In the aerial testing video you can see the train is going slow enough to notice the building, you're also angled toward it. If they don't slap a facade on it or hide it better, it's kind of inexcusably lazy. For a project of this scope, that would cost pennies.This is where the ride gets up to 55 mph and you never notice. It also looks like there is still work going on in the area,
so it really may not be that noticeable as you zip by.
Typical “but Disney!!!111!!” response from you, bravo. Wouldn’t expect anything different. Seeing structures that aren’t part of what you’re riding isn’t the same as leaving a bunch of unthemed or very lazily masked infrastructure IN THE RIDE AREA.I’m bothered by being able to see random buildings when the doors open at the top of Tower of Terror, it ruins the entire theme of the ride. And being able to see non Disney properties far off in the distance while going up the lift hill on Expedition: Everest. And I loose sleep over being able to see Frontierland from the queue of Haunted Mansion.
Sounds ridiculous doesn’t it?
Typical “but Disney!!!111!!” response from you, bravo. Wouldn’t expect anything different. Seeing structures that aren’t part of what you’re riding isn’t the same as leaving a bunch of unthemed or very lazily masked infrastructure IN THE RIDE AREA.
I mean if you want a more apt comparison, the fact that you can see into the structure on Everest during the backwards helix despite that Disney could easily hide it with a tarp to cover the gap is a much more comparable example. But Disney taking lazy shortcuts does not excuse criticism of Universal for also doing so.
Universal fanboys at the opening of Diagon Alley: “Wow, this is amazing, Universal really raised the bar for theme park immersion. Your move, Disney!”
Universal fanboys every other effort since Diagon Alley: “Actually, immersion is something only Disney fanboys care about.”
Shortcuts are Universal
This isn't the only shortcut we can see though. I also don't understand why there has to be some sort of tradeoff, as if properly theming visible structures is going to tank the project or something. Univesral is more than capable, both from a financially and creatively, of designing something fully cohesive and immersive, on par with, say, Radiator Springs Racers or Big Grizzly Mountain.If the tradeoff between getting the awesome attraction we're getting now, or some cut down version to move budget to reorient/heavily theme that structure is a possible momentary glimpse at a ride structure, I'll take it every day and twice on Sundays. I can't see it being that huge of a deal, really. You say you'll be "angled towards it," but your sight isn't being directed towards it, the top of your head is. You're just being rolled to the side, and you'll actually have a harder time seeing it through the turn because of the banking than if it were just a flat curve. On launches your vision is generally pretty tunnel-like, even on less intense ones, in my experience and observation. Unless I'm purposely looking to the side, my natural reaction is to focus entirely straight ahead once the launch is happening.
Screens have nothing to do with this.People have been complaining over and over about the constant screen-based rides that keep getting added to Universal Parks. Now that a non screen-based ride is about to open...they complain even more.
Honestly if they hate Universal so much, don’t go.
It’s a lousy example. Two months won’t move buildings or change how they were constructed.That was an example. They are still working on theming, landscaping and other scenic elements along the ride. A lot can happen in 2 months. They are by no means finished with everything.
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