I agree that an Omnimover doesn’t guarantee a good ride but then again any ride system doesn’t guarantee a good ride unless one is looking for pure thrills. I think the difference is a trackless ride inherently has a disadvantage. Of course, execution is key and as we see with Hunny Hunt, trackless rides can be great. Here, stateside, it seems they use trackless rides not necessarily to give us the best ride experience but more to showcase tech that Tokyo’s had forever and to give us multiple ride paths. I always say I’ll take one good ride over 2 or 3 possible mediocre ones. I don’t know, maybe it’s done for the AP culture that needs the variation in their rides/ visits. I mean, I’ve literally seen a woman on mermaid stay staring at her phone on social media the entire ride.
I think that trackless rides are at a disadvantage in the way an omnimover is not. They have to figure out how to make these enormous show buildings accommodating multiple ride paths somehow feel more intimate and/ or theme much more wide open area. It doesn’t seem that they re all that concerned. Maybe they feel that with explosions, Star Wars characters on screens and giant AT ATs that people won’t care. With that said, I also understand ROTR might not be the best example and maybe the theme/ aesthetic of being in a Star Destroyer just isn’t my cup of tea.
Maybe we don’t have a big enough sample size? Maybe what makes Hunny Hunt great is that it’s just an attraction that was executed wonderfully (At the right time by OLC) that just happens to be trackless. They just haven’t figured out how to nail it stateside yet. MMRR looks fun (kind of) but also kind of big and empty in parts. Then you have small scenes like the tornado they manage to completely mess up somehow. So maybe it’s not the trackless ride system so much as it is the people who are making these attractions today compared to the people/ company of the past. I believe we do have a generation of imagineers who don’t quite get it in the way the generations that came before did. Maybe it’s not completely their fault and the evolving technology at a certain point became more of a hinderance. I do believe that we may have reached that point in Society in general as well.
With all of this said, I do still stand by my original point. Sure, Imagineers may not be as good as they were and yeah Disney May tie their hands more than in the past but I think the trackless rides do put the imagineers at a disadvantage as they have so much more square footage to theme and make convincing. POTC and HM are huge but don’t have the tech that requires all the stuff on the ceilings and they are true dark rides which hel
With an omnimover like Mermaid they screwed up royally in every way. I mean not only is the omnimover the wrong ride system for the IP (obviously should have been a boat ride) but the execution is terrible in almost every way possible. A dry little mermaid ride with no water on an omnimover that passively goes around every scene like we re watching a movie from home except with almost none of the drama. With that said, I go on pretty often at DCA because of the ever present the short line even when the park is busy. I also don’t hate it as much as it sounds. When I’m at the park I’m not thinking of what it should be or what it could have been, I’m enjoying it for what it is.