It’s also reflective of Disneyland’s journey towards meaning nothing. When Disneyland opened, it celebrated the “ideals, the dreams, and the hard facts that have created America.” Roy further clarified that The Magic Kingdom (and Disneyland) was dedicated to the life and imagination of Walt Disney.It could have been awesome. A small scale land imitating the hutong alleyways (that are increasingly more endangered). More appropriate than the traditional "Imperial" style Chinese architecture. And definitely trying to avoid the Westernized streets of old Shanghai.
Part of me thinks Disney got lazy about the research and careful composition. Part of me thinks they were worried about cultural sensitivity (Western company trying to imitate Chinese architecture). Part of me thinks they really just didn't have the guts. Big opportunity lost.
But for what its worth, I really loved the Small World Castle idea that was conceptualized for Hong Kong. Something that could have been really unique and creative for that park.
Which is one of the things that is puzzling about Shanghai. Suppose that was true. Iger’s whole reason for launching Shanghai Disneyland was to “introduce” China to Disney. There’s nothing more Walt Disney than trains. But even half-decent observers soon realize that Iger had no interest in introducing China to Walt Disney, no, he was introducing Disney to China in order to sell lightsabers in Shanghai. I personally like getting to know people better than conglomerates, but maybe I’m alone on that...I’m sure someone would tell us that Chinese people don’t understand trains...
Iger’s whole reason for launching Shanghai Disneyland was to “introduce” China to Disney. There’s nothing more Walt Disney than trains. But even half-decent observers soon realize that Iger had no interest in introducing China to Walt Disney, no, he was introducing Disney to China in order to sell lightsabers in Shanghai.
Yeah, I can’t blame you. Shanghai Disneyland is weird. That is the one Disney park that I look back on and think “was that real.” It is the most pure expression of Bob Iger’s Disney. It’s big and impressive. It’s all about franchises, technology, and international. It is Disney of today!Beyond it looking like an imitation built by a casino owner, this is the best summary of why I dislike SDL, why it's the only Magic Kingdom I have yet to visit and why I'm not in any rush to do so.
It may be Disney branded, but it's not "Disney" to me.
I actually find it super weird that Shanghai Disneyland is the ONLY Disney park without any kind of transportation inside...which doesn't make sense, considering how huge it is, you would think they should have considered some kind of infrastructure, transport is the basis of any town/city in real life...China is HUGE on transportation. I expected maybe a modern train station and a monorail to circle the park, like the old train?Yeah, I can’t blame you. Shanghai Disneyland is weird. That is the one Disney park that I look back on and think “was that real.” It is the most pure expression of Bob Iger’s Disney. It’s big and impressive. It’s all about franchises, technology, and international. It is Disney of today!
There are certain elements that are fantastic. Shanghai Disney obsesses with creating beautiful vistas. The lands are set up to create “money shots” where the whole land is perfectly framed. Looking at Adventure Isle, Pirates Cove, the Castle, and Tomorrowland when properly framed is an experience not to be forgotten. Each one is almost cinematic with its scale and detail.
Those vistas disguise a weakness. Look left or right and you will see other elements intruding into the experience. Sightlines in Shanghai do not matter in the most extreme departure from Disneyland design since 1955. “Lands” as we’ve known them do not exist, as the park becomes one “giant” land.
That’s not all. One of the strengths of Disney parks has been their ability to be impressive from a distance, but also stand up to closer scrutiny. Big Thunder Mountain (whichever one) looks fantastic from a distance, but also feels fantastic close up. Often, Shanghai’s impressive vistas end up being lackluster on closer inspection. The pirate land that looks amazing from a distance ends up being a letdown when you inspect the details.
Shanghai suffers from a “manufactured” quality. Far away it looks great, but the closer you get the more weird it feels. This is probably reflective of the Imagineer’s priorities. They seem to start creating lands on the macro first, and then tackling the micro. Imagineers of old seem to have done the opposite. Today’s Imagineers create vistas or monuments and old Imagineers created places or environments. Old Imagineers organized the layout of lands to construct a real place, but modern Imagineers create a monument and try to fit the environment in later. This partially explains why new Disney projects lack an organic feel. The place has to “fit” inside an image that the artist has in mind.
Do Imagineers create environments or monuments? Many modern projects make great monuments, but lousy environments.
Hard idea to get across. Forgive me if I’m a little incoherent.
I fear for Walt Disney Studios Park. While many will be quick to say “it will be better than what’s there before,” I’m still concerned about that project. It’s almost as if WDS’s inspiration is Shanghai Disneyland. The lands appear to have little depth, and each one will be competing with the other. That is something to watch. A Cars Land or Pandora crammed in along the lakeside will only clutter things more. Disney being allergic to great architecture and always choosing rock work is another issue too. What will Pandora, next to Galaxy’s Edge, next to Frozen look like? A really funky collection of out of scale rock work in purple, grey, and brown.
