on the catwalk above the landspeeder repair place, and escorting Kylo Ren. It's the first time I've seen Kylo interacting with guests doing atmo. It was clear to me that they're still getting the hang of being out and about like this (with added dialog options). At the TIE fighter there was a First Order Officer who reports in to Kylo and gets disciplined (the old Force choke routine) before Kylo exits up the ramp into the TIE. It was a nice bit of business that added authenticity. They make it clear that the Resistance controls the village. I hope there will be more like this.

Overall Impression
Sorry if I'm not expressing this like an experienced travel and/or Disney blogger, but we had a fantastic time. We have waited so long for this and Star Wars has been a big part of our friendship going back to the original trilogy. The place is amazing and lives up to my expectations, It's huge. The theming is, well, immersive. I love the wardrobe for the CMs and the fact that they can mix and match from a range of separates. The SR CMs just wear their distinctive blue Onaka Transport vest over whatever they have chosen. The four-hour window was just enough time to get a proper first taste and we got to take in everything except the Cantina. Just looking around and taking in all the layers is terrific. There are so many things to experience just being in the environment--much like Animal Kingdom.

It's hard to compare this to Harry Potter, because the two lands in Orlando are specifically from the films. There is a familiarity and a wonderful expectation fulfilled. To a lesser extent, Pandora gives you some of this. Batuu and Black Spire Outpost is a new place with defininte roots in the Star Wars universe. I'll need to ride RotR to give a full judgement. But I definitely think Disney has risen to the occasion. My friend and I really were agog trying to take it all in. I can't wait to see it again, but I don't know when that will be and it certainly won't be this pleasant crowd-wise. There's so much more to cover, but I think I'll let others review it from their perspective.

Bright Suns, Travellers!
ooooh. sooo kylo gets to go up a ramp. well...lucky him. be nice if I could go up the falcon ramp!!!!!
 

Hawg G

Well-Known Member
I previewed yesterday with the first group. The land theming is immersive and pretty impressive. Rode Smugglers Run 3 times and tried out each of the roles. I enjoyed the pilot role the most and this is coming from a non-gamer. The other roles were too passive and yes, the seats and people in front of you do block what you can see in the cockpit. The first two runs were a little confusing with so much stuff going on, but by the third go round it made more sense and was a lot more fun.

Still haven't seen an answer to all the insiders stating that some of the ceiling moved away to show more of the screen. I never believed it, and have seen no one say it happens. Does it?
 

Hawg G

Well-Known Member
I wish I had an answer for you but I honestly don't remember hearing it while I was there. I only heard it once before so I don't think i would've recognized it even if I did hear it - Sorry!



I should clarify I did the ride once in the general standby line and two times in Single-Rider. For single-rider, you skip pretty much everything up until the chess room.

For the regular standby line, the line splits into two separate groups at Hondo's room. I only did one side but I'm positive both sides are mirror images of each other. With regard to exiting the falcon, you just go back out through the same ramp you came in. I'm not sure if that answers your question!

Maybe I've missed it, but you do walk up the landing ramp into the
Falcon, right?
 

THE 1HAPPY HAUNT

Well-Known Member
for those that have ridden already, what is showing on the screen when you enter the cockpit of the flacon? are you looking out at a hangar bay or the outside of batuu? whats showsing on the screen and why has this not been mentioned before?
 

sponono88

Well-Known Member
Thank you for your review, could you elaborate on the unusual pay setup?

few questions: can you explain the payment set up in more detail and why it is strange? does the physical falcon out front have steam that comes out from the bottom like in the movies and can you elaborate how the queue process is?
and 1.5 hours to get into the cantina for just cast members????? I can't imagine how long it will take to get in during regular crowds. how is the queue for the cantina set up?? and how full was the land when you went?

Regarding the setup to pay - I guess confusing is a better word than strange. The marketplace shops are very small so I'm not sure why they placed the cashiers along the entrance/exit of the store. What this means is that the only place to line up to pay is outside the store along the main pathway. It just felt weird to walk out of the store with unpaid merchandise in order to line up for the cash register.

The falcon does indeed have steam that comes out from underneath, I would say every 5-10 minutes -- although I didn't exactly time it. It's really cool. In the very first part of the queue, you get to walk really close to the falcon (almost underneath it).

The cantina doesn't really have a dedicated queue space. People were lined up outside the door and along the wall, with the line wrapping back around through the walkway. This area has no shade so this will be a miserable wait in the summer.

The land wasn't too full. The walkways are VERY wide in most areas so it didn't feel full even with lots of people there. My time slot was 7-11PM and by 9:30ish it was beginning to really empty out. When I first got in the land there was a 45 min waits for Smuggler's Run. But again the longest wait overall was for the Cantina! Smuggler's Run had a 10 min wait by the time I left.
 
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