My Universal Studios Florida buildout!

Earlie the Pearlie

Well-Known Member
Original Poster
This is my first time posting a full-on individual project here, so I'm very sorry if it's terrible. Inspired by the similar build-outs on parklore.com, I decided to try my hand at building out Orlando's objectively worst mainstream theme park: Universal Studios Florida!
I've been working on this project for a little while, and it's not entirely done yet, as I still have to do most of my write-up and add some more details to my map, but I really wanted to post my map so far here and talk a bit about what I'm trying to do!
Here is my unfinished map. I haven't added any labels, because I wanted to reveal them as I post my write-up, so it's mainly just a bunch of rectangles divided into lands, but I am very proud of how it is going, and wanted to share it!
USO Ideal Buildout 2.jpeg

My first goals for this project were to fix several major issues that hold this park back.

1. The Entry Sequence
If you were to go to USF right now, you would pass under the main arch, through the California-style entry plaza, past the Universal Studios Store and the Today Show Cafe, into Minion Land (?), with the looming silhouette of Jimmy Fallon (??) in the distance, as the incredibly ugly Rip Ride Rockit soars overhead. The annoying thing about this is that Universal has a perfectly good Hollywood-themed street, but at a 30º angle from the arch. So I completely unrealistically turned the arch 30º and made that the entry street. This would never happen in real life, but it suits the park so much better and is a much more pleasant and cohesive place to be in.

2. Screens, Screens, Screens
This park has way too many simulators. There's no way around that. They are all very similar, and they all kind of suck. So I got rid of all of them.

3. Inconsistency and Lack of a Cohesive Theme
Fixing this was my main motivation throughout this project. On one hand, Simpsons Land, World Expo, Minion Land, Transformers, and Rockit are all kind of bad. Varying degrees of bad, but they are basically collections of prettied-up soundstages holding simulators, and drag the entire park down. On the other hand, Diagon Alley is (in my humble opinion) one of the two or three greatest themed lands within any theme park. Ever. Elsewhere, ET Adventure is a nostalgic classic, and the Hollywood, San Francisco, and New York areas are all well-designed and at least enjoyable to be in. The park has also become incredibly popular for its Halloween Horror Nights events, and deservedly so. However, these elements do not come together to form a good or cohesive park. So while I tried to improve the park's quality, I also pondered: what is its theme?

I decided that the theme of Universal Studios Florida was the movies, how amazing they can be, and the magic they hold. Therefore, I broke the park down into different areas based on genres and important themes in the history of cinema: Classic Hollywood, 80's (I decided that this is, in fact, a genre), Sci-Fi b-movies, Blockbuster family films, Crime (gangsters/film noir), Action, and Horror. Each of these genres is a land unto itself, and I'm so excited to share them all. Coming (as) soon (as I have the time) to a thread (this one) near you!
 

Lord Fozzinator

Well-Known Member
In the Parks
No
This is my first time posting a full-on individual project here, so I'm very sorry if it's terrible. Inspired by the similar build-outs on parklore.com, I decided to try my hand at building out Orlando's objectively worst mainstream theme park: Universal Studios Florida!
I've been working on this project for a little while, and it's not entirely done yet, as I still have to do most of my write-up and add some more details to my map, but I really wanted to post my map so far here and talk a bit about what I'm trying to do!
Here is my unfinished map. I haven't added any labels, because I wanted to reveal them as I post my write-up, so it's mainly just a bunch of rectangles divided into lands, but I am very proud of how it is going, and wanted to share it!
View attachment 788256
My first goals for this project were to fix several major issues that hold this park back.

1. The Entry Sequence
If you were to go to USF right now, you would pass under the main arch, through the California-style entry plaza, past the Universal Studios Store and the Today Show Cafe, into Minion Land (?), with the looming silhouette of Jimmy Fallon (??) in the distance, as the incredibly ugly Rip Ride Rockit soars overhead. The annoying thing about this is that Universal has a perfectly good Hollywood-themed street, but at a 30º angle from the arch. So I completely unrealistically turned the arch 30º and made that the entry street. This would never happen in real life, but it suits the park so much better and is a much more pleasant and cohesive place to be in.

2. Screens, Screens, Screens
This park has way too many simulators. There's no way around that. They are all very similar, and they all kind of suck. So I got rid of all of them.

