Disneyland Resort Texas V2

figmntal95

Active Member
Original Poster
As you may recall, a while back I posted my idea for a Disneyland Resort in Texas. You also may have recalled it being terrible. I really didn't delve into the details of the attractions, as well as include other aspects of the resort, the way other posters on the site do. Not this time. I'm firing on all cylinders.

My Disneyland Resort Texas will by no means be as large as the WDW property, but leaps and bounds larger than the other Disney resorts. As of now, I have 4 parks planned, 2 water parks, a Downtown Disney Complex, 8 resorts, and a "mini-park" based on the TV Show LOST. I also have two other parks planned that may or may not end up in the final plan for Disneyland Resort Texas.

So let's not waste any more time, and start where it all began: Disneyland. Disneyland Texas, that is....
 

figmntal95

Active Member
Original Poster
...And where does every Disneyland begin? Main Street USA! While I want the DLRT parks to have dramatic differences from similar parks, Main Street may be the only exception. It'll retain the basic design of the Main Streets of the World.

First you have the Disneyland Texas Railroad, which makes stops in Lone Star Street and Circusland. There will be three trains, the Walter E. Disney, the Roy O. Disney, and the David Crockett.

As you walk down Main Street, you pass several shops and restaurants, including the Emporium, Main Street Confectionary, etc.

The Main Street Vehicles,the Omnibus, Fire Truck and Horse Drawn Trolley pass you on both sides as you continue down Main Street.

You are now halfway down Main Street. To your right is the Main Street Cinema, where you could view classic Disney cartoons of the era. To your left is the Main Street Penny Arcade and Magic Shop, where Esmeralda beckons from inside to have your fortune told.

What's this? A small arch on the right side of the street just before the central hub reads "Walt Disney Street."

This sub-area of Main Street contains The Walt Disney Story, where guests can view Audio-Anamatronic renderings of great moments in Disney History. You also have the option of viewing a short historical film. At the back end of the Walt Disney Story building sits Great Moments with Mr. Lincoln, a clone of the new version that recently debuted in the original Disneyland.

Continuing down Walt Disney Street, you will pass a small high-in Disney collectibles shop as well as Walt's Place, a sit-down eatery featuring some of Walt's favorite dishes and rare memoribilia.

At the very end of the street sits a large circular building. This building (which, unbeknownst to outside viewers, rotates) houses Walt Disney's Carousel of Progress. This theater shows the original Carousel of Progress from the 1964 World's Fair, complete with a pre-show video featuring Walt's original plans for the attraction. The pre-show would conclude with Walt Disney and the Sherman Brothers singing the attraction's theme song, There's a Great Big Beautiful Tomorrow.

The famous Main Street hub is a clone of the one which can be found at WDW's Magic Kingdom, featuring the Partners statue, and stattuetes of some of Walt's creations surrounding it.

This park, however, features a unique castle. Other parks have Cinderella or Sleeping Beauty.... this park has Snow White's Castle. I guess there's no better way to honor the first full length animated feature film. :animwink:

There are 4 paths, one to the land of Adventure, another to a land of Pioneer dreams, another to a land of the future, and a glorified entrance to a realm of fantasy.

You turn left, hearing exotic drum beats and various jungle sounds....
 

figmntal95

Active Member
Original Poster
Just for future reference, any post of mine that doesn't begin with a "..." is simply a designer's note.

Here's the basic plan for the entire resort

1. Present Disneyland Texas
2. Present Disneyland Hotel and Disney's Pirate and Princess Resort.
3. Present EPCOT Texas
4. Present Asian, Canadian Lodge and African Resorts.
5. Present Pirates and Lava Lagoon water parks
6. Present Disney's Discovery Bay
7. Present Disney's Classic Animation and Disney's Pixar Resorts.
8. Present Disney's Mythia
9. Present Downtown Disney and Disney's Grand Texan Resort.
10. Present LOST Island.
11. Future Parks/Resorts
 

figmntal95

Active Member
Original Poster
...Now every Adventureland in the Disney Parks these days are "cookie cutter." This means that they all contain the same attractions; The Treehouse, Tiki Room, Jungle Cruise, some have Pirates, some have Indy, etc. Nothing really "big." That's all gonna change. I made Adventureland and Frontierland (which also suffers from the "cookie cutter" disease) almost the main focus of the park.

