We don't have a thread specifically for this yet, and I think should be one since its been open for a week now.
At the time of this post I have ridden Gringotts once, Hogwarts Express both ways once, and only had a little time to browse the land and shops. I haven't tried any of the novelty food items yet.
Here are my first impressions and thoughts:
Diagon Alley
So. Diagon Alley is, hands down, the most immersive and detailed theme park "land" ever created. The way the source material was incorporated into the existing park is, IMO, a stroke of genius. Beginning your introduction to the land, the London facade looks great and seamlessly completes and compliments the rest of Universal, which can now be hailed as a "movie studio that hosts several city 'movie sets' - Hollywood, New York, San Francisco, Springfield, and now, London.
Diagon Alley is completely hidden from view, and crossing the boundary into it is absolutely like stepping into a new world, especially considering you probably walked through "realistic" interpretations of real cities to get here. Concealing the land from the "real world" is not only completely effective, but true to the source material.
Diagon Alley is just dripping with detail. You could honestly spend days, not hours, and still not catch every detail crammed into here. Its seriously unprecedented by any other theme park land. New Fantasyland is beautiful, but there's little to no substance. Cars Land is highly detailed, and the rockwork is beautiful, but I never felt truly immersed in that world.
I have never once felt as completely encompassed in a theme park land as I have here, and of course, the physical design of the land literally enhances, if not forces this, and allows you to step into a new world where you can't see any traces of the real world.
I initially wasn't keen on the dragon (why is everyone calm if a dragon is loose and attacking?), but after seeing it in person, it is cool. Whenever it's about to breathe fire, everyone stops in their tracks and looks at it/whips out their phones and cameras. It's loud and intimidating.
I only had enough time to ride Gringotts and briefly walk around and check out some of the shops. I'm looking forward to returning again and again to experience everything and try all the new food and drinks.
Cons: The only negative thing I can really say about the land itself is that, with only one true ride, and so many shops and restaurants, this could come across as a very well-done Harry Potter mall. It really could benefit from an additional C or D ticket attraction. I'm not including the Hogwarts Express, because you ride it to leave Diagon Alley.
Nitpicking: There's a bit of inconsistency in the storyline of the two lands. Hogsmeade takes place around parts 3 and 4, but Diagon Alley is clearly set during Deathly Hallows. Also, we are muggles visiting Hogsmeade and Hogwarts. Are we muggles in Diagon Alley? If so, why are we there? Why are we opening an account at Gringotts? Perhaps somebody can fill me in on this aspect of the story.
Hogwarts Express
I'm happy to report that they may have over-estimated the queues for the Hogwarts Express. With Gringotts having a 2 hour wait, I only waited 5 - 10 minutes to board the Hogwarts Express, both ways. Which is great, because I love that there is now quick and fun transportation between the parks without having to walk all the way to the entrance and walk across Citywalk.
Kings Cross station is huge and legitimately feels like an actual train station. Very well done all around with a nice amount of detail. Hogsmeade station is more minimal, but that is expected considering it had to be retro-fitted into the existing land. The overall presentation of both is still very good.
The train experience - I honestly think they nailed it. I was worried they would somehow try to make it action-packed, but it is very calm and relaxing, as a transportation train ride should be. The effects are nice but not amazing.
Initially people were reporting the train itself to be a D or E ticket attraction in itself. I can't stress enough that I do not think it should be viewed as an attraction, but rather a highly themed shuttle and transportation service between the parks. And that's what it is, afterall.
Harry Potter and the Escape From Gringotts
(SPOILERS!)
I will preface this by saying this is my INITIAL reaction, and is subject to change (I initially didn't care for Transformers, but now I love it, for example). Though it is definitely a great ride, with all the hype, Gringotts was a bit of a letdown.
The main lobby of Gringotts - the highlight of the queue - is just beautiful. The animatronic goblin bankers, silently working at their desks, all around you, is one of the coolest ideas for a queue line, ever. Unfortunately, the rest of the queue is much less impressive until you reach the pre-shows. While Forbidden Journey contains the extended switchbacks in the trees, and through the relatively boring greenhouse, the Gringotts extended queue is entirely switchbacks with very little theming and a nice view of the Kings Cross show building. I realize that the space restraints force this, but at the very least a wall or more trees should be put up. Or, this queue portion should have been enclosed and air conditioned. It's hard to tell how often these switchbacks will actually be used. I waited 2 hours (the ride is/was still running at half capacity) and maybe 1/3rd of that was in the switchbacks.
The pre-shows are well done, and I love the lift effect. The loading area is so tall, open, and massive, that its both impressive and dizzying.
