You cross over above the tracks.I don't see anything in the blueprint to get people to the second station of the dual load
5577 ft. I think.what was the very specific distance that was floating around for this coaster?
Track is coming out about 1600m i dont know what that is in feet5577 ft. I think.
A quick google search says 1600 m = 5249.344 ft (foot)First run at redoing it all. Lots of big adjustments needed, but first complete loop finally
View attachment 599713
View attachment 599714
Track is coming out about 1600m i dont know what that is in feet
by the time im properly done, it could well be back up to 5600ft . I will drop a new POV when im done.A quick google search says 1600 m = 5,249.344 ft (foot)
Yeah, but as we get more info, the more I'm having to temper my expectations.This isn’t going to be like Crush’s Coaster where the gravity building is supposed to be black but you can see the corrugated metal panels on the walls and such right? Hopefully a level or two above Space Mountain and Crush’s Coaster?
1600m is 5280 ft.First run at redoing it all. Lots of big adjustments needed, but first complete loop finally
View attachment 599713
View attachment 599714
Track is coming out about 1600m i dont know what that is in feet
Yeah, I really, really want to know if this shows anything about show scenes. My low expectations were a Gringotts ride with a longer coaster section, but this seems like it may even lack Gringotts post-launch show elements. I may very well be wrong, of course - I'm always pessimistic. I'd love to be told I'm wrong.This isn’t going to be like Crush’s Coaster where the gravity building is supposed to be black but you can see the corrugated metal panels on the walls and such right? Hopefully a level or two above Space Mountain and Crush’s Coaster?
I'm confused as to why this design needs the highly-touted rotating cars. The jump portal seems to be a cut-out around the track, ala RnRC, and projection mapped tunnels seem designed to work with a standard coaster train design.You can see themed elements in these blueprints, like the jump portal, but there's not much else to see, which implies there's not much theming. There appears to be a lot of tunneled pieces of track that will likely be heavy on projection mapping to make it seem like you're truly in space, but that's neither mind-blowing or extravagant.
View attachment 599721
View attachment 599722
Because there *is* theming and not the pessimistic belief expressed above that there won't be theming (followed by the criticism of the thing that really doesn't exist (i.e., a lack of theming)).I'm confused as to why this design needs the highly-touted rotating cars.
Can we see that here? Or in the shot from inside the gravity building, other then the RnRC style jump gate?Because there *is* theming and not the pessimistic belief expressed above that there won't be theming (followed by the criticism of the thing that really doesn't exist (i.e., a lack of theming)).
Disney wouldn't have spent the extra millions for controlled-facing cars if there wasn't anything to make them face.
Yeah, I really, really want to know if this shows anything about show scenes. My low expectations were a Gringotts ride with a longer coaster section, but this seems like it may even lack Gringotts post-launch show elements. I may very well be wrong, of course - I'm always pessimistic. I'd love to be told I'm wrong.
You can’t draw conclusions about one thing from something else. These are architectural drawings, not show set drawings. These are small scale plan and sections intended to tell you about the configuration of the building, not about the show scenes or theming.You can see themed elements in these blueprints, like the jump portal, but there's not much else to see, which implies there's not much theming. There appears to be a lot of tunneled pieces of track that will likely be heavy on projection mapping to make it seem like you're truly in space, but that's neither mind-blowing or extravagant.
View attachment 599721
View attachment 599722
You can’t draw conclusions about one thing from something else. These are architectural drawings, not show set drawings. These are small scale plan and sections intended to tell you about the configuration of the building, not about the show scenes or theming.
The track isn’t in a tunnel. That is the ride safety envelope. It looks like a tube because it has been extruded across the entire circuit of track. Again, these drawings are about the building so they have to make sure nothing is within the safety envelope.
Same reason MMRR had highly touted trackless vehicles? Disney loves to tout thingsI'm confused as to why this design needs the highly-touted rotating cars. The jump portal seems to be a cut-out around the track, ala RnRC, and projection mapped tunnels seem designed to work with a standard coaster train design.
Because there *is* theming and not the pessimistic belief expressed above that there won't be theming (followed by the criticism of the thing that really doesn't exist (i.e., a lack of theming)).
Disney wouldn't have spent the extra millions for controlled-facing cars if there wasn't anything to make them face.
Have you looked at it from the EE lift hill? It really shows how huge it is from that perspective.I don’t know if you’ve seen it in person, but you don’t have to go looking for the GotG warehouse. It is very, very prominent - more then pictures indicate. A big part of this is the way it absolutely looms over the old Life pavilion. If you don’t see it, you’re trying pretty hard not to see it.
Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.