The disturbing thing is that Imagineering’s story problems are not the only insidious issue that the organization faces. The inability to curate parks and environments is frightening when we consider they are tinkering with parks like Disneyland Paris, Tokyo DisneySea, and Disneyland Park. Magic Kingdom’s New Fantasyland and Hub redesign permanently damaged the park. What are they going to do next?
That’s a scary thought.
I actually find it super weird that Shanghai Disneyland is the ONLY Disney park without any kind of transportation inside...which doesn't make sense, considering how huge it is, you would think they should have considered some kind of infrastructure, transport is the basis of any town/city in real life...China is HUGE on transportation. I expected maybe a modern train station and a monorail to circle the park, like the old train?
I still expect a "Main Street/ Mickey Avenue Vehicles" type of thing at least...or they could be more innovative and come up with a Disney Metro inside the park? Sort of like a underground slow dark ride to get you around with multiple stops.
I mean...lets not exaggerate, I don't think it's a mess or that soulless compared to other amusement parks. It's a great entertainment center and really stunning...I never visited it, but would love to, it has some truly great rides. It just feel less like a "land" and more like an amusement park. I find it really interesting how Imagineers decided to experiment and take a less classic direction with it. It feels like it is the most distinct from other Castle Parks, and I don't mean it in a bad way.Hopefully one day the Imagineers will be able to get back to the level they once were, but I just don’t see it ever happening. Certainly not with the current executive team demanding IP is slapped everywhere.
I haven’t been to Shanghai Disneyland (and I don’t plan to), but it just seems like a soulless mess of a park. I understand wanting to do something different, but some of the design choices are incredibly odd to me.
The next park Disney park should show whether or not Shanghai was a one-off mess or not, but I can't help but feel many of its shortcomings will be seen again.
Well that explains why modern concept art by WDI lacks so much charm.Which I believe was the last project supervised by Tony Baxter.
The original WED designers had a background in film, animation, theater, etc and the second generation learned from them.
Now WDI is led by people who have taken courses in theme design, not the fundamentals that created the art form.
It's like going to the Venetian Casino to learn about Italian art, and not the real Venice.
Even the walkaround characters aren't as energetic compared to the other Disney Parks.Beyond it looking like an imitation built by a casino owner, this is the best summary of why I dislike SDL, why it's the only Magic Kingdom I have yet to visit and why I'm not in any rush to do so.
It may be Disney branded, but it's not "Disney" to me.
It also doesn't help that apparently Disney Characters (outside of Mickey & Friends) aren't as well-known or beloved as they are globally. But the chinese only care about Disney's recent hits, Pixar, while the old Disney characters are just there.Yeah, I can’t blame you. Shanghai Disneyland is weird. That is the one Disney park that I look back on and think “was that real.” It is the most pure expression of Bob Iger’s Disney. It’s big and impressive. It’s all about franchises, technology, and international. It is Disney of today!
There are certain elements that are fantastic. Shanghai Disney obsesses with creating beautiful vistas. The lands are set up to create “money shots” where the whole land is perfectly framed. Looking at Adventure Isle, Pirates Cove, the Castle, and Tomorrowland when properly framed is an experience not to be forgotten. Each one is almost cinematic with its scale and detail.
Those vistas disguise a weakness. Look left or right and you will see other elements intruding into the experience. Sightlines in Shanghai do not matter in the most extreme departure from Disneyland design since 1955. “Lands” as we’ve known them do not exist, as the park becomes one “giant” land.
That’s not all. One of the strengths of Disney parks has been their ability to be impressive from a distance, but also stand up to closer scrutiny. Big Thunder Mountain (whichever one) looks fantastic from a distance, but also feels fantastic close up. Often, Shanghai’s impressive vistas end up being lackluster on closer inspection. The pirate land that looks amazing from a distance ends up being a letdown when you inspect the details.
Shanghai suffers from a “manufactured” quality. Far away it looks great, but the closer you get the more weird it feels. This is probably reflective of the Imagineer’s priorities. They seem to start creating lands on the macro first, and then tackling the micro. Imagineers of old seem to have done the opposite. Today’s Imagineers create vistas or monuments and old Imagineers created places or environments. Old Imagineers organized the layout of lands to construct a real place, but modern Imagineers create a monument and try to fit the environment in later. This partially explains why new Disney projects lack an organic feel. The place has to “fit” inside an image that the artist has in mind.
Do Imagineers create environments or monuments? Many modern projects make great monuments, but lousy environments.
Hard idea to get across. Forgive me if I’m a little incoherent.