3. Inconsistency and Lack of a Cohesive Theme
Fixing this was my main motivation throughout this project. On one hand, Simpsons Land, World Expo, Minion Land, Transformers, and Rockit are all kind of bad. Varying degrees of bad, but they are basically collections of prettied-up soundstages holding simulators, and drag the entire park down. On the other hand, Diagon Alley is (in my humble opinion) one of the two or three greatest themed lands within any theme park. Ever. Elsewhere, ET Adventure is a nostalgic classic, and the Hollywood, San Francisco, and New York areas are all well-designed and at least enjoyable to be in. The park has also become incredibly popular for its Halloween Horror Nights events, and deservedly so. However, these elements do not come together to form a good or cohesive park. So while I tried to improve the park's quality, I also pondered: what is its theme?

I decided that the theme of Universal Studios Florida was the movies, how amazing they can be, and the magic they hold. Therefore, I broke the park down into different areas based on genres and important themes in the history of cinema: Classic Hollywood, 80's (I decided that this is, in fact, a genre), Sci-Fi b-movies, Blockbuster family films, Crime (gangsters/film noir), Action, and Horror. Each of these genres is a land unto itself, and I'm so excited to share them all. Coming (as) soon (as I have the time) to a thread (this one) near you!
There is always a first time for everything.
 

Earlie the Pearlie

Well-Known Member
Original Poster
So, quick update on how I'm going to chunk this up:
Each land with be divided into three sections: one for attractions, one for dining, and one for shopping and other miscellaneous stuff. I will post these going counterclockwise around the park. I do not have a set schedule for this, but I will post each section whenever I feel that it is finished. To get it started, here is the first part of the first land!

Hollywood Street

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Approaching Universal Studios Florida, you can hear pieces from the scores of several Universal movies. However, they have been reorchestrated in the style of big band jazz music, fitting the park’s entrance and first land well. This loop gives a pretty good idea of what this would sound like.



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Looking around, we see the low walls that currently hold advertisements for various upcoming movies. They look terrible, even disregarding this blurry Google Earth screenshot. Now, however, we see posters for each land’s “blockbuster”: the main E-ticket of each land. The classic arch (1), now re-angled, is otherwise unchanged.
PHOTOS: Lagoon Show Platform Being Taken Apart at Universal Studios ...

Entering through ticket booths very similar to the ones that are currently in the park (2), we can see all of Hollywood Street.
Universal Studios Florida Ticket Booth - AllEars.Net
File:Hollywood at Universal Studios Florida.jpg

Hollywood Street would be very similar to Hollywood Boulevard at DHS, as for a movie themed park, an idealized Hollywood makes for a strong opening act. This picture gives a rough idea of what this area would be like. However, every indication that this is a movie studio (exposed lighting rigs, flat facades, etc) would be stripped away. The banners on the light posts that usually read UNIVERSAL STUDIOS would be removed as well. If you don’t know where you are by now, I don’t know what to tell you. The HOLLYWOOD sign and the hills surrounding it would be visible in the distance over the buildings straight ahead on this map thanks to forced perspective. Jazz playing throughout, with walk-around celebrities to add streetmosphere, much of this land would be quick service and shopping behind many of the current facades, plussed to be made distinct from one another. The stars that currently line the area would remain, acting as a counterpart to Main Street U.S.A.'s windows, introducing the park and those who made it possible.

Attractions

Crimson Cable Cars

To add some kinetic energy to the area, as well as finally have a purpose for the old-timey STOP and GO traffic lights that dot the space, the Crimson Cable Cars (3) circle the area, and can be boarded at several places along the street. Featuring live narrators, these cable cars would provide transportation up and down the street, as well as occasionally carrying performers.
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San Francisco cable cars: Everything you need to know them - Curbed SF

Horror Make-Up Show at Universal Studios Florida


Horror Make-Up Show

This show (4) would remain as is, showcasing how special effects are done in horror movies and featuring live improv. If you’ve never seen it, you should. It’s very funny.


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Universal’s Cinematic Journey

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Midway down Hollywood Street, we find this land’s “blockbuster”: Universal’s Cinematic Journey (5). This ride, in the same vein as The Great Movie Ride, is a glamorous voyage into the storied history of Universal’s movies. This attraction also offers a “thesis statement” for the park. Many of the IPs featured in this ride are also prominent elsewhere in Universal Orlando, but this ride seeks to unite them and provide a unified showcase. Entering a smaller version of Hollywood's Eastern Columbia building (minus the branding), we find ourselves on the live set of a classic Universal picture, still set in the 1940s. The movie being filmed is in fact the ride itself, and vintage props from many different films from the studio’s history are scattered around. The queue winds through the cast break room (pre-recorded dialogue plays in each; here, we hear the cast complaining), the director’s office (he’s way over-budget and needs to cut some corners on things like clean bathrooms), and the main star’s trailer (he’s kind of a diva). Eventually, we enter a theater, which is glamorously decorated with red curtains, gilded ceilings, and posh carpeting.
No detail in this theater is left untouched: The patterned carpet, the ...

