Disney's Wild Kingdom: [Write-Ups and Ride-throughs Ongoing]

Where should Disney’s Wild Kingdom be located?

  • Tokyo 3rd Gate

    Votes: 3 8.1%
  • Shanghai 2nd Gate

    Votes: 7 18.9%
  • Hong Kong 2nd Gate

    Votes: 4 10.8%
  • Disneyland 3rd Gate

    Votes: 2 5.4%
  • Paris 3rd Gate

    Votes: 3 8.1%
  • Keep it Blue Sky

    Votes: 18 48.6%

  • Total voters
    37

PerGron

Well-Known Member
Original Poster


Earth Center

Tree of Life.jpg


Earth Center is the hub of the park and is centered around a massive Tree of Life, the weenie of the park. This park's tree will be much like Animal Kingdom's, featuring hand-carved animals into its trunk, but it'll be significantly larger than Animal Kingdom's tree. Why? Well, because Earth Center actually features three "sub lands." The three are Conservation Station: a section of the land where guests can learn about the conservation efforts that Disney's Wild Kingdom engages in; Tree of Life Gardens: the large gardens surrounding the massive Tree of Life, featuring animal exhibits and a few attractions, dining, and shopping; and finally A Bug's Land: a take on DCA's land, but focused less on the film A Bug's Life (though it certainly has a large enough presence) but more of a focus on the creepy crawly critters that we all share the world with.

Guests begin their tour after the Gardens of Life by walking back up the pathway, up a slight hill (though nothing too steep) and when they reach the top, the view of the sweeping gardens comes into view. A river runs through the gardens, all a part of animal exhibits as well as a log flume attraction. This single river connects every large body of water in the park, including the massive Lake of Life that sits between this park and the resort's second gate and hosts the joint nighttime spectacular.

The sweeping gardens all surround the Tree of Life, with animal exhibits, attractions, shops, and dining all surrounding it. However, the pathway that leads up to the tree branches both to the left and the right. Guests who pass down the right side of the pathway will make their way towards the Conservation Station while those heading left will find much of the shopping and dining before both areas branch into the other lands of the park.

I will be breaking each of the three sublands into their own posts, so keep an eye out for those! I'm very excited to explore Earth Center with you all!


 
Last edited:

PerGron

Well-Known Member
Original Poster
Conservation Station
Conservation Station.jpg

With a building design much like that of Rafiki's Planet Watch's version of the attraction, the Conservation Station at Disney's Wild Kingdom serves as an educator's hub as well as a great place for children young and old alike to learn and experience some of the amazing animals we share our planet with.

Guests who take the left-hand path before the Tree of Life Gardens walk down the path a short ways and soon come face to face with the Conservation Court, a small open courtyard featuring benches, planters, and a small waterfall that spills into a wishing pond. A plaque by the pond reads that every coin tossed into this pond will be donated to the Disney Conservation Fund, a non-profit conservation charity run by Disney and found at many of their parks worldwide.

While the courtyard is mostly peaceful, it does, occasionally, liven up, with multiple sporadic shows and performances that occur throughout the day. Passers-by may spot a character meet-and-greet that wasn't on the times guide as random characters come out to visit all the time. While there's no set list of characters that appear, some of the more common characters include Scrooge McDuck, Jiminy Cricket, Chip and Dale, Stitch, and even Stanley from the old Playhouse Disney show the same name.

Stanley.jpg


Another common (yet random) occurrence in the Conservation Court is the appearance of Disney's Wild Kingdom animal caretakers and a special animal or two. Caretakers will bring out animal ambassadors and showcase things like training behaviors and discuss natural history, biology, and conservation. While it'll never be anything dangerous, many of the animals found in the ambassador program may appear. While this list is by no means comprehensive, some of the animals guests may get to see include Kunekune (a breed of domestic pig from Hawaii that Pua from Moana is based on), different species of parrots, owls, vultures, or even a bald eagle, different reptiles, chinchillas, goats, ponies, and more.

Hall of Animals.jpg


Heading into the Conservation Station, guests walk down the Hall of Animals; something pulled straight from Rafiki's Planet Watch. The immediate entrance features a changing board as well as black walls painted with hundreds of photorealistic animals. However, unlike the Animal Kingdom version, there are no bathrooms here. Those will make an appearance later. Instead, this room has a few benches and not much else. This serves as the entrance to Conservation Station, so we go down the hall of animals that winds through until we get to the building's main hall.

The main hall (Conservation Station proper) looks similar to the design from Rafiki's Planet Watch, with fake trees building a massive canopy covering the ceiling, giving the feeling that you are in a jungle. There is a large planter that also serves as a stage for more animal and keeper performances. However, these are scheduled and posted at the stage and mainly feature reptiles and amphibians found in exhibits throughout Conservation Station. There are benches made of recycled plastics facing the stage with a large open space on the floor where children can watch and even get to touch the animals.

Throughout the main hall of the building, fake trees yield terrariums and habitats for species like lizards, frogs, snakes, and even an exhibit for giant land snails. These habitats switch out every so often, so you never know which animal will occupy a particular habitat at any given time.

There are also multiple exhibits throughout Conservation Station, serving different themes and ideas. The biggest one that guests get excited over is the large viewing window into the Wild Kingdom Veterinary Hospital. Here, guests get the rare opportunity to see the veterinary department care for all of the animals at Disney's Wild Kingdom. Scheduled surgeries are posted so that guests who are interested in seeing medical care done can plan to be there to see. However, there may also be emergency surgeries or check-ups that are not posted that guests may be lucky enough to see. In certain situations where veterinary staff needs privacy, a curtain can cover the main viewing window. Still, cameras remain on so that guests can watch whatever is taking place on large screens posted just outside the vet area.

Nearby the veterinary hospital is the Wild Kingdom Animal Care Center, a few educational windows that look into different rooms. One of the rooms is the Animal Nutrition Center, a large kitchen-style room where diets for certain animals are prepared. This isn't the only nutrition center in the park, but it is the only one guests get to see. This nutrition center mainly serves the animals of the Gardens of Life, Earth Center, and Primordia. Often there is a nutrition specialist or docent that can answer questions while preparing the diets.

Another one of the rooms is the medical labs. Right next to the vet hospital, this lab is full of different equipment that can test feces, blood, and more. There is also a large incubator where guests can see eggs being reared from birds or reptiles. On a table by the window is a display featuring different microscopes with slides of actual animal blood on it. This blood has already been tested (and safely contained), and guests can pop them into the microscopes to test it for parasites themselves. The samples and microscopes themselves are fixed to the table so they cannot be taken, but guests interested in completing studies at home can pick up a microscope kit that comes with samples from Disney's Wild Kingdom at the gift shop nearby.

Farther down from the Animal Care Center, guests approach the Habitat Heroes Headquarters. Habitat Heroes is an educational initiative found throughout Disney's Wild Kingdom and her sister park next door that focuses on educating guests about the environment, animals, and culture found throughout the different continents and countries of the world. These headquarters have alternating exhibits replaced every quarter of the year to keep up to date with current conservation initiatives. Each exhibit often has a tie to the upcoming DisneyNature film of the year. Some artifacts always remain on exhibit, including an interactive Radio Telemetry game where guests are given radio trackers that they have to use to locate one of a few radio collars hidden throughout the Conservation Station. The collars are switched up every day to give returning players a challenge every time they play.

The Habitat Heroes initiative is made to be an interactive and educational program that is present in every land of the park with an exhibition center. Guests looking to maximize their time and get to try out some awesome interactive games should make sure to visit all of the Habitat Heroes Exhibition Centers throughout both parks.

At the door right next to the Habitat Heroes Headquarters, guests can go outside and upstairs (or up an elevator for mobility-challenged guests) into a large clubhouse. This is the Habitat Heroes Clubhouse, a gift shop that sells all kinds of souvenirs related to the Habitat Heroes Initiative. This is the location where guests can purchase the aforementioned microscope kit, as well as t-shirts, hats, toys, souvenir pins, and more, all related to the Habitat Heroes.

Also with the Habitat Heroes is their mascot; Globey Globe! Globey is the Earth who wears a Safari Hat and Hiking boots and is found throughout all of the exhibition centers. Globey can be found on merchandise and has his own app, Globey Globe's Pledge, an app where users can check products they buy to see if they are sustainable and eco-friendly and play minigames. Globey Globe has a special meet and greet location in the clubhouse where guests can line up and take a picture with him. While perhaps not being the most creative parks' original character, Globey Globe symbolizes unity and environmentalism and will surely become a guest favorite!

Horror.jpg

(He would be much cuter in real life, not this horrid clip art abomination I concocted, I just figured I'd subject you to it)



Back down from the Clubhouse and across the main center area, guests will reach a hallway with a very familiar sign...



Soarin.png




Yes, the first attraction of the park is a new version of the classic attraction "Soarin," but with a unique twist. Rather than flying over man-made structures and civilizations, this version of Soarin' (titled Soarin' Over the Wild) is a unique version of the attraction where guests will get to experience biomes and areas we may never get to see in real life.

The queue for the attraction features different exhibits and artifacts from famous zoological expeditions around the world. Artifacts belonging to famous zoologists and researchers from Charles Darwin to Jeff Corwin to Dr. Jane Goodall, and more can all be found. Some screens play footage from scientists and their journeys throughout the queue, showcasing some of the amazing expeditions that people have been on.

The preshow no longer features Patrick Warburton, but instead, another famous voice: Sir David Attenborough. Attenborough explains that you are a part of a brand new eco-tourist test, allowing people to safely visit some of the world's most hostile and treacherous environments and witness the wonders of wildlife on our Planet Earth. He does, however, still make the "these little beauties" joke in reference to a pair of Mickey Ears, this time with a safari hat as the base.

Once onboard, guests will take to the skies to an updated and more exotic version of the Soarin' theme (once again composed by Jerry Goldsmith). Guests will be able to fly over the Himalayas to witness Snow Leopards hunting, then over the Serengeti to see a massive migration of wildebeest, zebras, elephants, giraffes, and more. Other sequences include flying down through the canopy and following the Amazon River, soaring over the Australian outback, and even diving below the sea and exploring the Great Barrier Reef. The ride mechanism, score, and idea remain mostly the same, but this new version of Soarin' will surely delight at the Disney's Wild Kingdom resort!

Nearby the Soarin' exit is a famous and beloved attraction in its own right: the Lavatory Laboratory! This highly-themed bathroom features stalls with plenty of educational facts about poop, as well as special toilets that are made to use as little water as possible. The sinks in this bathroom are also eco-friendly, using as little water as possible as well.