As most of you probably know, the ride experience is akin to combining Revenge of the Mummy with Spiderman/Transformers, with some high tech coaster track switchery added. The coaster portions are not as intense as Mummy, and the screen portions are not as action packed as other Universal screen-based rides. I know that the goal with this ride was to be more family friendly, but when you watch the actual Gringotts scenes in the films, you can't help but expect a really crazy experience.
To address the complaints about this being all screens: No, there are large physical sets here as well.
I have two main complaints about the ride experience. I will spoiler tag them because I consider them to be the biggest spoilers in this post:
After riding, I didn't feel that sense of jaw dropping amazement like I did on my first ride on Forbidden Journey. Forbidden Journey's ride system had not been done before and has not been done since, whereas here I couldn't help but feel that it was only a moderate modification to what already exists. And no, I'm not saying this isn't high tech - the technology behind Gringotts is most definitely amazing. Also, Gringotts is objectively a better ride than Forbidden Journey for having a focused narrative and a ride experience that makes sense rather than being a "Harry Potter greatest hits" (click HERE for a great and funny blog post explaining Forbidden Journey's shortcomings despite being an amazing ride), but currently, I prefer Forbidden Journey.
Again, first reactions, and I suspect I will appreciate Gringotts more when I ride again now that I know what to expect, and once it operates at full capacity so I won't wait as long.
And, make no mistake - complaints aside, its a top tier attraction for sure and is still better than anything WDW has offered in years. The hype and anticipation for this ride was so ridiculously high that perhaps nothing could have lived up to it.
TL;DR: "the ride is not quite the game-changer we were hoping for, but the land absolutely is."
Now, feel free to post your reviews and thoughts!
At the time of this post I have ridden Gringotts once, Hogwarts Express both ways once, and only had a little time to browse the land and shops. I haven't tried any of the novelty food items yet.
Here are my first impressions and thoughts:
Diagon Alley
So. Diagon Alley is, hands down, the most immersive and detailed theme park "land" ever created. The way the source material was incorporated into the existing park is, IMO, a stroke of genius. Beginning your introduction to the land, the London facade looks great and seamlessly completes and compliments the rest of Universal, which can now be hailed as a "movie studio that hosts several city 'movie sets' - Hollywood, New York, San Francisco, Springfield, and now, London.
Diagon Alley is completely hidden from view, and crossing the boundary into it is absolutely like stepping into a new world, especially considering you probably walked through "realistic" interpretations of real cities to get here. Concealing the land from the "real world" is not only completely effective, but true to the source material.
Diagon Alley is just dripping with detail. You could honestly spend days, not hours, and still not catch every detail crammed into here. Its seriously unprecedented by any other theme park land. New Fantasyland is beautiful, but there's little to no substance. Cars Land is highly detailed, and the rockwork is beautiful, but I never felt truly immersed in that world.
I have never once felt as completely encompassed in a theme park land as I have here, and of course, the physical design of the land literally enhances, if not forces this, and allows you to step into a new world where you can't see any traces of the real world.
I initially wasn't keen on the dragon (why is everyone calm if a dragon is loose and attacking?), but after seeing it in person, it is cool. Whenever it's about to breathe fire, everyone stops in their tracks and looks at it/whips out their phones and cameras. It's loud and intimidating.
I only had enough time to ride Gringotts and briefly walk around and check out some of the shops. I'm looking forward to returning again and again to experience everything and try all the new food and drinks.
Cons: The only negative thing I can really say about the land itself is that, with only one true ride, and so many shops and restaurants, this could come across as a very well-done Harry Potter mall. It really could benefit from an additional C or D ticket attraction. I'm not including the Hogwarts Express, because you ride it to leave Diagon Alley.
Nitpicking: There's a bit of inconsistency in the storyline of the two lands. Hogsmeade takes place around parts 3 and 4, but Diagon Alley is clearly set during Deathly Hallows. Also, we are muggles visiting Hogsmeade and Hogwarts. Are we muggles in Diagon Alley? If so, why are we there? Why are we opening an account at Gringotts? Perhaps somebody can fill me in on this aspect of the story.
Hogwarts Express
I'm happy to report that they may have over-estimated the queues for the Hogwarts Express. With Gringotts having a 2 hour wait, I only waited 5 - 10 minutes to board the Hogwarts Express, both ways. Which is great, because I love that there is now quick and fun transportation between the parks without having to walk all the way to the entrance and walk across Citywalk.
