Here's a new video showing some of the interior rockwork for The Little Mermaid attraction at The Magic Kingdom!
http://www.youtube.com/watch?v=HjSbyAhsBmM&feature=feedu
http://www.youtube.com/watch?v=HjSbyAhsBmM&feature=feedu
Very interesting to see that much work is already going on inside the building. I was under the impression that the interior hadn't even started yet.
Very interesting to see that much work is already going on inside the building. I was under the impression that the interior hadn't even started yet.
Plus every time they post one of these videos you can tell its old compared to the latest construction pics. For instance when they showed the outside of the building for a sec there was far less rock work up than there is currently. So I'm sure they are much further along inside then the video showed.
I just rode California Adventure's version (which will be the exact same) of this ride last week.
It's a solid addition for Disney, and you've got to love any ride with an Omnimover.
But as stated by others, it's hardly an "E" ticket ride.
In fact, because of it's short length, I'd say it barely qualifies it as a "D" ticket. Perhaps a "D-" or "C+".
Not trying to be negative, just real.
I'm really hoping the Seven Dwarfs Mine Train has more "meat" to it.
This.But as stated by others, it's hardly an "E" ticket ride.
In fact, because of it's short length, I'd say it barely qualifies it as a "D" ticket. Perhaps a "D-" or "C+".
Not trying to be negative, just real.
Yeah, once the main building goes up, you can basically start inside....both inside and out can progress at the same time
You gotta remember that the exterior, queue, etc. will be completely different and more immersive. I rode the attraction a few weeks ago in at DCA (was in Cali for the Expo) and enjoyed the ride. But I'm more excited about what the interactivity and the details will bring to WDW's version.
Anyone have any estimates on hourly capacity? I'm guessing it will be around 1,800-2,000.
Al Lutz has said they are getting between 1,900 and 2,050 per hour at DCA's Mermaid all summer, and that it has been gobbling up just over 20,000 people per day during DCA's 11 hour operating day.
...until somebody trips and their lawyer that is waiting for them at the hospital finds out that the ride is operating at a faster speed than it was originally designed for. Now, that's a little hyperbole, but that definitely is a concern if you want to make the ride faster- if the ride speeds up, then the load/unload belts must speed up as well and they are likely built to a length for "regular" speed unless they planned for this from the beginning.I know there was talk of slowing down the omnimover and subsequently decreasing the capacity - I wouldn't be surprised to see the opposite happen in Florida where it's sped up to help with the crowds.
Even with a large capacity the demand for this should be pretty high. Add in Fastpass and waits could exceed Peter Pan's Flight midday. The difference would be that by the end of the day the attraction can make up for the demand quicker than Peter Pan. What could really be interesting from a crowd standpoint is Seven Dwarf's Mine Train - That may get Toy Story Mania type demand initially.
I know there was talk of slowing down the omnimover and subsequently decreasing the capacity - I wouldn't be surprised to see the opposite happen in Florida where it's sped up to help with the crowds.
Even with a large capacity the demand for this should be pretty high. Add in Fastpass and waits could exceed Peter Pan's Flight midday. The difference would be that by the end of the day the attraction can make up for the demand quicker than Peter Pan. What could really be interesting from a crowd standpoint is Seven Dwarf's Mine Train - That may get Toy Story Mania type demand initially.
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