Outside the bathrooms themselves, the Lavatory Laboratory features a few educational exhibits, including a classic game of Match the Feces with the Species! Where guests can look at (models) of animal feces and attempt to guess what animal they came from. There is also a table where an educator will provide guests with harvested (and cleaned) owl pellets to dissect, allowing guests to learn a lot about what happens during digestion and how certain animals clear waste that they can't digest.

Of course, while the educational displays may be fun and cool, nothing is more popular than the world-famous Hippo Splatter Wall. This icon of Disney Imagineering is a famous Instagram wall that has a twist that a hippo has kindly splattered with plenty of poop! This comedic photo wall is also educational, showcasing one of the ways that animals clear excrement,

Hippo Splatter.png


The Lavatory Laboratory may be a funny experience where guests can look at tons of poop, but it is also an educational exhibit about one of the most natural processes our bodies take place in. The area also features a habitat for dung beetles where zookeepers will provide fresh, uh, samples, from the petting zoo for the beetles to go to town with. It's always an exciting and gross experience that kids love to partake in.

Nearby the Lavatory Laboratory is the small gift cart, The Happy Hippo, a cart that sells merchandise related to the Hippo Splatter Wall. While it is mainly cute hippo plushes (or even the odd dung beetle plush), guests can pick up some sillier merch, including the famed Hippo Splatter Wall Ears (created by famed Imagineer @Pi on my Cake).

Hippo.png


The final area inside the building is a series of sound booths. These are dark and private booths that feature headphones that guests can sit and listen to Sounds of the Planet, a sequel to the original (and lost) Sounds of the Rainforest. This attraction has guests listen to the sounds of four different biomes on Earth: The Amazon Rainforest, the Serengeti savannah, the polar ice caps, and the Chinese bamboo forests. This attraction often has no line and provides a relaxing 10-minute experience in the dark in a soundproof booth. Dame Judi Dench narrates this attraction.

With that, we exit out the back doors of the Conservation Station to the outdoor area behind the main building. The main feature immediately outside is the Affection Section, a large petting zoo that features rare heritage breeds of common livestock. Here, guests can interact directly with San Clemente Island goats, Florida cracker sheep, and Kunekune pigs, with separate habitats where guests can safely interact with Poitou donkeys, miniature highland cattle, alpacas, and miniature ponies, as well as multiple breeds of chicken, turkey, ducks, and geese.

The Affection Section does not offer feeding in order to make it, so animals are not competitive or aggressive with guests or each other. Instead, guests are provided brushes where they can brush the animals, providing a pleasant experience for the animals as well as the guests. There are also displays within the exhibits discussing sustainable animal agriculture, such as how to best sustainably and ethically harvest eggs and dairy. Lucky guests may also get to experience a rare sheep shearing when Disney's Wild Kingdom animal caretakers and vet staff shear their sheep and teach people about how the process is done.

The Affection Section is one of the earliest attractions to close, but just before it does close, guests are given an opportunity to say goodnight to the animals before an entertaining experience where the whole herd runs behind the scenes back to their night quarters.



Walking by the Affection Section and rounding around the building, guests may notice Animal Junction, a large educational stage that is modeled after the location of the same name from the old show Zoboomafoo. Well, with the opening of Disney's Wild Kingdom, Disney partnered with the Kratt Brothers to reboot the series for Disney+ and film it right at Disney's Wild Kingdom. While it's not often guests get to see a taping of the show (it is generally taped while the park is not open), this space does serve as the stage for the Wildlife Live experience. Much like the smaller performances found in the Conservation Court and within the building proper, this is a half-hour stage show where animal trainers bring out ambassadors to perform natural behaviors. This is where some of the more exotic ambassador animals appear, including servals, sloths, wombats, penguins, and more! The animal rotation is always unique as it depends on what the animals want to do, showing that zoos, and especially Disney's Wild Kingdom, aren't about making the animals do things, but instead giving the animals the happiest and healthiest home possible.

Once done with Wildlife Live, guests have a few minutes to meet the keepers and ask questions or walk around and explore Animal Junction a bit before the next show. On very, very rare occasions, one or both of the Kratt Brothers may even be the presenters in the show. One constant, however, is the original Zoboomafoo puppet is always in a display case by the exit of the theater, in the perfect place for guests to take a picture with the lemur that inspired so many future conservationists, and will do in the future with the Zoboomafoo reboot!

Before leaving Conservation Station, there is a final building, a large observatory, that is down a short path in the foliage. Guests walking by are greeted with a sign as well as the image of a large telescope peering over the treeline. This is the Earth Observatory, a table-service restaurant that serves as Earth Center's primary table service eatery. Here, the inside of the building is themed to a planetarium where the entire ceiling is illuminated with a beautiful sky full of stars, planets, and constellations. However, the biggest draw here is that it is actually hosted by Landry's, a restaurant company that hosts restaurants like Yak & Yeti, Bubba Gump Shrimp Co., and most notably, Rainforest Cafe.

This restaurant serves as a sort of "sequel" to Rainforest Cafe, hosting animatronics of animals from all over the world featured in different rooms themed to different biomes. While the Rainforest Room may be reminiscent of the Rainforest Cafe, guests can also experience the desert room, the arctic room, the grasslands room, and the forest room, each with their own unique gimmick. For instance, the rainforest room hosts the classic thunderstorms while the arctic room hosts blizzards and the desert room hosts sandstorms. All of this and more is present at the Earth Observatory.


With that, I've completed the Conservation Station sub land. I hope everyone enjoyed this update. Rafiki's Planet Watch is my absolute favorite part of Animal Kingdom, so I wanted to honor it here with an even better version (without a stupid animation academy, that does NOT belong there). It may be a bit similar (and you'll see direct ports from AK as well), but I think I did a great job here and I'm very proud of it.

I hope you all enjoyed and I'll see you in the next update!
 
Last edited:

Pi on my Cake

Well-Known Member
In the Parks
Yes
Nearby the Lavatory Laboratory is the small gift cart, The Happy Hippo, a cart that sells merchandise related to the Hippo Splatter Wall. While it is mainly cute hippo plushes (or even the odd dung beetle plush), guests can pick up some sillier merch, including the famed Hippo Splatter Wall Ears (created by famed Imagineer @Pi on my Cake).

View attachment 530554
I want those quickly edited hippo pooped ears to be my legacy lol

Also, hadn't seen this project yet! Time to binge!
 

Brer Panther

Well-Known Member




Walking by the Affection Section and rounding around the building, guests may notice Animal Junction, a large educational stage that is modeled after the location of the same name from the old show Zoboomafoo. Well, with the opening of Disney's Wild Kingdom, Disney partnered with the Kratt Brothers to reboot the series for Disney+ and film it right at Disney's Wild Kingdom. While it's not often guests get to see a taping of the show (it is generally taped while the park is not open), this space does serve as the stage for the Wildlife Live experience. Much like the smaller performances found in the Conservation Court and within the building proper, this is a half-hour stage show where animal trainers bring out ambassadors to perform natural behaviors. This is where some of the more exotic ambassador animals appear, including servals, sloths, wombats, penguins, and more! The animal rotation is always unique as it depends on what the animals want to do, showing that zoos, and especially Disney's Wild Kingdom, aren't about making the animals do things, but instead giving the animals the happiest and healthiest home possible.



Once done with Wildlife Live, guests have a few minutes to meet the keepers and ask questions or walk around and explore Animal Junction a bit before the next show. On very, very rare occasions, one or both of the Kratt Brothers may even be the presenters in the show. One constant, however, is the original Zoboomafoo puppet is always in a display case by the exit of the theater, in the perfect place for guests to take a picture with the lemur that inspired so many future conservationists, and will do in the future with the Zoboomafoo reboot!

A Zoboomafoo reboot? Yes, please! I loved that show when I was younger and I think it's a great fit for the park.
 

PerGron

Well-Known Member
Original Poster
A Zoboomafoo reboot? Yes, please! I loved that show when I was younger and I think it's a great fit for the park.
It's one of my favorites of all time (probably the biggest reason I became a zookeeper), and if I had more money I'd personally reach out to the Kratt Bros and reboot it myself haha, this was the best way for me to achieve that dream
 

Disney Dad 3000

Well-Known Member
Conservation Station
View attachment 530500
With a building design much like that of Rafiki's Planet Watch's version of the attraction, the Conservation Station at Disney's Wild Kingdom serves as an educator's hub as well as a great place for children young and old alike to learn and experience some of the amazing animals we share our planet with.

Guests who take the left-hand path before the Tree of Life Gardens walk down the path a short ways and soon come face to face with the Conservation Court, a small open courtyard featuring benches, planters, and a small waterfall that spills into a wishing pond. A plaque by the pond reads that every coin tossed into this pond will be donated to the Disney Conservation Fund, a non-profit conservation charity run by Disney and found at many of their parks worldwide.

While the courtyard is mostly peaceful, it does, occasionally, liven up, with multiple sporadic shows and performances that occur throughout the day. Passers-by may spot a character meet-and-greet that wasn't on the times guide as random characters come out to visit all the time. While there's no set list of characters that appear, some of the more common characters include Scrooge McDuck, Jiminy Cricket, Chip and Dale, Stitch, and even Stanley from the old Playhouse Disney show the same name.

View attachment 530501

Another common (yet random) occurrence in the Conservation Court is the appearance of Disney's Wild Kingdom animal caretakers and a special animal or two. Caretakers will bring out animal ambassadors and showcase things like training behaviors and discuss natural history, biology, and conservation. While it'll never be anything dangerous, many of the animals found in the ambassador program may appear. While this list is by no means comprehensive, some of the animals guests may get to see include Kunekune (a breed of domestic pig from Hawaii that Pua from Moana is based on), different species of parrots, owls, vultures, or even a bald eagle, different reptiles, chinchillas, goats, ponies, and more.

View attachment 530505

Heading into the Conservation Station, guests walk down the Hall of Animals; something pulled straight from Rafiki's Planet Watch. The immediate entrance features a changing board as well as black walls painted with hundreds of photorealistic animals. However, unlike the Animal Kingdom version, there are no bathrooms here. Those will make an appearance later. Instead, this room has a few benches and not much else. This serves as the entrance to Conservation Station, so we go down the hall of animals that winds through until we get to the building's main hall.

The main hall (Conservation Station proper) looks similar to the design from Rafiki's Planet Watch, with fake trees building a massive canopy covering the ceiling, giving the feeling that you are in a jungle. There is a large planter that also serves as a stage for more animal and keeper performances. However, these are scheduled and posted at the stage and mainly feature reptiles and amphibians found in exhibits throughout Conservation Station. There are benches made of recycled plastics facing the stage with a large open space on the floor where children can watch and even get to touch the animals.

