FigmentDream
Member
Actually, the park in Interaction/Emmersion park is rather miss-leading in it's truest form it is a single attraction, just macroscoped, so really it would only take about sas much effort to design a single attraction as it would to diesgn a singel park of this nature. I suggest you try to find som reading material on the orginal Myst Island concpet to get a better idea if you are still confused.
Gratned the format Chad proposed would be the equivlent of as many attractions as "adventures" branching off, but still really 4 adventures would not really be much more work then what the Weather Pavillion was.
Basically to understand this type of park picture a dark ride in Fantasyland, then picture it as a walk through. Then take each scene and add in somesort of task for guests to achive before entering the next scene. And Wholla you've just made and interactive/emmersion park(obviously the scenes would be done on a larger scale, but that is the basic idea)
Gratned the format Chad proposed would be the equivlent of as many attractions as "adventures" branching off, but still really 4 adventures would not really be much more work then what the Weather Pavillion was.
Basically to understand this type of park picture a dark ride in Fantasyland, then picture it as a walk through. Then take each scene and add in somesort of task for guests to achive before entering the next scene. And Wholla you've just made and interactive/emmersion park(obviously the scenes would be done on a larger scale, but that is the basic idea)