However, instead of a movie screen, an endless line of ride vehicles slowly glide into the back of a giant film camera, with light shining from the lens. Each ride vehicle appears like the traditional doom buggy omnimover vehicle, but these are decorated like plush movie theater seats, with red cushioning and golden accents.
Art Deco Vintage-style theater seating Hollywood Chinese movie theatre ...

We board a vehicle, helped in by team members dressed as ushers. As we enter the base of the film camera, we hear an unseen chorus begin to harmonize, ethereally singing the beginning of the attraction’s theme song:

“The mooooo-vieeeeeeeeees”
“The mooooo-vieeeeeeeeees”
“The cinema’s a place, where your dreams can coalesce, into a magical thing called film!
And when that reel starts to spin, your cin-a-matic jour-ney can be-giiiiiiin!”



Inside of the camera, we see, projected where the lens would be, the flickering image of a basic zoetrope, just like the oldest forms of film: a man, running in place.
Zoetrope Runners :: Behance

A narrator, with a voice like that of an announcer of a film reel, begins to speak.

“A movie! What a wondrous creation, what a sight to behold! Dazzling images, spinning and flickering, give the illusion of life. And in this illusion, we can see every part of ourselves.”

As we round the corner, small scenes from the oldest Universal films are portrayed by black-and-white animatronics; starting here, all of the scenes are completely monochromatic. Damon and Pythias shake hands (Damon and Pythias, 1914), men in dive suits trek through the deep ocean (20,000 Leagues Under the Sea, 1916), and a group of characters in high-class dress, arguing (The Great Problem, 1916).

“Though now mostly lost to time, the earliest films concentrated on very human themes: themes of conflict, mystery, and deep friendship. From the very start, the cinema showed the viewer who they were, and who they could be”

We then turn to face a scene of war. Trenches span in all directions, while gunfire echoes in the background. Close to us, a soldier in a German helmet reaches out for a butterfly: a small thing of beauty in a terrible place (All Quiet on the Western Front, 1930).
All Quiet on the Western Front. 1930. Directed by Lewis Milestone | MoMA


“Film has always put humanity on full display; both the beautiful, and the ugly.”

We then enter a dark castle. Lightning flashes through the windows. Framed by these bursts of light is Dracula, cape unfurled, cackling maniacally.
Dracula (1931) | Journeys in Classic Film


“Another essential emotion? Fear.”

The attraction’s theme music, having faded during the previous scene, picks up in earnest here; this time, however, it is dramatically played in a minor key, almost slammed on an organ, as the choir chants gothically. Passing further into the castle, we see, on a slab, something under a sheet - tall, thick, and angry, as evidenced by the grunts and groans echoing through the space. Wires, cables, and other electrical equipment all lead from all over the room to this tarp. As lightning flashes, coils of electricity spiral down the wires into the central mass. As the lighting reaches it, the mass jerks. In the corner, the hunchbacked Fritz turns a crank, as Dr. Frankenstein looms over his creature, shouting his famous lines.
It’s Alive! It’s Alive! – This Is Horror

“It’s alive!!! It’s alive!!! More power, Fritz, more!!! It’s alive!!!"

Around another corner, we see the source of the organ music: the Phantom of the Opera, slamming his instrument. Just past him, the Mummy pops out of his sarcophagus and bellows.

“Not all monsters gain their fear factor from mystique and shadow. Some are intimidating from sheer size alone.”

Turning around, we see an art deco, still black-and-white New York City spread before us from the view of a raised train line. Bellows echo in the distance. We can see dust rising, with some buildings crumbling as we watch. Spinning around, we come face-to-face with a giant King Kong. He reaches up and under the track, rattling our vehicle. Barely escaping, we turn again to see him on top of the Empire State Building, swiping at biplanes flying around and shooting. The theme song has become a militaristic march.
Empire State Building | The Best Picture Project


We then enter a speed tunnel, colors swirling around us.

“With the advent of color comes new ways to empathize and entertain! New weight, new feeling, new life!”

Exiting the tunnel, we find ourselves on a Roman hillside, witnessing the famous “I am Spartacus!” scene.
Kirk Douglas dead: I’m Spartacus scene– WATCH Hollywood legend’s iconic ...

The theme song, instrumental, has gained a new energy. Bouncier, even, but suddenly growing more unsettling as we see the emotional flip side of this: a scene from The Birds, with crows flocking and attacking human figures who try to flee.
We pass into another scene: we are now underwater. A giant shark circles us, while the iconic duuu-duh! sounds in the background.