Throughout the main hall of the building, fake trees yield terrariums and habitats for species like lizards, frogs, snakes, and even an exhibit for giant land snails. These habitats switch out every so often, so you never know which animal will occupy a particular habitat at any given time.

There are also multiple exhibits throughout Conservation Station, serving different themes and ideas. The biggest one that guests get excited over is the large viewing window into the Wild Kingdom Veterinary Hospital. Here, guests get the rare opportunity to see the veterinary department care for all of the animals at Disney's Wild Kingdom. Scheduled surgeries are posted so that guests who are interested in seeing medical care done can plan to be there to see. However, there may also be emergency surgeries or check-ups that are not posted that guests may be lucky enough to see. In certain situations where veterinary staff needs privacy, a curtain can cover the main viewing window. Still, cameras remain on so that guests can watch whatever is taking place on large screens posted just outside the vet area.

Nearby the veterinary hospital is the Wild Kingdom Animal Care Center, a few educational windows that look into different rooms. One of the rooms is the Animal Nutrition Center, a large kitchen-style room where diets for certain animals are prepared. This isn't the only nutrition center in the park, but it is the only one guests get to see. This nutrition center mainly serves the animals of the Gardens of Life, Earth Center, and Primordia. Often there is a nutrition specialist or docent that can answer questions while preparing the diets.

Another one of the rooms is the medical labs. Right next to the vet hospital, this lab is full of different equipment that can test feces, blood, and more. There is also a large incubator where guests can see eggs being reared from birds or reptiles. On a table by the window is a display featuring different microscopes with slides of actual animal blood on it. This blood has already been tested (and safely contained), and guests can pop them into the microscopes to test it for parasites themselves. The samples and microscopes themselves are fixed to the table so they cannot be taken, but guests interested in completing studies at home can pick up a microscope kit that comes with samples from Disney's Wild Kingdom at the gift shop nearby.

Farther down from the Animal Care Center, guests approach the Habitat Heroes Headquarters. Habitat Heroes is an educational initiative found throughout Disney's Wild Kingdom and her sister park next door that focuses on educating guests about the environment, animals, and culture found throughout the different continents and countries of the world. These headquarters have alternating exhibits replaced every quarter of the year to keep up to date with current conservation initiatives. Each exhibit often has a tie to the upcoming DisneyNature film of the year. Some artifacts always remain on exhibit, including an interactive Radio Telemetry game where guests are given radio trackers that they have to use to locate one of a few radio collars hidden throughout the Conservation Station. The collars are switched up every day to give returning players a challenge every time they play.

The Habitat Heroes initiative is made to be an interactive and educational program that is present in every land of the park with an exhibition center. Guests looking to maximize their time and get to try out some awesome interactive games should make sure to visit all of the Habitat Heroes Exhibition Centers throughout both parks.

At the door right next to the Habitat Heroes Headquarters, guests can go outside and upstairs (or up an elevator for mobility-challenged guests) into a large clubhouse. This is the Habitat Heroes Clubhouse, a gift shop that sells all kinds of souvenirs related to the Habitat Heroes Initiative. This is the location where guests can purchase the aforementioned microscope kit, as well as t-shirts, hats, toys, souvenir pins, and more, all related to the Habitat Heroes.

Also with the Habitat Heroes is their mascot; Globey Globe! Globey is the Earth who wears a Safari Hat and Hiking boots and is found throughout all of the exhibition centers. Globey can be found on merchandise and has his own app, Globey Globe's Pledge, an app where users can check products they buy to see if they are sustainable and eco-friendly and play minigames. Globey Globe has a special meet and greet location in the clubhouse where guests can line up and take a picture with him. While perhaps not being the most creative parks' original character, Globey Globe symbolizes unity and environmentalism and will surely become a guest favorite!

View attachment 530545
(He would be much cuter in real life, not this horrid clip art abomination I concocted, I just figured I'd subject you to it)



Back down from the Clubhouse and across the main center area, guests will reach a hallway with a very familiar sign...



View attachment 530546



Yes, the first attraction of the park is a new version of the classic attraction "Soarin," but with a unique twist. Rather than flying over man-made structures and civilizations, this version of Soarin' (titled Soarin' Over the Wild) is a unique version of the attraction where guests will get to experience biomes and areas we may never get to see in real life.



The queue for the attraction features different exhibits and artifacts from famous zoological expeditions around the world. Artifacts belonging to famous zoologists and researchers from Charles Darwin to Jeff Corwin to Dr. Jane Goodall, and more can all be found. Some screens play footage from scientists and their journeys throughout the queue, showcasing some of the amazing expeditions that people have been on.



The preshow no longer features Patrick Warburton, but instead, another famous voice: Sir David Attenborough. Attenborough explains that you are a part of a brand new eco-tourist test, allowing people to safely visit some of the world's most hostile and treacherous environments and witness the wonders of wildlife on our Planet Earth. He does, however, still make the "these little beauties" joke in reference to a pair of Mickey Ears, this time with a safari hat as the base.



Once onboard, guests will take to the skies to an updated and more exotic version of the Soarin' theme (once again composed by Jerry Goldsmith). Guests will be able to fly over the Himalayas to witness Snow Leopards hunting, then over the Serengeti to see a massive migration of wildebeest, zebras, elephants, giraffes, and more. Other sequences include flying down through the canopy and following the Amazon River, soaring over the Australian outback, and even diving below the sea and exploring the Great Barrier Reef. The ride mechanism, score, and idea remain mostly the same, but this new version of Soarin' will surely delight at the Disney's Wild Kingdom resort!



Nearby the Soarin' exit is a famous and beloved attraction in its own right: the Lavatory Laboratory! This highly-themed bathroom features stalls with plenty of educational facts about poop, as well as special toilets that are made to use as little water as possible. The sinks in this bathroom are also eco-friendly, using as little water as possible as well.



Outside the bathrooms themselves, the Lavatory Laboratory features a few educational exhibits, including a classic game of Match the Feces with the Species! Where guests can look at (models) of animal feces and attempt to guess what animal they came from. There is also a table where an educator will provide guests with harvested (and cleaned) owl pellets to dissect, allowing guests to learn a lot about what happens during digestion and how certain animals clear waste that they can't digest.



Of course, while the educational displays may be fun and cool, nothing is more popular than the world-famous Hippo Splatter Wall. This icon of Disney Imagineering is a famous Instagram wall that has a twist that a hippo has kindly splattered with plenty of poop! This comedic photo wall is also educational, showcasing one of the ways that animals clear excrement,



View attachment 530550



The Lavatory Laboratory may be a funny experience where guests can look at tons of poop, but it is also an educational exhibit about one of the most natural processes our bodies take place in. The area also features a habitat for dung beetles where zookeepers will provide fresh, uh, samples, from the petting zoo for the beetles to go to town with. It's always an exciting and gross experience that kids love to partake in.



Nearby the Lavatory Laboratory is the small gift cart, The Happy Hippo, a cart that sells merchandise related to the Hippo Splatter Wall. While it is mainly cute hippo plushes (or even the odd dung beetle plush), guests can pick up some sillier merch, including the famed Hippo Splatter Wall Ears (created by famed Imagineer @Pi on my Cake).



View attachment 530554



The final area inside the building is a series of sound booths. These are dark and private booths that feature headphones that guests can sit and listen to Sounds of the Planet, a sequel to the original (and lost) Sounds of the Rainforest. This attraction has guests listen to the sounds of four different biomes on Earth: The Amazon Rainforest, the Serengeti savannah, the polar ice caps, and the Chinese bamboo forests. This attraction often has no line and provides a relaxing 10-minute experience in the dark in a soundproof booth. Dame Judi Dench narrates this attraction.



With that, we exit out the back doors of the Conservation Station to the outdoor area behind the main building. The main feature immediately outside is the Affection Section, a large petting zoo that features rare heritage breeds of common livestock. Here, guests can interact directly with San Clemente Island goats, Florida cracker sheep, and Kunekune pigs, with separate habitats where guests can safely interact with Poitou donkeys, miniature highland cattle, alpacas, and miniature ponies, as well as multiple breeds of chicken, turkey, ducks, and geese.



The Affection Section does not offer feeding in order to make it, so animals are not competitive or aggressive with guests or each other. Instead, guests are provided brushes where they can brush the animals, providing a pleasant experience for the animals as well as the guests. There are also displays within the exhibits discussing sustainable animal agriculture, such as how to best sustainably and ethically harvest eggs and dairy. Lucky guests may also get to experience a rare sheep shearing when Disney's Wild Kingdom animal caretakers and vet staff shear their sheep and teach people about how the process is done.



The Affection Section is one of the earliest attractions to close, but just before it does close, guests are given an opportunity to say goodnight to the animals before an entertaining experience where the whole herd runs behind the scenes back to their night quarters.







Walking by the Affection Section and rounding around the building, guests may notice Animal Junction, a large educational stage that is modeled after the location of the same name from the old show Zoboomafoo. Well, with the opening of Disney's Wild Kingdom, Disney partnered with the Kratt Brothers to reboot the series for Disney+ and film it right at Disney's Wild Kingdom. While it's not often guests get to see a taping of the show (it is generally taped while the park is not open), this space does serve as the stage for the Wildlife Live experience. Much like the smaller performances found in the Conservation Court and within the building proper, this is a half-hour stage show where animal trainers bring out ambassadors to perform natural behaviors. This is where some of the more exotic ambassador animals appear, including servals, sloths, wombats, penguins, and more! The animal rotation is always unique as it depends on what the animals want to do, showing that zoos, and especially Disney's Wild Kingdom, aren't about making the animals do things, but instead giving the animals the happiest and healthiest home possible.



Once done with Wildlife Live, guests have a few minutes to meet the keepers and ask questions or walk around and explore Animal Junction a bit before the next show. On very, very rare occasions, one or both of the Kratt Brothers may even be the presenters in the show. One constant, however, is the original Zoboomafoo puppet is always in a display case by the exit of the theater, in the perfect place for guests to take a picture with the lemur that inspired so many future conservationists, and will do in the future with the Zoboomafoo reboot!


With that, I've completed the Conservation Station sub land. I hope everyone enjoyed this update. Rafiki's Planet Watch is my absolute favorite part of Animal Kingdom, so I wanted to honor it here with an even better version (without a stupid animation academy, that does NOT belong there). It may be a bit similar (and you'll see direct ports from AK as well), but I think I did a great job here and I'm very proud of it.



I hope you all enjoyed and I'll see you in the next update!