I fear for Walt Disney Studios Park. While many will be quick to say “it will be better than what’s there before,” I’m still concerned about that project. It’s almost as if WDS’s inspiration is Shanghai Disneyland. The lands appear to have little depth, and each one will be competing with the other. That is something to watch. A Cars Land or Pandora crammed in along the lakeside will only clutter things more. Disney being allergic to great architecture and always choosing rock work is another issue too. What will Pandora, next to Galaxy’s Edge, next to Frozen look like? A really funky collection of out of scale rock work in purple, grey, and brown.
The disturbing thing is that Imagineering’s story problems are not the only insidious issue that the organization faces. The inability to curate parks and environments is frightening when we consider they are tinkering with parks like Disneyland Paris, Tokyo DisneySea, and Disneyland Park. Magic Kingdom’s New Fantasyland and Hub redesign permanently damaged the park. What are they going to do next?
That’s a scary thought.
Even Fantasy Springs is looking to rely more on rockwogk and walls of trees to sort of create boundaries instead of having any strong definition of space. It is also odd things just sort of glommed onto the park, noodling off on its own direction and not playing with the rest of the park's organization.I mean...lets not exaggerate, I don't think it's a mess or that soulless compared to other amusement parks. It's a great entertainment center and really stunning...I never visited it, but would love to, it has some truly great rides. It just feel less like a "land" and more like an amusement park. I find it really interesting how Imagineers decided to experiment and take a less classic direction with it. It feels like it is the most distinct from other Castle Parks, and I don't mean it in a bad way.
It probably fits with what the Chinese expect, they seem to have a liking for big and over the top, excessive kind of things.
Maybe us Europeans have a higher respect for more romanticized type of environments. But there is a lot of hope for us who like the miniature type of romantic/nostalgic lands...I think Fantasy Springs is proof of that.
Also, trends change. If the response for Fantasy Springs will be overwhelming, I am sure Imagineers will consider that direction more in the future...after all, they really try to please the masses.
100%Even Fantasy Springs is looking to rely more on rockwogk and walls of trees to sort of create boundaries instead of having any strong definition of space. It is also odd things just sort of glommed onto the park, noodling off on its own direction and not playing with the rest of the park's organization.
Tokyo Disney Sea is wickedly brilliant because all the lands are cohesive. The organization of that park blows my mind.
What’s odd though is that there is not even any sort of internal consistency. It’s not like Disney has their way and Universal has another. These major companies flip flop not only between successive projects but even within projects themselves. Diagonal Alley was painstakingly crafted to not having any intruding sights into the land but then, almost immediately, it’s central attraction dumps people into a bare queue with unobstructed views backstage. Smuggler’s Run had a similar issue with guests being routed out back and Disney’s Hollywood Studios the fakeness of Galaxy’s Edge is visible not just from outside the park but in the adjacent land, undermining all of the work that went into crafting the immersion. While Universal has been building Universal’s Epic Universe of Epicness with its isolated lands you also have the new Islands of Adventure coasters where a painted metal building has been cast as a tree in the Forbidden Forrest and a new steel mass is being erected in the middle of the park’s central vista. There’s obsession on one aspect and a seeming lack of concern on the other.*Notice that park organization is currently heading to two extremes. One is the breakdown of individual lands. Sightlines seem to be unimportant in many modern projects.
Which is funny because Tokyo Disneyland park is an absolute mess when it comes to layout. Big open spaces of nothing, dead ends and bottle necks, rides crammed to together, I could go on. Some of their rides are also the extremely dated versions which were removed from all the others decades ago. The park could really do with bulldozing and starting again in my opinion and then I'd imagine they'd have the potential then to create the most mind blowing Magic Kingdom. Just think, if all the rebuilt Fantasyland dark rides, including Haunted Mansion, used the same technology as their new Beauty and the Beast ride.. would be spectacular.
Mess was a bit of an exaggeration, yes, but I still think the park in general is a tad soulless.I mean...lets not exaggerate, I don't think it's a mess or that soulless compared to other amusement parks. It's a great entertainment center and really stunning...I never visited it, but would love to, it has some truly great rides. It just feel less like a "land" and more like an amusement park. I find it really interesting how Imagineers decided to experiment and take a less classic direction with it. It feels like it is the most distinct from other Castle Parks, and I don't mean it in a bad way.
It probably fits with what the Chinese expect, they seem to have a liking for big and over the top, excessive kind of things.
Maybe us Europeans have a higher respect for more romanticized type of environments. But there is a lot of hope for us who like the miniature type of romantic/nostalgic lands...I think Fantasy Springs is proof of that.
Also, trends change. If the response for Fantasy Springs will be overwhelming, I am sure Imagineers will consider that direction more in the future...after all, they really try to please the masses.
The walls of volcanic rock provide little help for way finding.
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