Adventureland is divided into three sub areas, Deep Jungle, Polynesia and Caribbean Plaza.

First is Deep Jungle, a haven for explorers that find themselves in the African Interior. Various jungle curio shops litter the area, with two restaurants: the quick service Bengal Barbecue and a redesigned Adventurer's Club (I know, I know.)

Then, the attractions. First there's Tarzan's Treehouse. This, my friends, is not the walk through attraction that can be found in Disneyland Anaheim. Well, it is that, but it's also something else. The base of the tree hosts a Vine Swing attraction, which is basically an updated version of the Silly Symphony Swings at DCA. But yes, you can also tour the jungle home of Tarzan and his friends.

As you continue through the Deep Jungle Area, you may begin to notice a pattern of blue and red signs, each with a different company name printed onto them. This is the backstory for our Jungle Cruise and Jungle Jeeps attractions. These rival companies are at bitter war for control of jungle tourism. However, when loggers threaten to destroy the land in which they reside and service, the two must unite to defeat the common threat. The first half of each attraction will be your basic Jungle Cruise (one just being on water, one on land, but featuring different scenes and wildlife) with the second half being the two attractions running side by side in a rush to defeat the loggers. The attraction's final scene will involve an explosion which drives the loggers away, leaving the Jungle Tour companies victorious. The two attractions captains say that their uniting doesn't mean anything and that they are still in neverending competition. Oh well, at least we tried. Ride both attractions to get completely different experiences.

The next area of Adventureland is Polynesia. The smallest area of the park contains the largest Adventureland attraction, Indiana Jones and the Cursed Volcano. This is one of the resort's four EMV attractions. (I know that's a lot, but guess what? It's my park!) This story takes you through a Polynesian Volcano, where archaeologists have discovered a shrine to the goddess of fire, Pele. But when you find yourself trapped inside the volcano (which is about to erupt) at the hands of Pele herself, it's up to Indiana Jones to rescue you.

The rest of Polynesia contains an Indiana Jones Outpost Shop, where you can also meet the famed adventurer, The Tahitian Terrace dinner show, and a Dole Whip Stand. There's also an enhanced Enchanted Tiki Room, featuring a new script with two songs and a holiday overlay. Outside the Enchanted Tiki Room is the Tiki Totem Towers, basically a few large Tiki Totem Poles which guests can hoist themselves up to in small benches, then gracefully glide back down to the bottom. This attraction offers a great little view of the Tiki Plaza (that's what I'm gonna call ETR and the surrounding area.)

The final subsection of Adventureland is Caribbean Plaza. While most Disneylands have their "island" situated in Frontierland, this park will have Pirates Island, a pirate haven featuring forts, caves, ships, the works. It's only a short pirate raft ride away from the "mainland." Also on the island is a replica of The Black Pearl, which offers a tour around the island. An indicator that this should've been done at every Disney park is when Tom Sawyer's Island became Pirate's Lair. But just saying. :)

Back on the "mainland" is a large pirate shop and a highly-themed Tortga Restaurant where you can actually interact with pirates from the film as well as dine on Caribbean and other island dishes.

So, you continue to the next area, Frontier...

Wait, I've forgotten something! This park's Pirates of the Caribbean will contain a new twist. The ride will have the same layout as the Disneyland attraction, but with a live guide, a citizen of the bayou offering tours of areas where Pirates once roamed. A necklace the guide is wearing triggers a curse set by Davy Jones himself. The bateaux plummets down a waterfall which sends us back in time to the days of pirates. The guide will be competely bewildered until you reach hurricane bay, where a live Jack Sparrow actor sits on the sand, marooned. Jack will make a few comments to the guide before the boat stops for Jack to throw the guide onto the sand and hijack the ship, continuing the journey. Then, mayhem will ensue as Jack gets himself into a heap of trouble interacting with characters in the ride. We are just about to be blown to pieces by cannons before the guide retakes the ship and the bateaux travels up a waterfall, returning the guide and guests to present day. Characters from the movie such as Pintel, Regetti, Mr. Gibbs, Cotton, and Marty will appear in the Tortuga scene. Davy Jones will recieve new dialogue as to fit in with the new storyline, but Barbossa will be how he is the the current takes of the attraction. The scenes featuring Jack, as well as any dialogue paired with him, will either be altered (depending if Jack has hijacked the ship yet or not) or completely removed.