Really like this for Soarin. To me the best scenes in around the world are flying low over the water with the "whale" and the with the elephants. Seeing more of these biomes and animals from that vantage would be nice
 

PerGron

Well-Known Member
Original Poster


Tree of Life Gardens
Tree of Garden.jpg


Moving back to the main hub of the park, we enter the sprawling Tree of Life Gardens, with the massive Tree of Life standing tall in the midst of the foliage. The gardens are outlined by the massive roots that jut out from the ground, forming natural fences as well as arches, benches, and even foundations for buildings. The roots are meant to reference the lifeblood of the park and how it stretches into every continent. These roots extend into every land in the park, even if they are more subtle elsewhere and are significantly more prominent in the Tree of Life Gardens.

The hill from the Gardens of Life sweeps down into the Tree of Life Gardens, but before they reach the center hub where PhotoPass photographers are always ready to take your picture in front of the Tree of Life, there are a few things headed down the hill that are considered a part of the Gardens.

The first is a large shop to the left-hand side of the walkway, a large building with hints of an African-inspired architectural style. This shop has a hand-crafted sign displayed prominently above the doorway which reads Conservation Comforts. This shop is the one-stop location for souvenirs that are related to Disney's Wild Kingdom or the Disney Conservation Fund. Here, guests can stop and get shirts, mugs, towels, blankets, hats, and more all with their favorite logos from whatever their favorite attraction is at the park as well as the same merchandise with the logo of the park itself. This is also the best shop in the park to pick out your favorite plush animal as its wide collection stems from every continent in the world. This store has two doorways, one opens out into the pathway connected to the Gardens of Life, and the other into the pathway in front of the Tree of Life heading towards Africa.

Across the way on the right-hand side of the GoL pathway is another shop, this one with more Asian-inspired architecture that has a specialty sign that reads Earth Center Mercantile. This is the shop where guests looking to get their generic Disney souvenirs should look. This shop features merchandise related to all kinds of Disney characters, from Mickey and the gang to The Lion King, Tarzan, The Jungle Book, and more. Guests who want to purchase a mug in the shape of Baymax's face or a plus of Mickey Mouse in a safari outfit are both equally as likely to find the items on their wishlist at this location.

While continuing on from Earth Center Mercantile will put you on the path to the Conservation Station, the other path extending from Conservation Comforts features another shop not far down the way. This shop, called Ranger Outfitters, is the park's premiere clothing shop. Here, guests can find clothing relating to the park as well as themed around animals, including subtle animal prints. This is also the store where safari hats, Mickey ears, and more, as well as pins, sunglasses, and more.

Right next door to the Ranger Outfitters is Pizzafari, a pizza location whose interior is almost a carbon copy of the location at Animal Kingdom with caricatures of animals all with different themes depending on the room they are in. However, the menu gets a change as it serves actual pizza rather than the "Disney pizza" that plagues quick service locations. This location features a massive brick oven in which pizzas can be cooked en masse, allowing a quality product to be served at the rates a quick-service restaurant needs.

Pizzafari.jpg


Turning back towards the Tree of Life, guests find an overlook to the tree and an animal exhibit in front of it. We will cover what is in each exhibit in a future post covering the animal exhibits. Directly in front of the tree is a large root as well as a stand that is designed to appear like a leafless tree. This area plays host to Winged Encounters: The Kingdom Takes Flight, a live presentation where the park's free-roaming macaws are summoned to do a flyover as well as have a group of keepers talk about training and natural behavior of the birds. The macaws (consisting of six species, the red and green macaw, scarlet macaw, blue-throated macaw, blue-and-yellow macaw, great green macaw, and military macaw) are then set loose into the park. While most of the birds do return to their behind the scenes quarters, some may hang around the park in trees or even fly over to the neighboring park should they so choose. The animals are trained incredibly well and the park has never lost a bird.

Macaw.jpg


Wrapping around the tree and over towards the Planet Watch we encounter another building, this one is next to the Earth Center Mercantile and hosts the Character Landing. This is the location where guests can meet the Sensational Six (being Mickey Mouse, Minnie Mouse, Donald Duck, Daisy Duck, Goofy, and Pluto) all wearing their safari gear. There are 4 different meeting areas and all of the characters rotate throughout the day. The only constant is Mickey, who remains available to meet all day long. Occasionally characters pair up, so you can meet Mickey and Minnie, Donald and Daisy, Mickey and Pluto, or any other combination. You never know who you're going to see at the Character Landing.

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If you continue on from the Character Landing you'll reach the Conservation Station, so instead, we will make our way deeper into the gardens surrounding the tree of life.

Before entering the garden trails, however, you may come to a small sheltered structure on the pathway where a handful of cast members dressed in scout uniforms, complete with an orange bandana and sash of patches, are waiting for you. This is the central hub for the Wilderness Explorers Expedition, an interactive game found throughout Disney's Wild Kingdom. Anywhere guests see a wilderness explorers guide if they stop to interact with the cast member and ask questions or complete the activity the guide has, they earn a badge. Throughout both parks, there are over 500 unique badges to earn, but not all of them are available every day. Guests partaking have to ride many rides, view many shows, stop in many Wilderness Explorers "lean-tos," and interact with many explorers along the animal trails in order to achieve each badge. This game is completely free to do and takes many days to complete, giving guests something to do every single time they visit the parks.

Wilderness Explorers.jpg


Surrounding the tree, with exhibits all throughout, are the Tree of Life Gardens Trails, a series of winding and twisting trails that encompass tons of different animals and animal exhibits that represent species from all across the world. We won't be going into the exact species yet as that will come in a later post, but what I will say is that the exhibits are found throughout the land and not in any specific trail. No matter what path you follow, you're guaranteed to get a good look at a few different animal exhibits at least.

Once within the gardens proper, attractions and entertainment fill the area, with new things to see around every corner. One such piece of entertainment is the famed stilt-walking living plant, DiVine, a character found at Disney's Animal Kingdom as well. She is often found in the foliated front area nearby the Winged Encounters and occasionally makes her way out to the Conservation Station, but no matter where she is, it's always a bit of a freaky surprise to stumble upon the silent giant maneuvering through the foliage.

Divine.jpg


While maneuvering the gardens, guests may come across a clearing with beautiful close-up animal carvings in the roots. In the center is a large covered carousel featuring all different endangered species. Guests can ride anything from tigers to whales to sea turtles to giraffes on this Conservation Carousel. The carousel is in a clearing that also overlooks the Discovery River, the river that runs throughout the park. In this clearing, guests can go down a dock ramp down towards the water and can take out their own personal paddle boats. These boats are all shaped to look like different species of waterfowl. These Waterfowl Boats allow guests to paddle down the river and get unique looks at hidden animatronics, decorations, and maybe even an animal or two. There is a certain part of the river that is roped off where the boats are contained so people do not paddle for hours on end around the park. Guests are generally regulated to around half an hour maximum in the boats. The boats look like swans, geese, ducks, ibis, flamingos, penguins, and other water-dwelling birds that guests can ride in. All guests are required to wear life jackets at all times while on board their boats.

Swan.jpg



Now, guests are at their closest to the tree proper, where they will find the entrance to the theater inside the tree. This theater hosts Earth: An Environmental Tale, a show that introduces guests to an AA of Mother Earth who tells the story of life and our planet. The show utilizes a film as well as animatronics, relating to a Hall of Presidents or American Adventure more than just a film or just an animatronic show.

Outside of the exit for Earth: An Environmental Tale is a tunnel deep into the Tree of Life. This is a series of animal exhibits as part of a display called Inside the Tree. Inside the Tree focuses on smaller animals such as reptiles, invertebrates, bats, and small mammals. The exhibits themselves will be written in more detail later, but this display winds on top of the theater for Earth: An Environmental Tale, as that theater is actually on a level below where the tree itself is built as if it were a part of the utilidors in another park.

Back out into the gardens, another piece of entertainment is the March of the Art-imals. While the name from this entertainment show derives from an old parade, it is actually more akin to the Merry Menagerie that takes place at Animal Kingdom during the holiday season, with roaming puppets of different animals controlled by puppeteers appear throughout the gardens. Unlike the holiday offering, these puppets focus on animals from around the world, including tigers, elephants, tortoises, and more. The puppets are out at different points throughout the day and you never know what you're going to see.

Merry.jpg


Continuing through the gardens, we approach the final opening which houses a large rock cave with the sign Our Planet hanging above it. Our Planet is an omnimover attraction that travels through the history of Earth, beginning from the expansion of the cosmos with the big bang, followed by volcanic activity and water appearing on the surface, then exploring life, through the pre-Cambrian, Cambrian, Mesozoic, Pleistocene, and then modern eras.

Walking out around the back of the tree of life overlooking the Discovery River is a large amphitheater with naturalistic looking seats. The entire amphitheater is made to look like it is carved into a massive boulder that once took up the whole part of the riverbank. This is the final attraction within the Tree of Life Gardens, a stage show called Journey. I don't want to give away much about the show yet, as I'm eventually going to post a full write-up of all the attractions and shows and animal exhibits, but for now, I'll leave you with the tease that Journey is sure to make you cry.

Throughout the day and into the night, three entertainment offerings take part (at least partially) in Earth Center. The daytime parade Earth: A Celebration of Life, the nighttime parade Nocturnal Awakenings, and the stunning projection show that covers the Tree of Life: Tree of Life Awakenings.

With that, we continue around the tree and find our final sub-land of Earth Center. We'll stop here for the time being and pick it up in the next post. Until then, I hope you've enjoyed Tree of Life Gardens!
 

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PerGron

Well-Known Member
Original Poster
A Bug's Land


Flik.png


Located around the back of the Tree of Life, over beside the Journey amphitheater is the final sub-land of Earth Center: A Bug's Land.

Inspired slightly after the now-defunct California Adventure land, this sub-land is actually less focused on the A Bug's Life IP than it is on the world of creepy-crawlies.

Guests enter the land on one of two ways, either from the entrance by the Journey amphitheater or from the other side entering from a specially marked trail pointing towards A Bug's Land specifically. However, no matter which way you enter, the entrance is the same: guests pass through a large root that has been hollowed out by termites. On either side of the entryway are carved insects, including a scorpion, a Hercules beetle, a luna moth, a wetapunga, and more.

Heimlich.jpg


Once through the entrance, guests are now in the world of bugs, having shrunken down to insect size and able to enjoy the oversized props found throughout the land. Many of the props come in the form of food on the family coaster attraction Heimlich's Chew Chew Train. This attraction is a slightly more thrilling attraction than the flat ride that was the original. Instead, this family coaster picks up some speed and includes a few minor uphill and downhill elements. This ride is about the same intensity as Goofy's Barnstormer at the Magic Kingdom and serves as a great "kids first coaster" as they pass through oversized food props on their mission to help the ever-hungry Heimlich find his lunch.

Flik's Flyers.jpg


The other attraction in this land is nearby, being Flik's Flyers, a Dumbo-syle spinner, perfect for children. This attraction is a carbon copy of the one that was once housed at DCA, featuring boxes for guests to sit in as they soar around attached to a seed pod.

