Tom Morrow
Well-Known Member
I guess we'll have to wait and see how much of a "transition" role this contraption would play. The dome screens in Forbidden Journey are technically transitions... they just make up more than 50% of the ride.
Personally I wouldn't mind that as Forbidden Journey nailed a good balance just like the new Pirates and I'm sure the main Star Wars ride as well.I guess we'll have to wait and see how much of a "transition" role this contraption would play. The dome screens in Forbidden Journey are technically transitions... they just make up more than 50% of the ride.
And without them, FJ would be a mediocre ride, instead of the masterpiece that is isI guess we'll have to wait and see how much of a "transition" role this contraption would play. The dome screens in Forbidden Journey are technically transitions... they just make up more than 50% of the ride.
Conversely, without screens, Kong would be great instead of mediocre.And without them, FJ would be a mediocre ride, instead of the masterpiece that is is
I guess you missed the part about huge physical props that would continuously move past you to simulate even more speed.
Conversely, without screens, Kong would be great instead of mediocre.
I meant real scenes in place of the screens.If you like really short rides maybe. Giving it the full-length dark ride treatment should have been in the cards, but it wasn't.
Yes.That's what I'm worried about far more. Please don't cut corners this time UC!
Supplement, don't fully simulate.
I meant real scenes in place of the screens.
Which is why they will beYes.
We have always experienced Nintendo via screens. I want attractions based on it to be as physical as possible.
What I described is exactly like what Disney did on IJA to simulate moving backwards from the boulder with a huge physical prop just on a much larger scale and to simulate faster forward movement than what you're actually moving at. Combine it with wind and I'm sure no one would know the difference.That's what I'm worried about far more. Please don't cut corners this time UC!
Supplement, don't fully simulate.
The plot available wasn't that big to begin with.Unless you expect lengthy show scene stops ala Great Movie Ride, it would have been an extremely short ride with its current footprint.
What I described is exactly like what Disney did on IJA to simulate moving backwards from the boulder with a huge physical prop just on a much larger scale and to simulate faster forward movement than what you're actually moving at. Combine it with wind and I'm sure no one would know the difference.
How is that a bad thing?
The plot available wasn't that big to begin with.
Really don't think there will be 360 tunnels here. All insiders say the ride is physical sets. This patent is for warp tubes by the look of it since there is supposed to be multiple tracks so it's a transition element. It will probably just be some background projections or screens plus physical pieces for the change between Bowsers caste and like Rainbow Road.I didn't know we were supposed to be moving backwards with the IJA boulder. I thought the car was stalled ha ha.
I'm a ok with that. It's likely what they are doing too. I want it to supplement speed, but I want the ride to actually move, not merely simulate it. Basically I don't want ANOTHER full 360 tunnel, even if this one is actually 360.
Transitions are perfect, full scenes we've been there, done that.
Per everyone with info, it's the first and not the second.If the tube screen is to simulate a warp pipe for a transition between tracks, then I'm all for it. If 50% or more of the ride is inside these tube screens, then it's more of the same gimmicks, different form.
Yeah, the walls around you move forward and the motion of the car makes it seem like you move back before diving under the boulder. It's extremely effective even though I know how it's done. Can't wait to ride again this summer!!!!I didn't know we were supposed to be moving backwards with the IJA boulder. I thought the car was stalled ha ha.
I'm a ok with that. It's likely what they are doing too. I want it to supplement speed, but I want the ride to actually move, not merely simulate it. Basically I don't want ANOTHER full 360 tunnel, even if this one is actually 360.
Transitions are perfect, full scenes we've been there, done that.
Yeah, the walls around you move forward and the motion of the car makes it seem like you move back before diving under the boulder. It's extremely effective even though I know how it's done. Can't wait to ride again this summer!!!!
Back to topic does anyone know how fast Mario Kart could actually be at it's true top speed, not what's simulated? I don't expect Test Track but still.
Realistically I doubt they would want to go any faster than 50 MPH if they include drifting elements
It would be a slow bumpy drag through a Madam Toussads...with fake plants.Conversely, without screens, Kong would be great instead of mediocre.
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