Also, as much as I want to include a Blue Bayou restaurant in Pirates, it simply makes no sense. Oh well... maybe in EPCOT...

Anyway, now you hear the sounds of banjo strummin' and train whistles as you enter the land of the pioneer spirit....
 

figmntal95

Active Member
Original Poster
...As I previously stated before, most Frontierlands are "cookie cutter." Theyve all got Big Thunder, Splash Moutain, Tom Sawyers, The Steamboat, etc. I tried to steer away from that by placing the island in Adventureland. But I still have BTMRR, Splash and Country Bears. They will all have new aspects, however.

My Frontierland is divided into two areas: Rainbow Ridge and Critter Country. Rainbow Ridge features Legends of the West Reel Ride where guests board a horse shaped vehicle which seats one. The horse is mounted on a simulator base to create the feeling of dashing through the Wild West on a real bronco. An IMAX screen will be in front of the riders, showing a film which corresponds with the movements of the horse. Along the journey you'll meet Legends of the West such as Zorro, Tonto and the Lone Ranger as you help them in capturing some dastardly criminals.

Nearby is the Frontierland Shootin Gallery, the Frontierland Trading Post, and The Legends of the West Restaurant, where guests can dine alongside aformention western legends, and the Pecos Bill Tall Tale Cafe quick service restaurant.

At the end of Rainbow Ridge sits Western River Expedition and Big Thunder Mountain Railroad in all their glory. WRE is the cancelled WDW attraction which is basically Pirates of the Caribbean but with cowboys. I won't go into much detail with that attraction, most already know what is was to be. Big Thunder Mountain, on the other hand, is not your average BTMRR. This one goes down, back, forward... And up. The first leg of the attraction will take you through a forgotten mine (forwards) filled with bats. At the end of the mine, guests will encounter the Thunderbird. Just a bit of background info, the Thunderbird is responsible for the previous desertion of Rainbow Rige. Anyway, the Thunderbird flaps it's wings, which shoots the vehicle backwards through the mine, where a track switches (Everest style) and takes the riders outside. After experiencing a few sharp turns and steep drops (still backwards) the train will begin to ascend a lift hill backwards. At the top, a goat had set of a stick of dynamite which has destroyed the remainder of the track. So the train shoots forward down the lift hill where another track switches and takes the trains into a collapsing mine shaft. Rocks are tumbling all around the rider. Just as the train is about to make it out of the shaft, the Thunderbird appears again, screeching. The rocks cover all exits as the Thunderbird disappears. The guests are left in darkness for a few seconds before rumblings are heard. Old Unfaithful is gonna explode! It does, and shoots the train out of the mine and onto another track, which shoots the train down a huge hill and the the remains of a dinosaur. A few more drops and turns and tunnels outside before the train finally returns to unload.
 

figmntal95

Active Member
Original Poster
...and after that long post, let's delve into the Critter Country area of Frontierland. First up is Splash Mountain. The Magic Kingdom Version. Perfect. Don't change it. Except the queue.

Splash Mountain Queue Part 1: Outdoor queue area. Posters of characters from the ride. Music from the attraction plays. A Laughing Place play area is nearby for non riders. For this part think MKs first queue portion, but with increased interactivity in the form of animal houses that actually do stuff. Like talk and move.

Splash Mountain Queue Part 2: Large indoor queue. Circular. You're gonna be here for a while, so I'm adding an interactive Brer Frog who recites Uncle Remus stories and interacts with guests in line.

Splash Mountain Queue Part 3: The "cave" area. More little interactive pictures and such. More Song of the South music plays. Brer Foxs laughter and Brer Bears ramblings can be heard. Shortest area of queue that leads to load.

At the exit of Splash Mountain is the Briar Patch store, and Uncle Remus' Kitchen quick service is also nearby.