Once past these two attractions that lie closer to the riverbank than they do the Tree of Life, the A Bug's Life theme is almost already over. However, the final piece is inside a massive root that leads into another theater within the Tree of Life. While the stage for Earth: An Environmental Tale sits on a basement floor, this much smaller theater sits on the main floor of the tree. This tree, being significantly larger than the one at Animal Kingdom, has space for this theater, and the animal exhibits. Within this theater is the famous 4-D show It's Tough to Be a Bug. Featuring brand new animatronics for Flik and Hopper, this attraction will be revitalized to include new insect characters, new acts, and a new film overall. While the attraction may be familiar, this version will be all-new, including seats without the tactile effects that plague the original show. The attraction will also focus more on the wonder and importance of bugs and tone down the horrific elements that are counter-productive to the message of the show.

It's Tough to be a Bug.jpg


Outside of the exit to It's Tough to be a Bug is the final bit of A Bug's Life tie-in as the Circus Train is parked within the tall grass. Here, guests can meet and greet with their favorite A Bug's Life characters. The characters rotate throughout the day, including Flik, Atta, Dot, Hopper, Francis, Slim, Gypsy, and Manny. Characters usually meet 2-3 at a time, so you never know who you'll see!

Bugs.jpg


As you continue around the land, guests will encounter another root that you can enter into, once again chewed up by termites. Inside this root is a small theater in which the seats are organized in a circle with an open space in the middle floor. Here, every half hour, is Creepy Crawlies Uncovered, a show where animal handlers bring out tons of "creepy" animals for guests to see up close and personal. Here, guests can expect to see a bunch of insects, arachnids, reptiles, and amphibians. Some of the highlights include a goliath bird-eating spider, a massive rhinoceros beetle, a cane toad, and an indigo snake. In this performance, guests are encouraged to embrace the weird and creepy side of nature and experience the animals so many are so afraid of.

Across the way from Creepy Crawlies Uncovered is another entrance into Inside the Tree, the animal exhibits found in the Tree of Life Gardens. However, this specific branch is isolated exclusively to A Bug's Land and can't be reached from the other trails inside the tree. This is to account for the It's Tough to Be a Bug theater in the middle of it all. This section of the trail is significantly smaller, only featuring a handful of exhibits, but it is still worth seeing for anyone looking to see every animal in the park, something guests can keep tabs of by purchasing the Disney's Wild Kingdom field guide (keep an eye out for that at a later date).

Gardens.jpg


The final bit of A Bug's Land is the massive Pollinator Gardens that is at the entrance opposite the Journey entrance. These gardens are inhabited by beautiful local flowers that are meant to draw in native pollinators including bees, butterflies, and hummingbirds. There are trails along this area that include displays about pollinators, including a fully-functioning man-made beehive explaining beekeeping as well as plenty of information about pollination and pollinators. Fear not, however, as the bees here are not going to bother you, instead, they're there to pollinate all of the plants in Disney's Wild Kingdom. To be safe, however, there are warning signs for those with bee allergies to avoid the gardens.

The Pollinator's Paradise is a small structure that serves as the sub-land's gift shop. Here, guests can purchase flower seeds and bulbs to help populate and build their own pollinator paradise. Found within this shop are also fresh jars of honey produced in the beehive located within the pollinator gardens. Of course, this shop is also home to plenty of A Bug's Life merch, including shirts, hats, pins, and plushes.



With that, we wrap up A Bug's Land and Earth Center as a whole! I sincerely hope you all enjoyed Earth Center as it was something I was super excited to work on. I may try to create a map to make locations make a bit more sense, but I'm also really bad at maps, so maybe I won't, who knows haha.

That's all for now though, and in the next installment, we'll be going counter-clockwise around the park, starting in our first land: North America! See you there!
 
Last edited:

Disney Dad 3000

Well-Known Member
A Bug's Land


View attachment 531406

Located around the back of the Tree of Life, over beside the Journey amphitheater is the final sub-land of Earth Center: A Bug's Land.

Inspired slightly after the now-defunct California Adventure land, this sub-land is actually less focused on the A Bug's Life IP than it is on the world of creepy-crawlies.

Guests enter the land on one of two ways, either from the entrance by the Journey amphitheater or from the other side entering from a specially marked trail pointing towards A Bug's Land specifically. However, no matter which way you enter, the entrance is the same: guests pass through a large root that has been hollowed out by termites. On either side of the entryway are carved insects, including a scorpion, a Hercules beetle, a luna moth, a wetapunga, and more.

View attachment 531407

Once through the entrance, guests are now in the world of bugs, having shrunken down to insect size and able to enjoy the oversized props found throughout the land. Many of the props come in the form of food on the family coaster attraction Heimlich's Chew Chew Train. This attraction is a slightly more thrilling attraction than the flat ride that was the original. Instead, this family coaster picks up some speed and includes a few minor uphill and downhill elements. This ride is about the same intensity as Goofy's Barnstormer at the Magic Kingdom and serves as a great "kids first coaster" as they pass through oversized food props on their mission to help the ever-hungry Heimlich find his lunch.

View attachment 531408

The other attraction in this land is nearby, being Flik's Flyers, a Dumbo-syle spinner, perfect for children. This attraction is a carbon copy of the one that was once housed at DCA, featuring boxes for guests to sit in as they soar around attached to a seed pod.

Once past these two attractions that lie closer to the riverbank than they do the Tree of Life, the A Bug's Life theme is almost already over. However, the final piece is inside a massive root that leads into another theater within the Tree of Life. While the stage for Earth: An Environmental Tale sits on a basement floor, this much smaller theater sits on the main floor of the tree. This tree, being significantly larger than the one at Animal Kingdom, has space for this theater, and the animal exhibits. Within this theater is the famous 4-D show It's Tough to Be a Bug. Featuring brand new animatronics for Flik and Hopper, this attraction will be revitalized to include new insect characters, new acts, and a new film overall. While the attraction may be familiar, this version will be all-new, including seats without the tactile effects that plague the original show. The attraction will also focus more on the wonder and importance of bugs and tone down the horrific elements that are counter-productive to the message of the show.

View attachment 531409

Outside of the exit to It's Tough to be a Bug is the final bit of A Bug's Life tie-in as the Circus Train is parked within the tall grass. Here, guests can meet and greet with their favorite A Bug's Life characters. The characters rotate throughout the day, including Flik, Atta, Dot, Hopper, Francis, Slim, Gypsy, and Manny. Characters usually meet 2-3 at a time, so you never know who you'll see!

View attachment 531410

As you continue around the land, guests will encounter another root that you can enter into, once again chewed up by termites. Inside this root is a small theater in which the seats are organized in a circle with an open space in the middle floor. Here, every half hour, is Creepy Crawlies Uncovered, a show where animal handlers bring out tons of "creepy" animals for guests to see up close and personal. Here, guests can expect to see a bunch of insects, arachnids, reptiles, and amphibians. Some of the highlights include a goliath bird-eating spider, a massive rhinoceros beetle, a cane toad, and an indigo snake. In this performance, guests are encouraged to embrace the weird and creepy side of nature and experience the animals so many are so afraid of.

Across the way from Creepy Crawlies Uncovered is another entrance into Inside the Tree, the animal exhibits found in the Tree of Life Gardens. However, this specific branch is isolated exclusively to A Bug's Land and can't be reached from the other trails inside the tree. This is to account for the It's Tough to Be a Bug theater in the middle of it all. This section of the trail is significantly smaller, only featuring a handful of exhibits, but it is still worth seeing for anyone looking to see every animal in the park, something guests can keep tabs of by purchasing the Disney's Wild Kingdom field guide (keep an eye out for that at a later date).

View attachment 531411

The final bit of A Bug's Land is the massive Pollinator Gardens that is at the entrance opposite the Journey entrance. These gardens are inhabited by beautiful local flowers that are meant to draw in native pollinators including bees, butterflies, and hummingbirds. There are trails along this area that include displays about pollinators, including a fully-functioning man-made beehive explaining beekeeping as well as plenty of information about pollination and pollinators. Fear not, however, as the bees here are not going to bother you, instead, they're there to pollinate all of the plants in Disney's Wild Kingdom. To be safe, however, there are warning signs for those with bee allergies to avoid the gardens.

The Pollinator's Paradise is a small structure that serves as the sub-land's gift shop. Here, guests can purchase flower seeds and bulbs to help populate and build their own pollinator paradise. Found within this shop are also fresh jars of honey produced in the beehive located within the pollinator gardens. Of course, this shop is also home to plenty of A Bug's Life merch, including shirts, hats, pins, and plushes.​



With that, we wrap up A Bug's Land and Earth Center as a whole! I sincerely hope you all enjoyed Earth Center as it was something I was super excited to work on. I may try to create a map to make locations make a bit more sense, but I'm also really bad at maps, so maybe I won't, who knows haha.

That's all for now though, and in the next installment, we'll be going counter-clockwise around the park, starting in our first land: North America! See you there!​

It still boggles my mind that Bugs Land isn't a thing at AK. I mean they literally had the rides at DCA to ship over and an area that could've taken the retheme.
 

PerGron

Well-Known Member
Original Poster
It still boggles my mind that Bugs Land isn't a thing at AK. I mean they literally had the rides at DCA to ship over and an area that could've taken the retheme.
Oh for sure! Invertebrates and insects are also super underrepresented at AK as well, so it would’ve provided an IP way to include insects into the park more than just ITTBAB
 

PerGron

Well-Known Member
Original Poster
North America
A4EC6153-7706-4B23-9591-62ACC1273D65.jpeg



The first land going counter-clockwise around the park from Earth Center is North America, a land that celebrates the wildlife and culture of the continent. The main focus of this land will be the United States of America and Canada, with some reference to Mexico, though the wildlife in Mexico and Central America have much more overlap with South America.

North America will be set in the fictional town of Yellow Mountain, Colorado, a mountain town filled with rustic architecture and built on the principal that “this land is your land,” the motto of the town (taken from the Woody Guthrie song ). This land will be divided into three sublands, all set within the confines of this fictional town.

The first sub land is Yellow Mountain Township, serving as the central hub where much of the land’s shopping and dining is located. This is also home to entertainment and a few attractions.

The second subland is Rocky Woods National Park, an area where the wild has gone rampant. This is where the animals of the land can be found, as well as a few attractions and entertainment set in the American Frontier.

The final subland is Little Orleans, an area themed to a Coloradan take on the Big Easy. In the official story of Yellow Mountain, they had a large influx of Creole people who missed New Orleans when they moved out, so they reconstructed a small neighborhood to remind them of their home. This subland plays host to a few attractions, dining, and eateries as well.