“From the same place of feeling that created classic monsters comes a new innovation: the summer blockbuster!”

Physically ascending to a second level, we head above water and come level to the Orca, where Brody, Hooper, and Quint do battle with the shark.
The Best Opening Scenes Of All Time, Ranked

The music suddenly becomes a triumphant fanfare, still to the tune of the ride’s theme song, as we pass the unveiling of the time-traveling DeLorean from Back to the Future. Turning to face forwards, we pass through the gate of Jurassic Park. Here, we see the heads of brachiosaurus poking through the treetops, some close, others farther away. Pteranodons swoop overhead, and mist fills the scene.
A Tree For My Bed | Jurassic park film, Jurassic park, Jurassic park movie

Turning forwards, we enter another speed tunnel. This one shows clips of various modern Universal films: the Fast and the Furious, Jason Bourne, Despicable Me, Mama Mia, and more. At the end of the tunnel, we see the finale of ET, projected, as ET’s famous line echos through our vehicle:

“I’ll be right here”

As the music crescendos, we come face to face with a giant globe, UNIVERSAL printed across it. The Universal Studios theme plays as we descend, winding around the side of it.

“At the movies, we can be anything, survive anything, do anything, and feel everything. Cinema lets us experience what we cannot, and makes us whole. The movies! Is there anything they can’t do?”

The ride’s theme song, finally revealed in whole, bounces along as we finish our descent. Jazzy and catchy, it keeps playing through the unload and exit of this attraction, into a shop, and from there, back to Hollywood Street.

Thank you so much for reading, if you did. All of the art was done by me, and the pictures are all from various places around the internet. Since I'm not profiting, I think this is covered by fair use? Anyway, if you enjoyed this first part, be sure to check back here for more soon. I would also love feedback on literally anything, and I will incorporate it into the rest of my write-up!
 

Miru

Well-Known Member
For that Universal movie ride, I feel like it shouldn’t just be modern films in the end montage; that would snub the likes of the Don Bluth movies, the rest of Hitchcock’s library, Shrek, etc. especially because DM1 would otherwise be the only animated movie in the lineup.
 

Earlie the Pearlie

Well-Known Member
Original Poster
For that Universal movie ride, I feel like it shouldn’t just be modern films in the end montage; that would snub the likes of the Don Bluth movies, the rest of Hitchcock’s library, Shrek, etc. especially because DM1 would otherwise be the only animated movie in the lineup.
This is now canon!
I really wanted to fit Shrek in somewhere, but I thought an animatronic might be terrifying. So definitely a good place for him!
 

Earlie the Pearlie

Well-Known Member
Original Poster
A shorter post today! I guess I did not have a ton to say in my dining write-up for this land.

Dining

Johnny Hollywood’s
Looking at the Stars: The Brown Derby | Classic Movie Hub Blog

Johnny Hollywood’s (6) is a table service restaurant serving dishes that Hollywood’s well-to-do would have dined upon during this time period. Housed in an exterior based on the original Brown Derby restaurant (minus the giant hat), as the one down the street is now gone, this restaurant serves higher-end but still affordable options. The highlight would be live entertainment. In the spirit of actors and actresses waiting tables for some extra money on the side, at random points throughout your meal, the servers will get onstage and perform a “talent show”. These actors are hoping to be discovered, and Johnny Hollywood’s (I know the name is stupid, but I thought it was kind of funny) gives them an opportunity to do so. Some of these would-be stars are amazing; others are terrible, but their acts are played as unintentional comedy, and they might even ask members of the audience to “see if they could do any better!”, before storming off in a huff. Guests can do just that by signing up to perform when they make their reservations. At a random point each day, a guest will be “discovered” by an “agent” planted in the audience, who will give them a certificate and a photo-op for a memorable moment.
Vintage Photographs of Happening Nightclubs During the 1940s | Night ...

This experience also gives guests an opportunity to see their servers perform, and then talk to them about their “backstories” and how they came to Hollywood. Unlike certain other immersive experiences I can think of, these servers would be covered by an actors union in exchange for their improvisation, allowing no two meals to ever be the same. I have no idea how this would work operationally, but I really love this concept. At breakfast, this would be a character meal, with the loose framing device of animated Universal characters in film-related costumes. Unlike most other Universal character meals, the food would be, you know, edible.

Schwab’s Pharmacy
Schwab's Pharmacy (quick-service) at Universal Studios Florida ...

Like Horror Make-Up, this would remain pretty much unchanged, and in the same spot. It’s pretty cute, and a nice place to grab some ice cream. Sandwiches would now be available here as well, so guests could get a full meal here.