Also in Critter Country is the Country Bear Jamboree. This version of the show features all new, more contemporary country songs, but still featuring the classic Country Bear characters. The Vacation Hoedown and Christmas variations will show at their respective times of year. Also, an alternate version of the basic show that could be thrown into the mix involves a new storyline where Fozzie Bear from the Muppets attempts to join the show.

Big Al's, a small stand outside CBJ sells merchandise based on the attraction.

Finally, Pooh's Honey Hunt can also be found in Frontierland. This is the Tokyo Disneyland Version... Just in English.

Near Pooh is the Pooh Corner store, and the Hungry Bear Restaurant, a character dining experience featuring Pooh and Friends, The Country Bears and the Brer characters from Splash Mountain.

You exit Frontierland, hearing the classic "Ballad of Davy Crockett" off in the distance...
 

ScorpionX

Well-Known Member
...and after that long post, let's delve into the Critter Country area of Frontierland. First up is Splash Mountain. The Magic Kingdom Version. Perfect. Don't change it. Except the queue.

Splash Mountain Queue Part 1: Outdoor queue area. Posters of characters from the ride. Music from the attraction plays. A Laughing Place play area is nearby for non riders. For this part think MKs first queue portion, but with increased interactivity in the form of animal houses that actually do stuff. Like talk and move.

Splash Mountain Queue Part 2: Large indoor queue. Circular. You're gonna be here for a while, so I'm adding an interactive Brer Frog who recites Uncle Remus stories and interacts with guests in line.

Splash Mountain Queue Part 3: The "cave" area. More little interactive pictures and such. More Song of the South music plays. Brer Foxs laughter and Brer Bears ramblings can be heard. Shortest area of queue that leads to load.

At the exit of Splash Mountain is the Briar Patch store, and Uncle Remus' Kitchen quick service is also nearby.

Also in Critter Country is the Country Bear Jamboree. This version of the show features all new, more contemporary country songs, but still featuring the classic Country Bear characters. The Vacation Hoedown and Christmas variations will show at their respective times of year. Also, an alternate version of the basic show that could be thrown into the mix involves a new storyline where Fozzie Bear from the Muppets attempts to join the show.

Big Al's, a small stand outside CBJ sells merchandise based on the attraction.

Finally, Pooh's Honey Hunt can also be found in Frontierland. This is the Tokyo Disneyland Version... Just in English.

Near Pooh is the Pooh Corner store, and the Hungry Bear Restaurant, a character dining experience featuring Pooh and Friends, The Country Bears and the Brer characters from Splash Mountain.

You exit Frontierland, hearing the classic "Ballad of Davy Crockett" off in the distance...
In Tokyo, the ride's name is Pooh's Hunny Hunt, not Pooh's Honey Hunt.
 

figmntal95

Active Member
Original Poster
...Texans have a great sense of pride in their state. So why not create an entire area of the park based on Texas and it's heritage.

Lone Star Street is the Liberty Square or New Orleans Square of the park. The area houses three attractions, a few shops and restaurants, and a train station.

The first attraction in the area is The Adventures of Davy Crockett. It's a dark ride through classic scenes and episodes of the Davy Crockett tv show. You enter the attraction through a replica of The Alamo, with the interior queue showing artifacts based on Davy Crockett. The ride has the King of the Wild Frontier battling Indians, River Pirates and racing down the Mississippi in keel boats.

Near The Adventures of Davy Crockett is Texas Treasures, a shop selling Texas souvenirs, and the XT Steakhouse, a table service dining experience featuring the best of Texas BBQ.

Down the road is The Haunted Mansion. Placed inside a Texas manor, this attraction will be quite similar to DLRs, but with updated AAs, effects, and an interactive queue like the one being put in WDW. This Haunted Mansion will also house a quick service restaurant and a shop nearby.

Soarin' Over Texas, a new spin on the Soarin attraction finds its home here. I'm not going to delve into the details... There's a secret that accompanies this attraction that will be explained later.