Just like Earth Center, I’ll be breaking North America up into the three sublands, so keep your eyes peeled for that. The first land I’ll be doing is Yellow Mountain Township.

 

D Hulk

Well-Known Member
Will Fort Collins, CO, be providing any inspiration for this land? I ask because it’s one of the big influences on Disneyland’s Main Street, so I’m curious if you’re leaning into the same aesthetic or steering away from it.
 

PerGron

Well-Known Member
Original Poster
Will Fort Collins, CO, be providing any inspiration for this land? I ask because it’s one of the big influences on Disneyland’s Main Street, so I’m curious if you’re leaning into the same aesthetic or steering away from it.
A little bit, mainly in hints towards Main Street than Fort Collins itself. My big inspirations for this land have been Breckenridge, Durango, and Aspen. I wanted a more rustic mountain town that would fit on the border of a big national park, though, since my new property will not feature a castle park (as of yet) I certainly worked a few elements inspired by Main Street USA into this land
 

PerGron

Well-Known Member
Original Poster
Yellow Moutain
Breckenridge.jpg



Making your way from Earth Center you pass through an entry gate that reads "North America" with a smaller sign that reads Yellow Mountain, CO. The plant life from Earth Center transitions into the boreal plants found in the mountainous regions of the western United States of America and Canada. We walk down a short path, passing by scenery items like canoes and animal traps, and eventually pass into the sweeping landscapes of the Yellow Mountain Township.

The town is built in rustic architecture, resembling that of a Rocky Mountain ski lodge, built in a similar architectural style of Disney's Wilderness Lodge. Surrounding the town is a massive mountain range. These mountains serve as part of the next subland, but also provide a very unique and rustic backdrop for this land itself.

Dead ahead across the courtyard of the town is a very large wooden and stone two-story cabin. The first story is built into a series of rocks and boulders while the second has a balcony that is held up by pillars with stone bases.

Cabin.jpg


Inside this cabin is the main entertainment show in the subland, This Land is Your Land, an animatronic show/film that is done in the style of The American Adventure. This show follows animatronic versions of famous American naturalists and important figures in land and species conservation. The entire 40-minute show features famous names like John Muir, John James Audubon, President Theodore Roosevelt, Rachel Carson, and more, and covers the grand scope of the American Wilderness, including three new original songs as well as a soul-gripping rendition of the Woody Guthrie song that inspired the attraction's name.

At the exit of This Land is Your Land is an extension of the building which plays host to the Habitat Heroes Yellow Mountains Exhibition Center, the outlet for the Habitat Heroes in the North America land of the park. This location focuses on the Conservation efforts found in the United States of America and Canada, particularly on the conservation of species like the California condor, black-footed ferret, Florida panther, red wolf, and New England cottontail. There are also exhibits containing artifacts from naturalists John Muir, John James Audubon, Rachel Carson, and more.

Attached to the Habitat Heroes and This Land is Your Land buildings is a gift shop called the Naturalist's Canvas. Here, guests can purchase books and poems, art pieces, field guides, maps, and more all related to the famous naturalists explored in the nearby attractions. Of course, copies of the famous works, such as Audubon's "The Birds of America," are featured here for purchase, among other souvenirs.

Nextdoor to the Exhibition Center is another rustic-looking building with a massive glass window looking out into the courtyard. This building is the Yellow Mountain Coffee House a traditional rustic coffee house that serves as one of the most relaxing places in the park. Here, guests can grab a couch or a stool at the bar and sip on coffee, eat a nice hot bowl of soup, or read a book from the large library collection. The books can be purchased or you can just read and put them back at the end of your stint.

Coffee.jpg


Out on the side of the coffee house is a small botanical garden walking loop. Here, bushes and trees found throughout North America. However, the key feature here is the collection of totem poles that stand within these gardens. The Totem Gardens features totem poles from different cultures all across the USA, including the Pacific Northwest, Canada, Alaska, and even Hawaii. The loop is short, but for guests who are looking to learn, each pole features a plaque telling the story that the pole is conveying.

Walking back behind the building for This Land is Your Land, you continue down the path and approach another log cabin building. This one has a hand-painted sign of the mountains with the words reading America the Beautiful. Named after the patriotic song by Katherine Lee Bates, this is an all-new CircleVision 360 film that showcases the beautiful natural locations found across the country. While the film shares a name and filming technique with the 1958 Tomorrowland attraction, it is wholly original and doesn't showcase any manmade locations. Instead, guests can experience the beauty of our amazing national parks, including the Shenandoah National Park, Yellowstone, Yosemite, Sequoia, Acadia, Everglades, and more. Guests can experience the majestic and sweeping score composed by award-winning composer Michael Giacchino as the beauty of the natural world surrounds you.

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Outside of America the Beautiful is an old-timey chuckwagon. This location serves as a cart to get some favorite Disney snacks, including the Disneyland corndogs, churros, and turkey legs. The Carnation Chuck Wagon is the perfect place to stop by for your Disney snack favorites.

Moving on, you find another log building, but this is actually a station for the first ride in the land. This is the Yellow Mountain Skyliner, an attraction that is a scaled-down version of the old Disneyland skyway that passes up over the subland of the Rocky Woods National Park. The skyliner gives a unique look at some of the animal exhibits featured in the land. The skyliner also gives a unique look at the rest of the land, as well as out towards the Tree of Life, towering over the entire park. Each of the gondolas has the words "Yellow Mountain Ski Resort" on the sides. These gondolas are made to look like the type you may find at a ski resort, therefore fitting the theming while also offering gorgeous views of the park.

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At the exit of the skyline is the Skiers Outpost, a gift shop where fans of winter sports will feel right at home. While the shop doesn't sell winter sports gear, the memorabilia from famed skiers and snowboarders as well as Olympians in other winter sports can be found decorating the shop. Here, guests can purchase beanies, sweaters, coats, and more to take home, as well as plushes of Mickey and Friends doing different winter sports. There are plenty of skiing-themed souvenirs at the Skiers Outpost.

Back in the main courtyard opposite the coffee house and on the other side of This Land is Your Land is another large wooden building. This is the largest gift shop in the land (and in the park), a two-story massive shop sponsored by the L.L. Bean company. This store called the 1912 Trading Co. (based on the year L.L. Bean was founded) serves as a prime location to purchase clothing, camping gear, freeze-dried snacks, and more, all from this single gift shop. Unlike other outlet stores, this store doesn't sell hunting or fishing gear, knives, or tents. Instead, you can pick up smaller items and clothing. However, the fans of Disney will celebrate too as L.L. Bean has partnered with the company to make flannels and other Bean's staples (such as backpacks, lunch boxes, and jackets) featuring different Disney characters. Guests can get their items customized with either Mickey, Minnie, Goofy, Donald, Pluto, Daisy, Kenai, Koda, Meeko, Pocahontas, Tiana, Naveen, Louis, or Ray. Guests who love high-quality products and outdoorsy style will surely love the 1912 Trading Co.

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Behind 1912, overlooking the mountains is another large log cabin. This one has a caricature of President Theodore Roosevelt on its sign and reads Roosevelt's Tavern. This is the premiere table-service restaurant featured in the North America land and is themed to a hunting lodge. Here, guests can eat all-American favorites from ribs to burgers to steak to chicken, as well as admire the decor. Taxidermy (animatronic) animals come to life and speak to guests throughout the dining experience. While the famous Billy Bass may flop throughout the night, or a raccoon pops out of a barrel, they're not alone. No; long-time Disney fans may recognize a very popular trio of North American animals who used to hang around all day with a crowd of the ursine variety. That's right, Melvin, Max, and Buff are all found in this restaurant, hanging up above the guests and coming to life periodically to tell stories. This old hunting lodge offers delicious food and charming entertainment and is a sure must-do for anyone looking for a good meal.

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With that, we wrap up the Yellow Mountain Township and prepare to go through the gates into the wilds of the Rocky Woods National Park.


I really hope y'all liked this first installment of North America. I struggled big-time with this land as there's so much land on the continent and I wanted to focus on species and ideas from so much of it. In the end, I figured a Coloradan mountain town made the most sense (which you'll see why in the next installment), but still, I struggled with how modern I wanted to make the land.

After a while, I settled on this idea and I really grew to love it. L.L. Bean is a store I grew up at and is the epitome of outdoorsy Americana to me, and while those not from Maine may not be initiated, it's somewhere near and dear to my heart, so I decided to incorporate it. In their hunting and fishing store, they used to have a fireplace with a couch and a table and they were also open 24/7/365, so I used to drive up there and do my homework in that area at like 3 am, then get breakfast at their cafe and go to school. Thanks to covid that little area is gone and they close at midnight, but I await the day they return to their old ways.

The Roosevelt's Tavern restaurant is based on Bugaboo Creek, an old chain we used to have around here that I adored. They had taxidermy animals all over the place and had such an outdoorsy field. Plus, they had a moose and a bison that would come to life, so when I realized Disney already had a Moose and Bison (and deer) in their arsenal I could use, I had to include a spiritual homage to one of my favorite childhood restaurants.

In the end, this subland was really just me celebrating my love of the American great outdoors and it really is something I was so passionate about once I nailed the concept. Anyway, sorry about this lengthy epilogue, but I figured I'd share some of my thought processes for a few of the weirder picks.
 

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Chili's
Yellow Moutain
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Making your way from Earth Center you pass through an entry gate that reads "North America" with a smaller sign that reads Yellow Mountain, CO. The plant life from Earth Center transitions into the boreal plants found in the mountainous regions of the western United States of America and Canada. We walk down a short path, passing by scenery items like canoes and animal traps, and eventually pass into the sweeping landscapes of the Yellow Mountain Township.

The town is built in rustic architecture, resembling that of a Rocky Mountain ski lodge, built in a similar architectural style of Disney's Wilderness Lodge. Surrounding the town is a massive mountain range. These mountains serve as part of the next subland, but also provide a very unique and rustic backdrop for this land itself.

Dead ahead across the courtyard of the town is a very large wooden and stone two-story cabin. The first story is built into a series of rocks and boulders while the second has a balcony that is held up by pillars with stone bases.

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Inside this cabin is the main entertainment show in the subland, This Land is Your Land, an animatronic show/film that is done in the style of The American Adventure. This show follows animatronic versions of famous American naturalists and important figures in land and species conservation. The entire 40-minute show features famous names like John Muir, John James Audubon, President Theodore Roosevelt, Rachel Carson, and more, and covers the grand scope of the American Wilderness, including three new original songs as well as a soul-gripping rendition of the Woody Guthrie song that inspired the attraction's name.