That's it for today. Thanks again for reading! The rest of the land should be out in a couple days, so be sure to check back here soon!
 

Earlie the Pearlie

Well-Known Member
Original Poster
Shopping

Seasonal Tribute Stores
The Broadway Department Store | Los angeles, Downtown los angeles ...

Universal has had a lot of success in recent years with tribute stores. Seasonally themed to something unique, they are usually very cool and worth checking out. Behind the facade of the Broadway Department Store (7) would be a flex space for these stores.

Universal’s Studio Store
This would be the gift shop for Cinematic Journey and Horror Make-Up. Here, guests could get filmmaking-related merchandise.

Shopping is not my strong suit. My apologies.

The Rest of the Land
Since this is the entrance, lockers on the first floor and a VIP lounge on the second floor would be at 8 in a similar style to the building for the same purpose that is currently in the park.
Universal Studios Florida Ticket Booth - AllEars.Net

The stars of fame currently lining the sidewalk would remain, acting as an equivalent to the Main Street windows. The existing area has some great, period-appropriate streetmosphere, which would remain.
 

Earlie the Pearlie

Well-Known Member
Original Poster
SPIELBERG COURTYARD

USO Ideal Buildout 2 3.jpeg


Steven Spielberg is such an important part of Universal Studios Florida’s development, so it’s only fitting that he gets an area to himself, though technically, this is still a part of Hollywood Street. This courtyard keeps the Tinseltown music and facades, but with filming equipment set in the center. These various cameras, director’s chairs, and set scaffolding actually form Lights, Camera, Playground (2), a small area for children to run around in. Here, they can pretend to be in a movie themselves, or just climb on things. This area has two other attractions. In the center is The Art of Making Movies with Steven Spielberg (1), a variation of USF’s opening day Alfred Hitchcock attraction. Hosted by video clips of Spielberg himself, we see, from start to finish, the process of making some of his movies and the stunts and special effects involved.
Guide to E.T. Adventure at Universal Studios Florida - Discover Universal

The other attraction in this area is ET Adventure (3), given a full revamp with modern animatronics and projection mapping, but retaining the odd charm it has always had. The preshow with Spielberg would of course be retained, and all of the various weird, miscellaneous characters would stay as well (I could never kick out Orbidon!). This area is also home to a seating area for viewing the nightly lagoon show (4), but we’ll get to that later.
Finally, The Comissiery (5), a more modern quick service restaurant with floor-to-ceiling windows overlooking the lagoon (that curved wall), serves basic comfort food for a quick bite during the day. The menu would be similar to that of the existing Minion Cafe, giving families an easy lunch or dinner option. Here, “directors” and “actors” walk around the restaurant, interacting with guests and providing ambiance. This restaurant’s more modern aesthetic provides a smoother transition into our next land.

After writing this out, I realize that I probably should have just folded it into the rest of Hollywood Street, but I love Spielberg and felt that he deserved his own miniland, even if it isn't much. Also, I couldn't think of a better way to fit in ET Adventure and the Art of Making Movies idea...

Second real land coming soon, and then the third land - my personal favorite! I will probably take a break from this when Sorcerer's Apprentice starts, but I will do my best to keep working on this and updating it! Thanks again for reading!
 

Earlie the Pearlie

Well-Known Member
Original Poster
Hi everyone,
Thank you so much if you have been following this thread. I truly appreciate the fact that you guys take even a few minutes to look at what I’ve made; it’s a very cool experience for me!
I've realized that while I love the ideas I have for this entire park, most of my concepts are not quite at the point where I feel satisfied enough with them to share them. Because of this, I'm going to skip around a bit and share the one land that feels ready. After that, I will return to this thread when the rest of my concepts feel finished enough. I am really excited about this one land, and I hope you'll like it as much as I do! And please, for this land especially, tell me what you think!
 

Earlie the Pearlie

Well-Known Member
Original Poster
ALl ENBURG
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We pass a large billboard, welcoming us to this land. It reads: WELCOME TO ALLENBURG! YOU’LL NEVER WANT TO LEAVE! However, the second L in the word Allenburg has weathered away, so that it now reads ALI ENBURG. Meanwhile, the image of a typical suburban street with the sun setting in the background looks suspiciously like a flying saucer…

Slightly more conspicuous is the giant, robotic alien machine on top of the nearby municipal building. This robot occasionally sparks and sputters, with steam, hisses, and moving limbs.

This is Alienburg.

