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EPCOT Figment, well, to be replaced by Figment

WaluigiTime

Well-Known Member
Otherwise, despite the commonly shared “fun fact” that the current upside down house & finale has figures put in from the original ride. That isn’t true. All of those are newly sculpted/fabricated static figures basically. The current “Blast” finale only vaguely resembles the old realm of art, literature, and film finale scenes mish-mashed together and as you can see, none of these figures resemble the ones seen in the original : View attachment 888511
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Here are all the original ride’s 15 Figment figures in their respective scenes for comparison. (Side note: the very first Opening scene figure would’ve had 5 to account for the 5 identical flying Dreamcatching machine scenes on the turntable) :
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We also know the astronaut Figment is in a private collection, rainbow apron Figment was left in a warehouse and recently popped up in a auction (he is not looking to good after being in that hot warehouse), and I am not sure but I think tux Figment is in the archives and used to be on display at Hollywood Studios.
 

FigmentsBrightIdeas

Well-Known Member
We also know the astronaut Figment is in a private collection, rainbow apron Figment was left in a warehouse and recently popped up in a auction (he is not looking to good after being in that hot warehouse), and I am not sure but I think tux Figment is in the archives and used to be on display at Hollywood Studios.
Yup, that’s right! 👍🏻 Also, Tony Baxter owns the Figment doing the shadow puppets in the Literature scene. There was also one of the 5 “Flight”/opening scene figures auctioned off recently, plus there’s another one of the Flight/Opening figures still currently at WDI in Glendale
 
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FigmentsBrightIdeas

Well-Known Member
The regular Figment is back today. I just saw on a livestream:

The video clears up right before you pass him, but he appears to be moving pretty well.

Hate to say it.. but that’s still not his standard/ capabilities we saw from 2002-2012, seems after that they let maintenance on the figure slip. His head left & right movements aren’t quite functioning right, aswell as as his eyes left & right turn, leg/hip sway, & body left & right turn.
:
 
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FigmentsBrightIdeas

Well-Known Member
Here’s a better video:

Okay, so basically his head lift and left and right movements aren’t functioning as well as they should, head is stuck too far to the left (his right) for some reason, all his eye movements (eyelids & eyes left and right) are out, mouth movement isn't as strong as it should be, and both the torso left & right & leg/hip sway is out. Look at the last YouTube video I shared, taken in 2012. (In all due seriousness, the maintenance team or WDI should look at those old ride throughs and get the figures looking/functioning as close as they can to how they are in those.
 
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FigmentsBrightIdeas

Well-Known Member
Truth be told, shocked they went through the trouble of putting a not fully functional main figure back in. They should’ve left the replacement in for the time being til they had the main one fully fixed up. All the replacement really needed was the eye pupils repainted in the right size & position/look focused. How hard would that have been to do (possibly overnight) to have in the meantime while the main one got fixed properly?
 
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FigmentsBrightIdeas

Well-Known Member
Granted, you could argue that they can fix those movements on the Sound Lab & Detour figures overnight/in the near future also, but then again.. who knows what kind of budget they have atm and what parts they need to get everything functioning the way it should
 
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Zak and Wheezie

Active Member
I wish they could've at least added something big to ImageWorks besides the Figment meet&greet. Back in the early days of the 2002 ride, from 2002-2010 before Kodak ended sponsorship, there was a big exhibit with Figment and a scientist where they'd experiment with Kodak image tech.
 

FigmentsBrightIdeas

Well-Known Member
This is how he looked in 2002 when it first opened...Look at this movement on him..I timestamped it to the Touch & Taste Labs segment.


Now when you see him It's just a Duct tape and go now vibe...

His arms & tail are moving correctly it seems, just sadly the rest of the movements seem to be out of adjustment (head & mouth movements) or out entirely (eyelids, eyes, torso, and leg/hip sway movement).
 
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FigmentsBrightIdeas

Well-Known Member
I wish they could've at least added something big to ImageWorks besides the Figment meet&greet. Back in the early days of the 2002 ride, from 2002-2010 before Kodak ended sponsorship, there was a big exhibit with Figment and a scientist where they'd experiment with Kodak image tech.
Well part of the problem is, they don’t want to put heavy investment into the pavilion unless it’s in improving/restoring the ride probably, which I get. Wouldn’t really be worth it to add anything to the current truncated ImageWorks when the original upstairs ImageWorks was so much better and is simply behind a wall with the current DVC lounge taking up half of the walking/atrium space around the elevator leading to it that was always a viewing area. I’m actually a bit surprised they didn’t make the DVC lounge the old Kodak sponsor/exec lounge instead and restore (aswell as upgrade a bit) the original ImageWorks a bit to have open in the meantime. I think it’d be much more worth the investment if they did that instead. On top of it, then they can have more stuff for the general public to do in the pavilion
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Zak and Wheezie

Active Member
Well part of the problem is, they don’t want to put heavy investment into the pavilion unless it’s in improving/restoring the ride probably, which I get. Wouldn’t really be worth it to add anything to the current truncated ImageWorks when the original upstairs ImageWorks was so much better and is simply behind a wall with the current DVC lounge taking up half of the walking/atrium space around the elevator leading to it that was always a viewing area. I’m actually a bit surprised they didn’t make the DVC lounge the old Kodak sponsor/exec lounge instead and restore (aswell as upgrade a bit) the original ImageWorks a bit to have open in the meantime. I think it’d be much more worth the investment if they did that instead. On top of it, then they can have more stuff for the general public to do in the pavilion
I can get it now honestly. It'd be cool if there maybe was a restaurant or something cool upstairs.
 

FigmentsBrightIdeas

Well-Known Member
I can get it now honestly. It'd be cool if there maybe was a restaurant or something cool upstairs.
They always had dining options for the VIPs & Execs up in their exclusive lounge in the pavilion back in the day. They could easily transform that into a DVC exclusive themed Figment ‘Discovery Club’ Cafe, maybe with some of the old props and designs (or atleast inspired designs) from the old Figment Cafe that was at WDI Glendale temporarily. (Also, there’s a way to more directly connect Figment to S.E.A. (the Society of Explorers & Adventurers)). You can reuse some of the kitchen themed props in the current upside down house scene aswell as maybe some of the blast finale figures, You could also feature an audio-animatronic chef Dreamfinder, where he’s discovering & cooking up some creative ideas for new dishes, the dishes you can order there (ala something like the Toni Solaroni show at Tokyo Disney) & Figment maybe helps him every once in a while and shows up on a screen w some screen based skits here & there, either animated or as a puppet. (How about both?), and also reuse those portraits of concept art hanging in the current DVC lounge and hang them up there. This would actually be worth getting a DVC membership for, on top of it, again, if classic ImageWorks and the upper viewing pavilion atrium area’s (with some seats placed there) opened back up to the general public, I don’t see why anyone would complain. (Credit goes to Art of Larry Nikolai, the artist behind these pieces)
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