At the exit of This Land is Your Land is an extension of the building which plays host to the Habitat Heroes Yellow Mountains Exhibition Center, the outlet for the Habitat Heroes in the North America land of the park. This location focuses on the Conservation efforts found in the United States of America and Canada, particularly on the conservation of species like the California condor, black-footed ferret, Florida panther, red wolf, and New England cottontail. There are also exhibits containing artifacts from naturalists John Muir, John James Audubon, Rachel Carson, and more.

Attached to the Habitat Heroes and This Land is Your Land buildings is a gift shop called the Naturalist's Canvas. Here, guests can purchase books and poems, art pieces, field guides, maps, and more all related to the famous naturalists explored in the nearby attractions. Of course, copies of the famous works, such as Audubon's "The Birds of America," are featured here for purchase, among other souvenirs.

Nextdoor to the Exhibition Center is another rustic-looking building with a massive glass window looking out into the courtyard. This building is the Yellow Mountain Coffee House a traditional rustic coffee house that serves as one of the most relaxing places in the park. Here, guests can grab a couch or a stool at the bar and sip on coffee, eat a nice hot bowl of soup, or read a book from the large library collection. The books can be purchased or you can just read and put them back at the end of your stint.

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Out on the side of the coffee house is a small botanical garden walking loop. Here, bushes and trees found throughout North America. However, the key feature here is the collection of totem poles that stand within these gardens. The Totem Gardens features totem poles from different cultures all across the USA, including the Pacific Northwest, Canada, Alaska, and even Hawaii. The loop is short, but for guests who are looking to learn, each pole features a plaque telling the story that the pole is conveying.

Walking back behind the building for This Land is Your Land, you continue down the path and approach another log cabin building. This one has a hand-painted sign of the mountains with the words reading America the Beautiful. Named after the patriotic song by Katherine Lee Bates, this is an all-new CircleVision 360 film that showcases the beautiful natural locations found across the country. While the film shares a name and filming technique with the 1958 Tomorrowland attraction, it is wholly original and doesn't showcase any manmade locations. Instead, guests can experience the beauty of our amazing national parks, including the Shenandoah National Park, Yellowstone, Yosemite, Sequoia, Acadia, Everglades, and more. Guests can experience the majestic and sweeping score composed by award-winning composer Michael Giacchino as the beauty of the natural world surrounds you.

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Outside of America the Beautiful is an old-timey chuckwagon. This location serves as a cart to get some favorite Disney snacks, including the Disneyland corndogs, churros, and turkey legs. The Carnation Chuck Wagon is the perfect place to stop by for your Disney snack favorites.

Moving on, you find another log building, but this is actually a station for the first ride in the land. This is the Yellow Mountain Skyliner, an attraction that is a scaled-down version of the old Disneyland skyway that passes up over the subland of the Rocky Woods National Park. The skyliner gives a unique look at some of the animal exhibits featured in the land. The skyliner also gives a unique look at the rest of the land, as well as out towards the Tree of Life, towering over the entire park. Each of the gondolas has the words "Yellow Mountain Ski Resort" on the sides. These gondolas are made to look like the type you may find at a ski resort, therefore fitting the theming while also offering gorgeous views of the park.

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At the exit of the skyline is the Skiers Outpost, a gift shop where fans of winter sports will feel right at home. While the shop doesn't sell winter sports gear, the memorabilia from famed skiers and snowboarders as well as Olympians in other winter sports can be found decorating the shop. Here, guests can purchase beanies, sweaters, coats, and more to take home, as well as plushes of Mickey and Friends doing different winter sports. There are plenty of skiing-themed souvenirs at the Skiers Outpost.

Back in the main courtyard opposite the coffee house and on the other side of This Land is Your Land is another large wooden building. This is the largest gift shop in the land (and in the park), a two-story massive shop sponsored by the L.L. Bean company. This store called the 1912 Trading Co. (based on the year L.L. Bean was founded) serves as a prime location to purchase clothing, camping gear, freeze-dried snacks, and more, all from this single gift shop. Unlike other outlet stores, this store doesn't sell hunting or fishing gear, knives, or tents. Instead, you can pick up smaller items and clothing. However, the fans of Disney will celebrate too as L.L. Bean has partnered with the company to make flannels and other Bean's staples (such as backpacks, lunch boxes, and jackets) featuring different Disney characters. Guests can get their items customized with either Mickey, Minnie, Goofy, Donald, Pluto, Daisy, Kenai, Koda, Meeko, Pocahontas, Tiana, Naveen, Louis, or Ray. Guests who love high-quality products and outdoorsy style will surely love the 1912 Trading Co.

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Behind 1912, overlooking the mountains is another large log cabin. This one has a caricature of President Theodore Roosevelt on its sign and reads Roosevelt's Tavern. This is the premiere table-service restaurant featured in the North America land and is themed to a hunting lodge. Here, guests can eat all-American favorites from ribs to burgers to steak to chicken, as well as admire the decor. Taxidermy (animatronic) animals come to life and speak to guests throughout the dining experience. While the famous Billy Bass may flop throughout the night, or a raccoon pops out of a barrel, they're not alone. No; long-time Disney fans may recognize a very popular trio of North American animals who used to hang around all day with a crowd of the ursine variety. That's right, Melvin, Max, and Buff are all found in this restaurant, hanging up above the guests and coming to life periodically to tell stories. This old hunting lodge offers delicious food and charming entertainment and is a sure must-do for anyone looking for a good meal.

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With that, we wrap up the Yellow Mountain Township and prepare to go through the gates into the wilds of the Rocky Woods National Park.


I really hope y'all liked this first installment of North America. I struggled big-time with this land as there's so much land on the continent and I wanted to focus on species and ideas from so much of it. In the end, I figured a Coloradan mountain town made the most sense (which you'll see why in the next installment), but still, I struggled with how modern I wanted to make the land.

After a while, I settled on this idea and I really grew to love it. L.L. Bean is a store I grew up at and is the epitome of outdoorsy Americana to me, and while those not from Maine may not be initiated, it's somewhere near and dear to my heart, so I decided to incorporate it. In their hunting and fishing store, they used to have a fireplace with a couch and a table and they were also open 24/7/365, so I used to drive up there and do my homework in that area at like 3 am, then get breakfast at their cafe and go to school. Thanks to covid that little area is gone and they close at midnight, but I await the day they return to their old ways.

The Roosevelt's Tavern restaurant is based on Bugaboo Creek, an old chain we used to have around here that I adored. They had taxidermy animals all over the place and had such an outdoorsy field. Plus, they had a moose and a bison that would come to life, so when I realized Disney already had a Moose and Bison (and deer) in their arsenal I could use, I had to include a spiritual homage to one of my favorite childhood restaurants.

In the end, this subland was really just me celebrating my love of the American great outdoors and it really is something I was so passionate about once I nailed the concept. Anyway, sorry about this lengthy epilogue, but I figured I'd share some of my thought processes for a few of the weirder picks.


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PerGron

Well-Known Member
Original Poster
Rocky Woods National Park
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From the town of Yellow Mountain, we approach the sprawling natural world of the Rocky Woods National Park, a fictional national park in the Colorado Rockies. However, this sweeping landscape with the towering mountains in the background doesn’t just celebrate the western mountain landscape, but the landscape of the entire continent. Here, influences from all across the continent, from Canada to the Eastern Seaboard are present, celebrating the land that belongs to us all.

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Entering the national park, the mountains peak from the back as the rest of the land feels and looks like you’re in a well-manicured national park, featuring plenty of scenery and signage, as well as a rangers cabin next to a NPS sign. The cabin actually serves as a small theater for Our Forest Friends, a live animal presentation focusing on the native wildlife of North America. While the animals rotate, some key staples include striped skunk, milk snake, North American porcupine, barred owl, and Virginia opossum. This show is a spiritual successor to Pocahontas and her Forest Friends back in Camp Minnie Mickey, but in order to make it easier to find a cast member to handle the animals (without the prerequisite they also have to perform as and look like Pocahontas), instead the show is hosted by National Park Services Rangers who showcase the animals while also making funny interjections about the wildlife, the national parks, and the guests.

Moving farther into the park, we pass by beautiful waterfalls, gentle streams, and plenty of foliage along the park. There is also a big open grassy area where picnic tables are set up, as well as grills. The grills are for decoration only, but guests who go over and turn them on may get a fun surprise! It turns out that a friendly raccoon (animatronic) has made its home in one of the grills and pops up to say hello if you press the buttons.
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But if the grills don’t work, what can guests eat at the picnic table? You may ask. Well, fear not, because Trailblazer Treats had the answer. At this snack stand, guests can purchase all kinds of trail snacks, from trail mix to all sorts of different jerky, chips, drinks, candy, and more. While all of the snacks are made for hikers on the go, those who want to stop and enjoy the serene scenery while enjoying their snack, that’s what they’re there for!

If guests take a path towards the back of town, they’ll come across a few man-made structures, but not log cabins like we’ve seen before. No, we’ve actually stumbled across an Arapaho village; or, at least a reconstructed one. Featuring teepees pitched up, this is the Arapaho Village, a reconstructed version of what the lifestyle of the indigenous nomadic people would be like. Temporary shelters erected so that the tribes could follow the bison that roamed the plains of Colorado and the rest of the Great Plains. Guests can walk through and peer into the teepees and see the gear and personal possessions that would be found in one of these historical homes. There are also plenty of signs and plaques about the history of the Arapaho people of Colorado and their lifestyle, giving people plenty of history and information about the people. Artifacts in the area are on loan from the Smithsonian’s Museum of the American Indian and signs and write-ups are provided by the National Parks Service, particularly from the Rocky Mountain National Park.


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Nearby the Arapaho Village is a recreation of a longhouse, a building not found in Colorado naturally, but instead would’ve been more common in the Midwest and Canada belonging to the Iroquois tribes (or Iroquois Confederacy as it is now known). While this structure may appear odd considering it’s location, it’s purpose is as a central meetinghouse to teach about Indigenous People from across the continent. This is the Rocky Woods Ceremonial House, a theater that plays host to Our America, a stage show where people from different tribes come to pass down their ancestral stories and traditions and teach the world about our Indigenous peoples. This show has very few theatrics or effects, focusing instead on the storytellers and their tales. Once again sponsored by the Smithsonian Museum of the American Indian, this show’s intent is to educate as well as entertain, and enrich everyone in the lesser-known cultures found on the North American continent.

Once
outside of the Meeting House, guests come across a tent that has been put up. This is the Freedom Market a juxtaposition of whit freedom means to so many Americans, as instead of celebrating colonialism and the founding fathers, this small shop celebrated the freedom the indigenous population celebrated for so many generations. Artifacts hand-crafted by actual people from different tribes are on sale here, each organized by tribal location in the store, each area with an emphasis on that particular tribe’s culture. Here, guests can find dreamcatchers, jewelry, hand-crafted plushes, and more, and each for purchase, the money goes back to the nation that provided each good, giving a guilt-free yet enriching cultural experience.

