Stripes
Premium Member
Hope? This is Florida.Snakes? I hope there will be snakes
Hope? This is Florida.Snakes? I hope there will be snakes
Jack at DSNY posted a video a few weeks ago showing a new ride system oddly similar to what is shown in Brazil. With the ride system from Dynamic Attractions. shown at the 16:28 mark
This sounds like exactly what this ride would need..
Dark Rides – Dynamic Attractions
dynamicattractions.com
So, here's a question-if the ride vehicles will be just following a linear path in this attraction, why is a trackless system needed?
Yes, just now realizing this is a very cool possibility for the action within the race, that the rally cars could change position left to right and in front and behind of other vehicles, giving the sense of what an actual rally race would be like with vehicles maneuvering around each other throughout. Just like in the indoor trackless systems you get that fun unexpected experience and get to enjoy multiple ride-thrus with variations as well.One of the aspects of the ride is that it's supposed to be a rally race, not just a vehicle going off roading, and one of the features of this system is that it will allow the vehicles to take slightly different paths that may cross throughout the course of the "race", something that wouldn't be possible with the slot car system.
It was explored for Radiator Springs Racers. Would have been cool if they pulled it off.One of the aspects of the ride is that it's supposed to be a rally race, not just a vehicle going off roading, and one of the features of this system is that it will allow the vehicles to take slightly different paths that may cross throughout the course of the "race", something that wouldn't be possible with the slot car system.
This ride takes place in a typical Ohio July?So you're saying we will spontaneously combust due to a lack of AC in the ride vehicles? I hadn't even considered that.
When does Rise of Resistance park infront of a screen?"Trackless" implies that at one point the ride vehicles will park in front of a screen for much of the ride. I do not want that in a Cars ride.
Did you not hear "compact footprint" in the presentation?"Trackless" implies that at one point the ride vehicles will park in front of a screen for much of the ride. I do not want that in a Cars ride.
When does Rise of Resistance park infront of a screen?
And B Mode Kylo.During the drop sequence.
Let’s make the hook of our new attraction driverless cars, a technology that will likely be commonplace and boring fairly soon after it opens. It’s brilliant, like making half of Spaceship Earth a touchscreen quiz, or making our big Spidey ride a mobile game.
You know what doesn’t become dated in a couple years? Strong scripts, brilliant scenebuilding, humor and wit… oh, and robots. AAs have been pretty cool and special for decades.
Trackless means you can't see a visible ride path. Aquatopia, Luigi's Rollickin Roadsters, Pooh's Hunny Hunt, Mystic Manor are all examples of Trackless where there is no parking involved"Trackless" implies that at one point the ride vehicles will park in front of a screen for much of the ride. I do not want that in a Cars ride.
Trackless means you can't see a visible ride path. Aquatopia, Luigi's Rollickin Roadsters, Pooh's Hunny Hunt, Mystic Manor are all examples of Trackless where there is no parking involved
Disneyland's Autopia has had offroad sections in it since its big reconfiguration in 2000, complete with "going over rough and rugged terrain" (to borrow a phrase from the Indiana Jones Adventure safety video) and live grass in the medians (which was "upgraded" to "drought-tolerant" concrete a few years ago).Kinda feel this ride (or what the cars will be on) will probably some type of astroturf-like thing where it looks a lot like the real thing but is durable. That said I can see disney have two small paved lines the tires go on and dirt/themes ground around it. Also would be surprised if the tires die quick as I have a feeling the ride isn't going to be too fast meaning less wear
Given Disney's construction timelines, 10-20 years is very much "soon."Driverless cars will not be commonplace any time soon. Unless you consider 10-20 years from now soon.
Well said... on all counts. I thought I was the only one that still used the phrase "Raison d'etre"...lolDisneyland's Autopia has had offroad sections in it since its big reconfiguration in 2000, complete with "going over rough and rugged terrain" (to borrow a phrase from the Indiana Jones Adventure safety video) and live grass in the medians (which was "upgraded" to "drought-tolerant" concrete a few years ago).
While it's a fun novelty, there really isn't much depth to the experience and the novelty wears off very quickly. The aforementioned Indiana Jones is a more convincing and rewarding experience despite being on a track in a building, thanks to its motion base. I suspect that's in part because the fixed guideway allows IJA to push and pull riders vertically, rather than relying solely on gravity to ensure the vehicle has sufficient contact with the surface below (not dissimilar to the faster-than-freefall elevators on TOT).
When the vehicle isn't secured to the running surface, its motion will be limited to prevent slipping, sliding, and rollovers. If the lawyers won't let a Rise of the Resistance vehicle get to close to a set piece, lest there be a low-speed collision, they certainly won't allow these to move in a way that compromises traction or stability, which of course are some of the defining sensations of off-roading.
Given Disney's construction timelines, 10-20 years is very much "soon."
Flight of Passage is still considered to be "new" by most visitors, and it's 7.5 years old. They haven't broken ground on the Cars ride yet, and new major attractions seem to take 3-5 years to build. With that in mind, this attraction will still be "new" well within that 10-year timeframe, by which point the true-autonomous technology that's already in use on public roads across the country will likely be becoming increasingly widespread and mundane.
As any number of Innoventions exhibits could demonstrate, the trouble with using new technology as the entire raison d'etre of an experience is that after the novelty wears off, there's not much left to keep people interested.
This isn't meant to be an exhibition of self-driving technology, which is why it's fundamentally different from and not at all comparable to Innoventions. Whether or not the technology becomes old news is irrelevant because that's not the point. If they're replicating a fictional world in which cars drive themselves, it seems logical to use self-driving tech. That won't become less true in a couple of decades. That's not to say there aren't other (perhaps more reliable) ride systems they could employ to simulate the same thing, but whether it's genuinely bleeding edge or not seems unimportant.Given Disney's construction timelines, 10-20 years is very much "soon."
Flight of Passage is still considered to be "new" by most visitors, and it's 7.5 years old. They haven't broken ground on the Cars ride yet, and new major attractions seem to take 3-5 years to build. With that in mind, this attraction will still be "new" well within that 10-year timeframe, by which point the true-autonomous technology that's already in use on public roads across the country will likely be becoming increasingly widespread and mundane.
As any number of Innoventions exhibits could demonstrate, the trouble with using new technology as the entire raison d'etre of an experience is that after the novelty wears off, there's not much left to keep people interested.
The point is that the ride system seems to be the main attraction of the ride. Beyond that, it’s an outdoor trek through more Disney rockwork. Beyond the tech there’s no there there.This isn't meant to be an exhibition of self-driving technology, which is why it's fundamentally different from and not at all comparable to Innoventions. Whether or not the technology becomes old news is irrelevant because that's not the point. If they're replicating a fictional world in which cars drive themselves, it seems logical to use self-driving tech. That won't become less true in a couple of decades. That's not to say there aren't other (perhaps more reliable) ride systems they could employ to simulate the same thing, but whether it's genuinely bleeding edge or not seems unimportant.
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