At the end of the land sits Lone Star Street Train Depot, where one of the three Disneyland Texas trains can be boarded for a trip around Disneyland Texas. Guests pass Indian reservations, Dioramas of Jurassic age and the Grand Canyon, pass through Splash Mountain and Big thunder Mountain, and cross a rickety bridge.

So that's Lone Star Street. You hear the whimsical music of classic Disney films and the laughter of children just up ahead...
 

figmntal95

Active Member
Original Poster
...Ah, Fantasyland. The most magical place in the magical kingdom. A place for families can enjoy themselves and meet their favorite animated characters on quaint little dark rides...

In every other Disney Park. NOT Disneyland Texas. It does have the classic Fantasyland aspects, but it also brings in the twisted world of Wonderland, and a barren forest surrounding a ominous crag.

This FL is divided into three areas: Snow White's Castle Courtyard, which similar to WDW, is the entire area enclosed by the castle walls. There's also Wonderland, based on Alice in Wonderland, which has 3 attractions. The Forgotten Forest is a barren forest featuring 3 of the parks signature attractions.

Entering from Lone Star Street Would take you to the West side of the Castle Courtyard, where Peter Pan's Flight and it's a small world sit. Peter Pan's Flight will be the classic attraction, given an update with MUCH more advanced AAs and effects. Small World will also recieve an update, with areas of the ride being based off: Europe, Asia, Africa, North America, South America, Polynesia/Australia, and the "white" finale. The attraction's exterior will be reminiscent of Disneyland Anaheim's. Nearby is the Peter Pan Pirate Ship Restaurant situated on a lagoon, and a it's a small world Imports shop. The lagoon with the Pirate Ship restaurant also hearkens the entrance to The Voyage of the Little Mermaid, almost a carbon copy of the version being placed in WDW's Magic Kingdom.

You continue on to the center of Fantasyland, the main portion of the courtyard. Here is Belle's Journey, an advanced dark ride that tells the story of Beauty and the Beast. Next door is an Arabian Palace style building, housing Aladdin's Magic Carpets, a dark ride similar to Peter Pan's flight which retells the story of Aladdin. Across the way is an elaborate indoor princess meet and greet known as Princess Fantasy Faire. Next door to the Fantasy Faire is Journey to Oz, a dark ride based on the classic 1939 movie.

The center of Snow White's Castle Courtyard is where King Arthur's Carousel stands. In front of it sits the Sword in the Stone, where the Sword in the Stone Ceremony is performed multiple times throughout the day.

In the courtyard is a pretty expansive Princess Shop, a Princess Character Dining Experience, the Village Haus, and a smaller Fantasyland souvenir shop.

You exit Snow White Castle Courtyard into the left of the back side of Fantasyland, Wonderland.

You suddenly find yourself in Wonderland Forest. In the center of Wonderland sits the Mad Tea Party attractions, which features a canopy above it and lanterns that light the night. Flanked on both sides of the Mad Tea Party are Alice in Wonderland and Alice's Curious Labyrinth. The Labyrinth is like the one in DLP, where guests navigate themselves through the Queen of Heart's Labyrinth where they find a scene depicting the Queen playing croquet with her subjects beneath her castle. The Alice Attraction is the real showstopper. It is based on the recently released Tim Burton film. You enter through the White Queen's castle (as opposed to the Labyrinth, where the entrance is based on the Red Queen) and wandering through the rooms of her castle, where you learn of your mission. You've been enlisted as part of the Wonderland revolt against the bloody bighead (the Red Queen.) You follow Alice and her friends through Wonderland on Enchanted Benches (not only did I steal that from Forbidden Journey, but it's also a KUKA Arm Attraction.) Throughout the attraction, you'll encounter the JubJub bird, the Red Queen's Army, the Bandersnatch, the Knave of Hearts, as well as a final encounter with the Jabberwocky. This attraction will be quite similar to Harry Potter and the Forbidden Journey, utilizing the KUKA arm as well as a similar ride experience.

The remainder of Fantasyland is the Forgotten Forest. In this area, you will notice that the deeper you continue through the forest, the darker and more ominous it gets. The beginning of the forest is earmarked by the Seven Dwarfs Mine Ride, just like the one being put into the new WDW Fantasyland. A Dwarf Cottage Quick Service restaurant and a small shop are situated at the exit of the attraction.