In a dark corner of the Indigenous subland is an old grist mill along the River that runs through. On the outside of the mill reads a queue that says Curse of the Wendigo. This attraction is a unique water-based dark ride in the vein of Maelstrom particularly, but with a unique story and exceptional technology. Based on the attraction created by team NuCitra in SYWTBAI season 15 (credit to @Pi on my Cake, @JokersWild, @DashHaber, @Brer Panther, @goofyyukyuk, and myself). This attraction will faithfully and respectfully tell the terrifying legend of the Wendigo (a creature relevant to the Arapaho and Iroquois both as they are both considered Algonquian nations and believe in the Wendigo). This attraction is a one of two major E-ticket attractions in the land, but focuses more on storytelling and effects than it does on thrills.

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Across the way from Curse of the Wendigo, but on a stretch of the same river is Just Beyond the Riverbend, the second attraction in the Indigenous peoples subsection of the national park. Themed to Disney’s 1995 film Pocahontas, this is another slow-moving water ride more in the vein of a traditional Dark Ride. While Pocahontas (actually named Matoaka in history) was actually from present-day Virginia and a part of the Powhatan Peoples who lived in the region, the story told here is a part of the idea of celebrating all Indigenous peoples in this area. In order to remain respectful, the attraction focuses on Pocahontas and her connection to the natural word, with appearances from Meeko, Grandmother Willow, and Flit, but no mention of John Smith or Governor Radcliffe. While I’ll go into more detail in the write-up later on down the line, this attraction will not be a Pocahontas book report ride, but a celebration of the character and her culture.

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At the exit of the attraction, guests can visit Grandmother Willow’s Grotto, a meet and greet location where guests can meet Pocahontas and Meeko alongside an interactive animatronic of Grandmother Willow who will talk to guests as well. It’s a great place to get your autograph book signed and your picture taken and one of only a few princesses prevalent in the park!

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Following the River out of the Indigenous encampment area, guests make their way towards the mountains in the outskirts of the park. Between the encampment and the mountains is a functional geyser known as Ol’ Redeemable, a take on famous geysers like Old Faithful, but with an aware twist on it. Back behind the geyser, however, is a tall rock tower jutting from the ground. This is Geyser Mountain. Based on the abandoned concept for Frontierland, this Geyser Mountain is also a free-fall drop tower, but instead of being set in a mining town, instead, it is a natural geyser found in a national park. The story follows that you are on a geological tour deep in the park’s strange underground caves when your vehicle stumbles upon an active underground geyser (wholly independent from Ol’ Redeemable) and you and your fellow guests must strap in if you hope to survive when the geyser erupts. This is a thrilling E-ticket that has a queue teaching about the geological studies done in the National Parks, discussing volcanic rocks, different layers of the earth, and fossils (a hint at another land in the future). This attraction is sure to delight the thrill-seekers, as well as give another unique view of the park from the holes in
the large rock structure.

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Continuing down the River from Geyser Mountain, guests approach the mountains, a large pass between them with a huge NPS sign that reads Yellow Valley Nature Trail. This is the animal trail featured in North America, with tons of unique animals from all across the continent, East to West and North to South. While I’ll go into detail in the future in a write-up, some of the animals you can certainly expect to see include American bison, grizzly bears, moose, mountain goats, American alligators, and of course: bald eagles, as well as many more. These trails are set winding through the back area through the mountains which gives a unique way to hide barns and behind the scenes areas for the animals when not on exhibit. These trails will certainly thrill any animal fan, as well as those looking for their favorite national animals.

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Continuing down the North America river trail, you’ll encounter the final little outlet. Nearby the river is a splash pad and playground where kids can run around and get their exercise in. This is called the Salmon River Run, a nod to the Salmon Run, an event every year where sockeye salmon swim in from the sea to spawn, but also as a reference to a particular oft-forgotten Disney IP, and the main IP for the final attraction in the national park.

Yes, the final attraction, with a queue through a mountain cave, is On My Way: Kenai’s Adventure, a trackless musical dark ride that follows the events of the 2003 animated film Brother Bear. The attraction visits key scenes from the movie (after Kenai becomes a bear) such as meeting Koda, being hunted by Denahi through the volcanic grounds, the Salmon Run, traveling by mammoth, and it all culminates to a beautiful sequence where every vehicle spins in harmony as the Great Spirits appear, transforming Kenai into a bear permanently to live his days with his new little brother. The attraction is simple, yet colorful, fun, and features some interesting vehicle movements, making a great experience for families who may find Curse of the Wendigo too scary or Geyser Mountain too intimidating.

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With that, you return to the town of Yellow Mountain, ready to take on the final subland of North America: Little Orleans.

A special thanks to my friend from the Smithsonian Museum of the American Indian for helping me make a respectful area to educate and talk about Indigenous peoples as well as respectfully include the Pocahontas IP. It means a lot.

I hope everyone enjoyed this sub-land, it was insanely fun to make and to revisit Curse of the Wendigo for this. Great job to my team for that one back in SYWTBAI, we crushed that one haha!
 
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PerGron

Well-Known Member
Original Poster
Little Orleans
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Originally, upon the founding of Yellow Mountain, Colorado, the settlers were mainly of English descent, stemming from New York or Boston, but in the late 1800s, a new influx of settlers came, looking for a new home. The creole French from Louisiana. However, many of them found themselves missing the calm way of life they had in the Big Easy, and thus, this unique cultural group did what so many others did; established a small neighborhood for themselves. Thus, modeled after their hometown, Little Orleans was established.

Modeled after the French Quarter, Little Orleans is set along the same river that winds through the rest of the land. Walkways go over the river, giving a look at gags and references hidden in the river below. While this land may not feature pirates or ghosts like Disneyland’s New Orleans Square, there are certainly references to be made. If you look down when passing an open area in the walkway down to the river, you may catch a pirate’s skeleton or a treasure chest, or a true Disney fan may be able to pick out a candelabra that can normally be seen floating down a hallway that has a few strands of pearls on them. These references are few and far between, but Disney fans will certainly get a kick out of them.

Right at the entrance to the subland, which is nearby the Yellow Mountain Coffee House, past an iron bar gate, the first building here is Cafe Orleans, a Disneyland staple quick service location. This restaurant serves New Orleans favorites, from jambalaya and gumbo to Monte Cristo and Mint Juleps, all with a view that overlooks the river that passes through. Guests hungry for something with more substance than trail mix will certainly find this restaurant appealing.

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Across the way from the cafe is another building that hosts Clair de Lune Jewelers. This jewelry store, themed off the Claire de Lune segment that was originally meant to appear in Disney’s Fantasia, but eventually became the Blue Bayou segment in Make Mine Music. The store sells tons of jewelry, sunglasses, and other accessories, all set inside a beautiful moonlit bayou. Towards the back of the store is a vignette window looking out into the bayou with a static figure of an egret crossing the moonlit swamp.


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Directly next door to Clair de Lune Jewelers is the second shop Little Orleans Apothecary. Themed to an old-times apothecary, this small shop sells merchandise themed to New Orleans, including books about the city, as well as CDs of famous jazz musicians, Mardi Gras beads, masks, and more. This apothecary no longer serves as the town’s drugstore, but still provides a unique shopping experience.

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Continuing down the walkway over the river, we reach the outlets of the river where the trees begin to turn more swamp-like. We see a grove of weeping willows lead down a street and opening into a beautiful and jazz-filled area, with the Little Orleans Players, a jazz band that performs in the area throughout the day. Right down this street is Tiana’s Place, the commonly done restaurant in Armchair Imagineering. This restaurant is actually a character meal, featuring Tiana, Naveen, Dr. Facilier, and Louis all roaming around greeting guests. While it may be overdone in armchair Imagineering, it’s a perfect fit here.


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At the end of the street from Tiana’s Place is a large swamp log (think like Shrek’s house) with an entryway that opens into a ride queue. This is the Princess and the Frog Bayou Adventure, a log flume attraction that follows Tiana and Naveen as they have to rescue the swamp from Dr. Facilier who has returned from the other side, seeking revenge. The attraction features some famous scenes from the movie, including a look into Mama Odie’s hideaway, and features animatronics of Tiana, Naveen, Louis, Dr. Facilier, Mama Odie, Juju, and plenty of swamp animals. This attraction is a thrilling experience and serves as the second log flume in the park.


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Once exiting the attraction, guests encounter the Houseboat Hideaway, a New Orleans houseboat that serves as the ride’s gift shop and sells Princess and the Frog merchandise. Occasionally, the characters may wander out and around the land for spontaneous meet and greets.

And with that, we’ve completed North America! The next land we will visit is the continent of Africa!


Admittedly, I don’t love this sub-land, it’s not one I think lends to a lot of creativity, but I did want to use the PATF IP in order to get some more Princess representation in the park (only one more princess will be referenced in the park later on) and New Orleans is such a natural fit.

I was going to focus more on Audubon and his contributions here, but with him being a big presence in This Land is Your Land and some of the other stuff in Yellow Mountain, I cut most of that. Either way, I still love the rest of North America and what I’ve done with it and I’m excited to show off Africa next!
 

PerGron

Well-Known Member
Original Poster
AFRICA
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Leaving the American National Parks represented in the North America section of the park, make your way into the beautiful and wild continent of Africa. Here, guests will explore the fictional town of Urafiki (meaning Friendship in Swahili) a city on the edge of a wildlife reserve in the country of Uganda. Here, the jungle meets the savannah and plays host to countless species of wildlife that can be found in the preserve.

Like the other lands thus far, this land is split into multiple sub-lands. However, unlike Earth Center and North America, Africa plays host to four sub-lands, all tied together with the African thread. The first sub-land is Urafiki Village, an African village where guests can explore and learn about the culture of Uganda and the relationship between the people and the animals of the region. At the outskirts of the village is Ulinzi Wildlife Reserve (Ulinzi meaning "protection" in Swahili). This is the location of many of the land's animal attractions.

Guests who continue wandering past Ulinzi will stumble upon Hakuna Matata Village, a sub-land dedicated to two of Disney's most successful African properties. Here, guests can explore the stories of The Lion King as well as Tarzan and their connections to the wild world.

While some consider it a mini-land of its own instead of a sub-land of Africa, the final sub-land in the region at the crossroads between Africa and our next land is the Malagasy Wilds, a small area that features the wildlife and culture of Africa's largest island: Madagascar.


Now, like the others, I'll be breaking Africa down based on the sub-land, so I'll see you next time when we explore Urafiki Village. Kwahereni!
 

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