Some attractions never accrue enough success to be shuttered. The Haunted Mansion is an example of this. However, the Galactic Starcruiser's success rate was so high, its already closed! Huzzah! Huzzah!
They are on a roll with stuff like this. Rivers of light, the alien invasion, taco ship, octopus arm lakeside spectacular. Success rate accrual is off the charts.
Shows, spectacles, micromanaged larping spectaculars. The brightest star burns for only ten million years or so, but that's on super long science time. Ten million years in this analogy is 18 months or whatever.
So long as there is a cupcake store inside.Mickey's Marijuana Adventure
I like it.
One of the ways to eat the sometimes average to indelible food at Disney. Get the munchies !Mickey's Marijuana Adventure
I like it.
One of the ways to eat the sometimes average to indelible food at Disney. Get the munchies !
I would throw this out there. The SW Cruise and Harmonious have both been significant flops. Galaxy's Edge has underperformed and they still appear to not have learned anything. I have assumed that it was arrogance/hubris in that they felt that they could dictate what people would like as opposed to understanding what their guests actually want. I'm not sure if this falls on Chapek, Iger, or a whole group of leaders in the company.
Disney doesn't build moderate hotels anymore, just DVC units.A 3000 room moderate with a Star Wars bar and stormtroopers around the pool would have been FAR more lucrative and successful. So would more/better rides in the land…but I digress
They actually build moderate and sell them as dvc…Disney doesn't build moderate hotels anymore, just DVC units.
I wonder how much money they lost on this thing (cost vs profit from guests)
It’s probably about as painful as harmonious
I had a boss once like that who would reject and even shut down profitable projects because the operating ratio wasn't high enough.
Like 10% as opposed to the 30% profit the division threw off in normal years. I found out later the division heads had specific bonus goals tied to keeping the margin in a certain numerical range.
Not too surprised this happened. They should have seen the numbers weren’t producing profitability fairly quickly and made adjustments to try making it work without so much expense. The bad thing I see is that many had speculated that if it was successful then the next builds might be a HM or ToT themed stay. Now they will be very hesitant to try something similar. Maybe to recoup the cost they can run some kind of guest experience that’s not going to take up so much park time and expense.
Probably though will be another empty building and ripped out material sent to a landfill.
Back then I had high hopes that it would draw more SW fans and would be a bigger draw. I did have qualms that taking away days from a week or two week planned trip would hurt attracting out of area guests. The price IMHO was too high and wouldn’t be sustained by the mid income guests. Dis still should have done some tweaking of the program to help it live. Cost was a major factor but not entirely the fault for its demise.I’d be interested to see what you thought about this about 10-14 months ago?
I don’t really think it’s a bummer at all. Hopefully they just pivot. I honestly can’t imagine paying to go to WDW without having the freedom to actually explore WDW. No single thing at the parks should be designed to sequester you for multiple days; it takes away virtually everything that makes the WDW environs unique and enjoyable.I definitely think they are very unlikely to build something if this scale again, which is a bummer, but I think they could take what parts people resonated the most with and what challenges it had and play that forward
The thing looks lame compared to the concept art, value engineered I guess. It looks small and unimpressive. Especially the windows in the rooms.
After I found out a lot of this could have been a table service restaurant in GE that they canceled in favor of locking it behind this ridiculously priced paywall I felt somewhat bitter about it.
Well we know there weren’t that many at all…Back then I had high hopes that it would draw more SW fans and would be a bigger draw. I did have qualms that taking away days from a week or two week planned trip would hurt attracting out of area guests. The price IMHO was too high and wouldn’t be sustained by the mid income guests. Dis still should have done some tweaking of the program to help it live. Cost was a major factor but not entirely the fault for its demise.
There were many SW fans who raved about the experience and those who said it fell flat for them.
I don’t really think it’s a bummer at all. Hopefully they just pivot. I honestly can’t imagine paying to go to WDW without having the freedom to actually explore WDW. No single thing at the parks should be designed to sequester you for multiple days; it takes away virtually everything that makes the WDW environs unique and enjoyable.
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