Next in Forgotten Forest is the Headless Horseman Chase and Robin Hood's Adventure. The Headless Horseman's Chase will be placed inside a recreation of Ichabod Cranes schoolhouse in a Mr. Toad's Wild Ride style Attraction. Guests will take on the role of Crane as they are chased through the woods by the Headless Horseman himself. Robin Hood's Adventure will be a new ride based on the ride technology of Toy Story Mania, while offering a new twist on telling the Robin Hood Story. Guest will find themselves wondering through Sherwood Forest, helping Robin Hood and Little John rob from the rich and give to the poor. The entrance to this attraction will be a dilapidated English castle. In the vicinity sits a Sleepy Hollow snack stand.

You then find yourself face to face with Bald Mountain. It's a large, black mountain surrounded by a lagoon. Occasionally, a black boat plunges from the top of the mountain down into the lagoon. Much, much much more on this in my next post....
 

figmntal95

Active Member
Original Poster
...A formal write up for the Bald Mountain Attraction.

This IS the most ambitious attraction in the entire Disneyland Texas park. A giant mountain featuring famous Disney villains that have captured the heroes of Disney legend eventually leading guests to a 75 foot drop into the lagoon below.

Queue: The caverns of Bald Mountain. Halfway through, guests enter a cave featuring an AA Jiminy Cricket who lets you know that the Disney Villains have captured all the Disney Heroes and are imprisoning them inside the mountain. They need the guests help to save them. The remainder of the queue from that point features wanted posters of the heroes and items belonging to the villains. The final part of the queue consists of cells containing the heroes sidekicks (Abu, Tinkerbell, Phil, Pegasus,etc.) They won't be seen, only heard through voice recordings. Maleficents Guards and the Card Soldiers can also be heard keeping the prisoners under control. The load area is a lagoon in the mountain, where Jiminy appears again to give boarding instructions.

Scene 1: Jail Cells
We float through a rows of jail cells on both sides of the boat. These contain the Disney Heroes (Aladdin, Peter Pan, Hercules, Tarzan, etc.) At the end of the scene we encounter Maleficents guards, who Spot us and alert the forthcoming villains of intruders.

Scene 2: The Evil Queen
The Evil Queen shouts at the guests, and warns them of impending doom if they continue forward. She begins to laugh meniacally as smoke comes up around her. The smoke clears and the Queen has transformed to The Witch. She laughs again as the boats exit the room.__

Scene 3: Captain Hook
We hear the Captain laughing up in the distance. We suddenly see him riding the crocodile that once bit off his hand. He states that know that Peter Pan is out of the way, he can accomplish anything. He begins to hack at the guests as the croc snaps at us and licks his chops. He then states that you may have passed him, but you will not survive up ahead.

Scene 4: Yzma
The riders are left floating in complete darkness. Suddenly, a single spotlight comes on Yzma. She says that this time she'll pull the right lever. She laughs as the boats go down a small drop into the next scene.

Scene 5: Ursula
Guests enter the next scene to find Ursula on a platform in which the water route encircles. She is singing a few verses from Poor Unfortunate Souls, as there are explosions, lightning crashes, and smoke around her. She stops singing for a moment and points to the riders. She threatens to cast a spell on them for intruding. Her spell misses and she yells at the riders, infuriated. The boats continue on.

Scene 6: Dr Facilier
Suddenly, Dr Facilier appears from the darkness and tells Ursula that he has the magic aspect covered. He begins to sing Friends on the Other Side as he appears and reappears in different areas around the room. Lights and smoke are going off all around the room. He casts a spell which splashes water on the guests. The guests continue where they see a projection of Facilier's face transform from normal to a skull. He begins to laugh as the face disappears in a puff of green smoke, and the boats plunge down another drop.__

Scene 7: Scar
The boats move forward to see Shenzi, Banzai, and Ed on the right side of the boat. They tell the riders that they won't be going any further. The boats continue to see Scar atop a rock, singing Be Prepared. Projections of marching hyenas are seen on the walls of the cave. Scar stops speaking to tell the riders that his men will take care of them. He laughs as the boat turns a corner, to find the hyenas surrounding the boat on all sides. Suddenly, the flaming geysers erupt beneath them and the hyenas disappear. Scar screams at the idiots and gives the riders a final good-bye.