Inspiration

In the real Universal Studios Florida, this space is utterly wasted. It houses Men in Black: Alien Attack!, a shuttered theater that is only used for Halloween Horror Nights, and a Coke Freestyle refill station. The former is admittedly a pretty good ride, in my opinion; it is better than the other shooting dark rides in Orlando, with real, actual, honest-to-goodness sets, and a spinning mechanic that is kind of fun. The easiest route to take with this area would be to just use it as an expansion pad of Diagon Alley. However, I decided to take this area as a challenge, keeping the aliens, but removing the World’s Fair/abandoned warehouse asthetic. I had initially planned to keep the Men in Black dark ride, reskinning it to fit a new theme, but I decided to be more ambitious about it. The thematic inspiration of this area is the sci-fi b-movies of the 1950s. I really love the hammy, low-budget quality of these films, and I decided to pair it with something equally fake, equally cheap, and equally American: a 1950s cookie cutter suburb, similar to the Levittowns.
A quick note: this area was in no way ripped off of Cosmic Crater from @D Hulk ’s fantastic DisneySky. I had designed basically the entire area before reading that presentation, and had a bit of an “oh, crap!” reaction when I saw it. I think that there’s enough differences with my land, but I wanted to apologize and address that potential concern. As I designed this area, taking liberal doses of inspiration from various Meow Wolf projects, I also came up with a very involved backstory. This story would be hidden throughout the land, in newspapers, TV clips, books, blueprints, and exhibits in the library. However, since these details are hard to convey in writing without taking up an additional six pages, I decided to tell it here before we start the tour. While not necessary for enjoying the land, this backstory adds an extra layer of depth to this experience.

Backstory

In the late 1940s, a man named Martin Allen noticed that veterans returning from World War II needed a place to live. Many had started families, and were now searching for affordable housing. Allen quickly devised the Allenburgs, a place for families to live together, with all of the amenities one might need: top of the line housing! A local public library! Green, grassy lawns and public parks for the kids to run around in! His first location, in New Mexico, was a success, as people quickly flocked to the lure of affordable housing. Now flush with cash, Allen expanded into Florida second, building an even better Allenburg designed to be a perfect town, and then built even more throughout the rest of the country. Each Allenburg was bigger and better than the last. However, Allen’s empire came to a halt when he sadly died of a heart attack in 1956. His company was fortunately bought out by another corporation, and Martin Allen is still remembered as an honest and caring man who made American dreams possible. At least, that’s what the common knowledge is…

Martin Allen had always harbored an affinity for the strange and paranormal. His personal library contained volumes on magic, fantastic creatures, and ancient religions. He spent most of his life writing his Grand Unifying Theory of the cosmos: that humanity was chosen by a group of extraterrestrials to fulfill an ancient prophecy. According to his theory, these aliens gifted early humans with knowledge, and even built historical wonders such as the pyramids and Stonehenge to inspire them. Unfortunately, after these aliens departed the earth, they could not find it again in the vast and infinite cosmos. After all, aliens are very forgetful. Allen knew that there was only one thing for him to do: build a huge homing device for the aliens and hope that they found the earth, and him, its savior. Allen hid this giant device within his first town, exploiting the rhythms of the cosmos to amplify his efforts. The initial homing device did not seem to work, so Allen quickly built another with his new fortune: the Floridan Allenburg. This device did not seem to work either, so he continued to build more and more towns.

Unfortunately, while these devices did not seem to attract aliens, their manipulation of reality caused the fabric of space to bend. These bends and tears created wormholes and other disturbances. The government quickly began to investigate the source of these phenomena, eventually tracing it back to Allen. Allen fled to his original town, and, hoping to attract the saviors of humanity, turned his machine as high as he could. Luckily for Allen, the machine finally worked, and UFOs began to pour from the sky. Unluckily for Allen, and the rest of the town, these aliens were not the benevolent muses he had imagined. These aliens were angry, countless, and vicious. Martin Allen and the rest of his town were never seen again. The tragedy was quickly covered up by the government, with the town’s destruction spun as an earthquake. However, the paranormal activity continued. The aliens seemed to have retreated to outer space, satisfied with the damage they had caused… for now.

Layout and Attractions
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(the two fives are a typo... sorry!)
Down the street from the library and sign is a row of suburban homes. Each is similar, but slightly different, built in the style of cookie-cutter Levittown homes.
The Rich History and Modern Day Charm of Levittown, PA – EveryHome Realtors


On the surface, Allenburg seems to be a perfect town. However, there are signs of abnormality: the occasional strange plant, a large eye peering from a window, a tentacle winding through the flower beds. The windows of the furthest house down the street (2) have a strange glow emitting from them. Entering this house, we pass through a typical 1950s living room, with space-age furniture and a tv blaring famous clips from the 50s, but slightly altered. Is that a little green man hiding behind Marilyn Monroe? And why is a UFO hovering around Sputnik? Further in, the house seems to melt away, with the wallpaper and family portraits slowly fading into rock work. This tunnel culminates in a canyon, with rope bridges stretched overhead, and a crashed alien saucer in the center.

