Ok, so now I have upgraded my Ram from 256 to 768.. added another 512 MB this weekend.... Still haven't downloaded any software though...
dxer07002 said:Ok, so now I have upgraded my Ram from 256 to 768.. added another 512 MB this weekend.... Still haven't downloaded any software though...
Blizz said:For my video work that I am doing now I have moved into using a combo of Lightwave, Avid, After Effects and Softimage XSI. I use XSI over Maya mainly because I am already an Avid guy and the workflow is a tad bit smoother for compositing. It's interoperabality is very nice, however I have friends that swear by Maya. To be good in this biz you got to know everything from After Effects to Combustion, XSI to Maya. So in my mind... its best to pick one, learn it, move on to the next, etc..
I will say that its nice that each company puts out a free edition to learn with. Its a great place to start (the books from Avid on Softimage XSI are fairly easy to read, however I started with a DVD-Rom tutorial that teaches you how to make like a Star Wars pod-racer. I normally hate project driven tutorials however it gives a good understanding of the basic tools of XSI).
My system specs. for XSI/Lightwave:
Sony VAIO - P4 3.0GHz - 2GB RAM - 250GB HD (INT.) - 350GB HD (EXT) - ASUS Nvidia G-Force FX6600
mickhyperion said:Maya is available for both $1999 and $6999. They call the cheaper one Maya Complete because basically it is. There is nothing limited about it. It is a super powerful complete version of the software. You can make your Gollum with it.
What you're paying for in the $6999 version (Maya Ultimate) are all of the super hot rendering tricks like fur or liquid effects that dazzle and amaze in the movies. They price it so high so the studios have to pay the big bucks for it. There is a whole lifetime of amazing things you can do with Maya without getting the Ultimate version.
As fast as Maya updates it's software (they've gone from 5 to 6 to 6.5 to 7 in just over a year), it's "obsolete" quicker that you can even learn to use it.
Master the free demo version (Personal Learning Edition), then decide which to buy.
NowInc said:SIDE NOTE addition to my previous post.
Fur, paint FX, liquid dynamics, etc and all the other perks of maya unlimited are all well and good..but un-necessary. First off..you can get ANY of these things by a 3rd party plugin thats usually better and cheaper in the long run. Second..most of these "effects" wont render using Mental ray or any other render engine aside from the one build in to maya. Even Maya LIVE! isnt that great compaired to some of the other solutions ive seen now a days.
I wont even get into how processor expensive all those added features become...its such a drain on resources.
dxer07002 said:Ok, now I am totally lost..... What are all these combustion, render programs you are talking about????
I don't blame you for being confused. I think the information you've gotten, while all very accurate and useful someday, is kind of overkill, with all due respect to NowInc and Blizz. From your original post it sounds like you just want to get started in computer animation, not run out and render your first full length motion picture tomorrow. You have to walk before you can run, so put all this talk of renderers and compositing software out of your mind until you can simply animate and model in a program designed to do just that.dxer07002 said:Ok, now I am totally lost..... What are all these combustion, render programs you are talking about????
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