Scene 8: Jafar
Jafar congratulates the riders on making it this far, but they will continue no further. He laughs hysterically as the lights dim. The lights return to find Jafar, in cobra form, lunging at the riders. Just as it appears the riders are doomed, Iago swoops in, accidentally knocking down the lamp. Jafar screams as he is sucked back into the lamp. Iago says that he better get outta here before Jafar gets back out. The boats continue on.

Scene 9: Judge Frollo
You enter a darkened room, hearing only Frollos voice singing the beginning part of Hellfire. When the intense part starts, Frollo appears and the riders find themselves trapped in the middle of a ring of flames. Frollo finishes his number, laughing as the flames disappear. It is dark again, and he tells the idiots to continue on and meet their doom.

Scene 10: Maleficent
Maleficent appears on a stone arch above the boats, and warns the riders that it's all over... Theyre no match for the queen of darkness. Smoke appears around her, and she disappears, only to reappear in dragon form. She begins to breathe fire at the guests. Just as the riders are about to be burnt to a crisp, Maleficent returns to her normal form, writhing in pain. "Insolent fools!" she screeches. "Send them to the Underworld!"

Scene 11: Hades
Hades suddenly appears and exchanges some witty comments: "Before you get sent to the Underworld, well, you gotta die. But I'm sure the big guy just up ahead can help you with that. I'll see you in the underworld!"

Scene 12: Chernabog
As you ascend the final drop, The Night on Bald Mountain plays and spirits are projected Onto the walls of the cave. Suddenly Chernabog appears and roars. His wings open wide and he begins to create fire around the boat. Chernabog is about the strike the boat when a bright flash of light appears. It's Arthur, weilding Excalibur. Arthur strikes Cherny with the sword and Chernabog roars again and disappears, the threat gone. Arthur tells you to hold on as you careen 75 feet down Bald Mountain into the lagoon below.

Scene 13: Reunion
From outside, the boats enter another large showbuilding. Inside are all the characters that had been captured, holding Arthur up and cheering. Jiminy congratulates you on helping the heroes, and you continue to the next scene.

Scene 14: Jail Cell
The cells previously holding the heroes now contains the villains that appeared in the ride. They scold you as you pass by them. The boats continue to unload and the ride is over.

Now who wouldn't place a restaurant and shop at the base of the mountain. Villain's Vale is a restaurant situated on the lagoon, where guests can dine alongside their favorite Disney villains. An expansive villains shop, Villains in Vogue, is also nearby.

BAM. There's my headline attraction for Disneyland Texas. A worthy addition to the Disney Mountain range, eh?
 

Tip Top Club

Well-Known Member
Hmm...I've always loved the idea of a villain ride, and this seems like a good jumping off point, so well done.

That being said, I really think that I would have a problem seeing all the characters you mentioned in Jail Cells. Haven't they been through enough already having battled the villains once, I just really have a problem with that image, and I think a lot of guests would too.

Secondly, It seems like many of your scenes are just the same thing over and over again, we see a villain, they say we go no further, and then we move on to the next scene anyway. It seems like you were trying too hard to fit everything in.

Third, A lot of what you have done with the villains has already been done. We already see the Queen, Jafar, and Maleficent Transform in Fantasmic, or Snow White's Scary Adventures Etc. So you could maybe get away with 2/3 of those transformations without it being repetitive all on the same ride. The only reason they transform is so you can kill them without feeling bad about it (sad but true). Also Chernabog, Hades, and Frollo all seem to be doing the same things in thier scenes as well, again you could maybe get away with 2/3, and I would probably choose Hades and Frollo because Chernabog is so overused.

Please don't hate me, I'm not trying to nitpick, I just want to give my honest opinion, Again I think it's a great jumping off point. But I think your strongest scenes are of Facillier and Yzma, simply because they are original and really haven't been done before in this setting. I do love the idea of Arthur saving the day at the end with the final plunge, but also constandly calling your guests "Idiots" seems like it could backfire.
 

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