Disney Research Working on Catching/Throwing/Juggling Robot

IWant2GoNow

Well-Known Member
Original Poster
My buddy has a casual Disney blog he puts things on from time to time called Dispixfix.com & today he posted this video from DisneyResearchHub's YouTube. Makes me wonder why they can't display this type of thing inside Innoventions even in prototype form. Same with those plants that light up when you touch them. These are the kinds of things that would make Innoventions relevant again & really help the "future" section of the park.

 

Master Yoda

Pro Star Wars geek.
Premium Member
My buddy has a casual Disney blog he puts things on from time to time called Dispixfix.com & today he posted this video from DisneyResearchHub's YouTube. Makes me wonder why they can't display this type of thing inside Innoventions even in prototype form. Same with those plants that light up when you touch them. These are the kinds of things that would make Innoventions relevant again & really help the "future" section of the park.
Because prototypes are notoriously buggy and would never worked as advertised for 8 hours a day. What you don't see (you do see it a little in the video you posted) in these promo are the 500 times that the robot missed to get the 10 catches. Tech that goes into the parks has to work all the time.
 

IWant2GoNow

Well-Known Member
Original Poster
Because prototypes are notoriously buggy and would never worked as advertised for 8 hours a day. What you don't see (you do see it a little in the video you posted) in these promo are the 500 times that the robot missed to get the 10 catches. Tech that goes into the parks has to work all the time.
While I agree that it couldn't work a full 8 hours, I feel like they could set up a robotics show of some sort where they just demonstrate to an audience these types of things. They show the catch robot for 5 minutes or so & move on to the next thing. Give explanations on how these will be used, what they are trying to do to improve its reliability. But yes, if they just set it up as a booth & had people lobbing balls at it all day I can see HUGE problems & ample downtime in its current state.

I secretly want them to perfect this & dress it up like C-3PO. :)
 

Cmdr_Crimson

Well-Known Member
My buddy has a casual Disney blog he puts things on from time to time called Dispixfix.com & today he posted this video from DisneyResearchHub's YouTube. Makes me wonder why they can't display this type of thing inside Innoventions even in prototype form. Same with those plants that light up when you touch them. These are the kinds of things that would make Innoventions relevant again & really help the "future" section of the park.



OMG Starnac LIVES On!
2702781784_113446e32d.jpg


He was the robot guide for the Communications Dream Forum in Innoventions..
 

sshindel

The Epcot Manifesto
My buddy has a casual Disney blog he puts things on from time to time called Dispixfix.com & today he posted this video from DisneyResearchHub's YouTube. Makes me wonder why they can't display this type of thing inside Innoventions even in prototype form. Same with those plants that light up when you touch them. These are the kinds of things that would make Innoventions relevant again & really help the "future" section of the park.
I just want to thank you for alerting me to that YouTube channel. I had not seen it before. I can't wait to have some time to really dig deeply there. That one with the "interactive" plants is indeed pretty amazing.
 

the.dreamfinder

Well-Known Member
http://www.theverge.com/2012/11/23/3681780/disneys-animatronic-robots-catch-juggle
From the article:
In an attempt to spur direct interaction between its theme park guests and entertainment robots, researchers at Disney have taught (read: programmed) the animatronic cyborgs to play catch. They accomplished this by harnessing information provided by a 3D camera for ball position data and customizing the humanoid robot with a cup-shaped catching hand. Disney then brought in volunteers to play a traditional game of catch with the robot, revealing that it took most participants only a couple tries to get into a throwing rhythm. Speeding up those tosses enabled the robot to participate in three-ball juggling.

The research team also outfitted the robot with head-tracking capabilities and expressions of disappointment for the times it missed a catch. These reactions, which ranged between a robot shaking its head, shrugging its shoulders, or merely looking behind itself for the passed ball, added an even greater humanistic element to the tests, which you can watch below.

 

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