Crash Site Omega

Here, we see the clash between the crashed aliens and the government scientists seeking to study and contain them. The latter has set up camp around the central anomaly, with climbing towers and ropes crisscrossing above.

Operation Omega (3) is a ropes course similar to the one in Shanghai Disneyland, going all around this miniland, past a waterfall, and even inside of the caves off to the left, getting up close and personal with the rides inside.

Blastoff (4) is a small drop tower, rideable for both kids and adults. In this attraction, some of the younger aliens are attempting to go back home, but they are not very good at building rocket ships, so they are testing it on unsuspecting humans! The notes and blueprints of the aliens line the queue, written in a strange language, but decipherable thanks to pictures. Team members will thank some guests for testing the invention (hopefully it doesn’t explode this time!) but it’s all in good fun, and the rockets just hop up and down anyway, giving guests a brief view of the canyon at their peak. Oddly, most of the team members throughout the area seem dazed, like they have been hypnotized. If asked about anything out of the ordinary, they will insist that everything is normal, and isn’t the weather lovely today?

The Hatcher (5) is an experiment as well, but one done by human scientists. Their theory is that if they spin an alien egg fast enough, it might hatch, but first they must generate enough kinetic energy. This time, the notes and blueprints are in English. Here, we are loaded into a himalaya ride system, which rotates us faster and faster, until finally, with a burst of electricity, the ride slows to a stop.

This miniland can be exited back through the house, or through a tunnel through the hillside (not on the map) disguising the fully enclosed (but roofless) area from the rest of the land and park.

Now, we can circle back to this municipal building, which houses this land’s blockbuster: Attack of the Invaders from Outer Space! (6) This title is written in dripping green goo over the entryway, underneath the ALI ENBURG carved into the overhead ledge.
Municipal Building White Plains, NY

Entering the building up the steps (or ramp), we first encounter the lobby, with a reception desk at center. On one wall is an exhibit commemorating the life of the venerable Martin Allen. A sign makes our role here clear: ALLENBURG HISTORICAL TOUR THIS WAY. The queue continues into the town’s archives, with wood paneling and bookshelves on all sides. Tables and armchairs dot the space, and we wind around open books and newspapers that convey some of the town’s history. Guests are dispatched, in groups, into the next room: the mayor’s office. We gather before a desk, behind which a window shows a view of the suburbs sprawling into the distance. Our tour guide, played by a team member, is here to greet us; bubbly and enthusiastic, they introduce themself as an intern for the Allenburg historical society, here to tell you all about the history of this fantastic town! They are barely able to begin when suddenly, the lights flicker, the sky darkens, and a radio on the desk suddenly blares to life.
“Come in! Come in! We are under attack. I repeat, we are under attack!”
Outside, UFOs suddenly swarm the town, firing lasers and warping the landscape.
Alien Ufo Spaceship 1950s Style Stock Photos, Pictures & Royalty-Free ...

The tour guide’s perkiness vanishes, replaced by complete and utter terror. Suddenly, the voice on the radio switches; now, it is deep and gruff. This is the voice of Fireman Burton, the chief of the Allenburg Volunteer Fire Department (after all, the town is so perfect that there is no need for any police officers!). He quickly gives us our orders: even though we are civilians, we must proceed to the special emergency vehicles owned by the town and attempt to shut down the homing device he has discovered deep underground. Hopefully, this will end the invasion and reverse the damage done by the attack. Our tour guide quickly sends us out of the room, down a corridor, and into an apparently secret metal bunker.
Fallout Shelters in the 1950s: Another Fallout Shelter

Here, rations and emergency supplies are piled high. Signs on the walls indicate that this is a nuclear fallout shelter. The cans on the walls have some very off putting names; who would want to eat “PICKLED MEAT CHUNKS”? We finally enter a garage, with flashes through the windows and booms in the distance, where special emergency vehicles wait for us. These vehicles look like period appropriate Ford Ambulances, but roofless, with the siren built into the hood instead.
1951 Ford Ambulance By Siebert. | Ford ambulance, Rescue vehicles ...

These vehicles, seating 3 rows of 4, are actually EMVs. They are shiny and white; after all, they have never had to be used! Local officials urgently load us into our vehicles. The safety message is played on loop from several radios throughout the space, in the gruff voice of Fireman Burton. Finally settled in our vehicles, we speed out of the garage and into the fray.