Kings Cross station is huge and legitimately feels like an actual train station. Very well done all around with a nice amount of detail. Hogsmeade station is more minimal, but that is expected considering it had to be retro-fitted into the existing land. The overall presentation of both is still very good.
The train experience - I honestly think they nailed it. I was worried they would somehow try to make it action-packed, but it is very calm and relaxing, as a transportation train ride should be. The effects are nice but not amazing.
Initially people were reporting the train itself to be a D or E ticket attraction in itself. I can't stress enough that I do not think it should be viewed as an attraction, but rather a highly themed shuttle and transportation service between the parks. And that's what it is, afterall.
Harry Potter and the Escape From Gringotts
(SPOILERS!)
I will preface this by saying this is my INITIAL reaction, and is subject to change (I initially didn't care for Transformers, but now I love it, for example). Though it is definitely a great ride, with all the hype, Gringotts was a bit of a letdown.
The main lobby of Gringotts - the highlight of the queue - is just beautiful. The animatronic goblin bankers, silently working at their desks, all around you, is one of the coolest ideas for a queue line, ever. Unfortunately, the rest of the queue is much less impressive until you reach the pre-shows. While Forbidden Journey contains the extended switchbacks in the trees, and through the relatively boring greenhouse, the Gringotts extended queue is entirely switchbacks with very little theming and a nice view of the Kings Cross show building. I realize that the space restraints force this, but at the very least a wall or more trees should be put up. Or, this queue portion should have been enclosed and air conditioned. It's hard to tell how often these switchbacks will actually be used. I waited 2 hours (the ride is/was still running at half capacity) and maybe 1/3rd of that was in the switchbacks.
The pre-shows are well done, and I love the lift effect. The loading area is so tall, open, and massive, that its both impressive and dizzying.
As most of you probably know, the ride experience is akin to combining Revenge of the Mummy with Spiderman/Transformers, with some high tech coaster track switchery added. The coaster portions are not as intense as Mummy, and the screen portions are not as action packed as other Universal screen-based rides. I know that the goal with this ride was to be more family friendly, but when you watch the actual Gringotts scenes in the films, you can't help but expect a really crazy experience.
To address the complaints about this being all screens: No, there are large physical sets here as well.
I have two main complaints about the ride experience. I will spoiler tag them because I consider them to be the biggest spoilers in this post:
- The fastest coaster portions (which there are two of, if I recall correctly), are pitch black. Come on, a ride of this caliber, I should be whizzing past something - dimly lit bank faults, other tracks, rockwork... total darkness just seems like such an odd choice when they went "all in" in so many other aspects. If the goal was to make the speeds seem faster - a feeling of high speed isn't necessary when you've got a rotating vehicle chassis. That feature seemed under-utilized. If you are rotating during these portions, you can't really even tell.
- For too much of the ride's duration, you are sitting in place while the characters talk or not much motion happens. If I'm on a thrill ride, I don't want to sit there for seemingly long (I know in reality its only a few seconds, but still) periods while characters talk. Transformers does this to a degree - a few scenes you merely sit and watch as Optimus and Megatron fight - and it is more prevalent here, and I don't know if I like this trend.
- For too much of the ride's duration, you are sitting in place while the characters talk or not much motion happens. If I'm on a thrill ride, I don't want to sit there for seemingly long (I know in reality its only a few seconds, but still) periods while characters talk. Transformers does this to a degree - a few scenes you merely sit and watch as Optimus and Megatron fight - and it is more prevalent here, and I don't know if I like this trend.
After riding, I didn't feel that sense of jaw dropping amazement like I did on my first ride on Forbidden Journey. Forbidden Journey's ride system had not been done before and has not been done since, whereas here I couldn't help but feel that it was only a moderate modification to what already exists. And no, I'm not saying this isn't high tech - the technology behind Gringotts is most definitely amazing. Also, Gringotts is objectively a better ride than Forbidden Journey for having a focused narrative and a ride experience that makes sense rather than being a "Harry Potter greatest hits" (click HERE for a great and funny blog post explaining Forbidden Journey's shortcomings despite being an amazing ride), but currently, I prefer Forbidden Journey.
Again, first reactions, and I suspect I will appreciate Gringotts more when I ride again now that I know what to expect, and once it operates at full capacity so I won't wait as long.
And, make no mistake - complaints aside, its a top tier attraction for sure and is still better than anything WDW has offered in years. The hype and anticipation for this ride was so ridiculously high that perhaps nothing could have lived up to it.
TL;DR: "the ride is not quite the game-changer we were hoping for, but the land absolutely is."
Now, feel free to post your reviews and thoughts!
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