Does anyone else miss the corrosive robot spray on Test Track?

Master Yoda

Pro Star Wars geek.
Premium Member
Not really.

I have never been all that hip with getting sprayed with water on an attraction that is not in a water park. I don't dislike it enough not to get on an attraction or to write a letter to guest services claiming that a squirt of water traumatized me to the point of needing therapy, but I never miss the effect not working.
 

Dinoman96

Well-Known Member
I actually enjoyed the new Test Track when I rode it a few years back, but I've honestly never managed to ride the original iteration so I didn't have much of an attachment to it (I almost got on back in 2008, but bad weather ruined everything haha).
 
Last edited:

JHD721

Active Member
YES! That smell was great, I miss a lot of things about that ride, especially the original queue, which was in serious need of help by the time it was refurbed but when everything was in working order it was great.
 

Bairstow

Well-Known Member
I'll put Tron Track in the same "Big Fartin' Disappointment That SHOULD Have Been Great" category.

Right next to Stitch Escape and Indiana Jones 4.

For the love of Walt, PLEASE tell me why in the age of nearly-perfect CGI that Tron Track's "Make Your Own Commercial" feature relies on graphics on par with Nintendo 64?



Because it's a small postshow feature that very few people would ever bother to do and near-perfect CGI isn't free?
The 2010 car video game Gran Turismo 5 had roughly the same budget as the entire Test Track refurb.
 

StarWarsGirl

Well-Known Member
In the Parks
No
That said, there's no reason why those scenes and concepts couldn't have been redressed to meet the new aesthetic standard and retained. Conceptually, they're much better than what we have now, in those scenes.
Exactly. I don't get why they couldn't have combined the old and the new. There's no reason why they couldn't have it look more futuristic but keep the hot/cold chambers, bumpy roads, etc.
 

FettFan

Well-Known Member
Because it's a small postshow feature that very few people would ever bother to do and near-perfect CGI isn't free?
The 2010 car video game Gran Turismo 5 had roughly the same budget as the entire Test Track refurb.

GT5 features over a thousand cars, 26 locations, 72 tracks, night racing, weather elements (and the cars AI responding to said weather elements) and like all video games the ability to directly control the car.

Disney's Test Track studio features a whopping what 6 locations? There are no weather elements, no direct control over the vehicle, and each video lasts only about 20 seconds. Basically, it's a digital version of putting your simcar on a Hot Wheels track.

If it were more visually appealing, more people would be drawn to it, just as they are drawn to seeing how their car ranks on the giant leaderboard and just as they are drawn to the virtual race tracks where they can actually Mario Kart their car against their friends and family.
 

Chef Mickey

Well-Known Member
Test Track 2.0 is the very definition of a lazy refurb, IMO. The biggest "update" was the interactive "design" portion which has 0 effect on the ride, so a waste of time to me. It gets old very quickly and seems even more worthless when you realize the impact it has on the experience...essentially none.

For me, it seems they turned off the lights, added a futuristic narrator computer voice, used some fluorescent paint, some black lights and call the ride new. Feels rushed, poorly themed, and not at all a cohesive experience.

Severely disappointed and I too miss the corrosive robot. I miss the test guy and each portion having a purpose. It needed a refurb, but I think the old concept was much more "Disney" and better executed. I don't even know what they're trying to do with the new one.
 
Last edited:

doctornick

Well-Known Member
What about the hot and cold rooms? Now those areas are just a slow, bland coast...

Yeah, this is the one I miss. I mean, you have "tests" for hot and cold weather, why not actually change the temperature? Don't understand why they did that.

I prefer the aesthetics of 2.0 better than the original, but the environmental effects helped enhance the original ride and are a clear loss IMHO. And a meaningless one too since they could have been retained with the new look of the ride.
 

ChesterKiwi

Well-Known Member
Although I never rode the first incarnation, I completely agree on Test Track 2.0 being lazy. As a child I was somehow under the impression that it was an actual man-piloted race track test and was scared to death of it. :hilarious:

It wasn't until a year ago that I rode it for the first time. The "design your car" thing was so cool and novel when we were doing it. Then we got on the ride...my thoughts were pretty much:

"What the hell was the point of designing a car?"

Literally all I ride Test Track for anymore is the outside portion. I could sleep through the inside part because it's so dull and uninteresting. Just a bunch of garish and bright colors and black everywhere. And out of all the times I rode on it (which is a lot because of my little brother), only half the time has the freaking semi effect even worked, the only thing that's vaguely interesting in there.
 

Dubman

Well-Known Member
I miss it. I remember when it first opened we rode it like 4 times in a row hoping to get cleared for track course b lol. Kind of like hoping for a different ending to mission space. The overall theming lost something in the new translation. Still love the ride though.
 

BrerWayne

Well-Known Member
I rode Test Track for the first time since the redo last month. Very disappointed. I feel like they dumbed down the entire ride. In the old version, there was an educational component as well as the thrill component. The thrill component is still there but there are no suspension test, anti lock brake test, hot and cold test, well you get my drift.
 

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom