Hot take from a different bayou:
Now this next one may anger some of you. You may think I’m either not old enough to appreciate it, or I’m so old I’ve lost my marbles. But I have to say this:
Pirates feels like a museum piece and needs a drastic overhaul.
The first act is still strong. The bayou, the caves, the skeletons… all still good. It doesn’t need to be sped up, it’s still a good pace. But right after the ship attack, the thing just doesn’t work anymore.
I’m trying to put my finger on what it is. Perhaps it’s because all the staging is meant to represent “wild activities” ransacking, etc. But everything is a limited movement animatronic. These are OLD animatronics.
Jack Sparrow’s presence doesn’t really help. He is a person from a much more lively world than this wax museum.
The revision of the auction scene also doesn’t help either. I don’t think the original auction scene would come off as engaging and lively today, but at least you understood what was really going on. It was a quick bit to get. I don’t think rum and chickens make sense.
I didn’t really mind losing the pirates chasing the women scene 20 years ago, but now with the new auction scene the lack of direct storytelling is becoming obvious. Before it was “oh no look at the pirates do these bad things (in kind of a funny way)!” Now, it’s a stiffly moving vague party going on?
Honestly, I think if I were in charge, I’d use the space in the middle of the town for another lift and drop down a chute. Put more emphasis on sword play and more battles. Baxter was right to put another waterfall in towards the end of the Paris version.
And the scene where all the creaky wood is catching fire? It’s so dusty! It’s hard to maintain an illusion that this is a lived in place that JUST caught on fire when there’s flakes of dust everywhere!
It brings me no joy to say this, because it used to be my favorite ride. But it needs serious help. Perhaps, like tomorrowland, it’s waiting for a rebirth of IP to justify an overhaul.
More hot takes to come!