As we exit the garage, we immediately turn into a dark tunnel. The sounds of the battle outside are muffled. On our dashboard is a radio, which crackles with Burton’s voice.
“Ok, here’s the deal. You need to get to the farms on the outside of town, pronto. I’ll meet you there. This car is the only vehicle in town with enough horsepower to destroy that homing device!”

We emerge from the tunnel onto a street in the Allenburg suburbs. Explosions and lasers surround us, as we navigate the torn-up pavement. Moving up and down over huge bumps and around potholes, our siren sounds and lights up as UFOs zip above us. A nearby animatronic dog barks up at the spaceships, while a cat is being lifted up and away by a bright light- it is being abducted. We finally reach the end of the torn up pavement, and begin to accelerate, but a sudden explosion forces us to turn sharply, directly into a nearby house.
Vintage Images of American Living Rooms, Family Rooms, and Dens From ...

The invasion has not been kind to this house. A UFO has crashed through the roof, and the saucer’s dome has broken open. It is here that we see our first aliens: literal Little Green Men, running around the ruined house and causing mayhem. They are kind of cute, but also a bit offputting. One stares with its one eye at the TV, transfixed; another few rip apart a sofa; and in the kitchen, several raid the fridge while another looks through a drinking glass, making its eye appear huge. Some notice us and shout high-pitched gibberish, while others ignore us. We crash through the back wall of the house, and rush off to continue our mission.

We speed under an arch labeled TOWN POOL. Here, the aliens have really made themselves at home. Some chase each other around the pool deck, while another sits in a lifeguard chair. One rubs lotion on another’s back. However, the main visual of this scene is a bit more disturbing: the water in the pool is floating away, and swirling in midair, caught in the bright light of a UFO. More aliens notice us this time, and attempt to shoot us with laser guns, so we rush off once again.

The radio crackles:
“Come in! Hurry! Time’s running out! It’s spreading!”
We enter a farm on the outskirts of town. The barn has another UFO crashed into it, and cows are flying away. Stretched out in the distance is farmland, but it is covered in strange patterns- crop circles. Off on the horizon, huge alien robots, like the one on top of the municipal building, march along, firing lasers and destroying the countryside.
The Mad Robot (1943) by Robert Fuqua | Science fiction artwork, Science ...

We round a corner, and there, off in the distance, is a human figure!
“You’ve made it!”
We accelerate towards Burton, when suddenly, a huge, physical, flying saucer descends from the sky. A hole opens in its center, and a bright light shines from it, as the ground we are on suddenly lifts up and into the saucer (an elevator lift!).

It is dark inside of the UFO. Suddenly, our vehicle jerks, falling to one side of the ship. Turning around, we watch through a window as the ship blasts off, leaving Allenburg and the rest of the earth, let alone Florida, far behind. As we continue to “zoom out”, we can see that the earth is completely covered in flying saucers, and more are on the way. Suddenly, we hear gibberish behind us. Spinning around, we see a group of little green men, standing next to the ship’s controls, shouting and firing their ray guns at us. The lasers bounce around the metal interior of the ship, rebounding and hitting a large computer behind them, which explodes in light and smoke. Spun around by the force of the explosion, we face the window again, now cracked (actually a second, separate screen) as we fall towards earth this time, landing with a crash in Allenburg, burrowed deep underground by the force of the impact (another elevator adds to the falling effect)

We escape the smoking wreckage of the UFO to find ourselves in a large concrete bunker with a huge machine in the center. The homing device! Without a moment to lose, we accelerate towards it, crashing into it with a huge burst of smoke and flame. The machine destroyed, reality seems to glitch, with strange, colorful projections hovering in midair accompanied by a crackling noise. The room goes dark.

Suddenly, the lights come up, and we are in the garage where we started. This time, however, there are no alarms and no flashes… we are actually in an adjacent duplicate. A perky female voice comes through the radio.
“We hope you’ve enjoyed your tour of our beautiful city. Please remain seated until your tour vehicle comes to a complete stop. Thanks for coming, and visit us again soon!”
As we disembark, we can see that our vehicle is completely unscratched. Exiting through a gap in the hedges surrounding the municipal building, we can see that the town is exactly as it was when we entered the building. How is this possible? Did destroying the machine really work? And are the aliens gone, or are they still here, hiding in plain sight? The giant robot still on top of the municipal building answers that last question with a resounding yes.

Shopping and dining coming soon!
 

Snow Queen 83

Well-Known Member
I love the musical cues for the areas. Walt Disney Studios in Paris seems to still do that, but it feels like Hollywood and Universal have gone away from it.
 

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