Sketch105
Well-Known Member
Originally posted by wanabeimagineer
There is already a roller coaster themed after Kraken, its in Seaworld Orlando and is called...well Kraken. [/QUOTE
well I feel stupid. I already knew that too..]:hammer:
Originally posted by wanabeimagineer
There is already a roller coaster themed after Kraken, its in Seaworld Orlando and is called...well Kraken. [/QUOTE
well I feel stupid. I already knew that too..]:hammer:
Originally posted by Chad
Not as hard as you might think...Let the first part be outside, then, when the track winds to the rear, where you can't reall see it, put it ina building..Have A 'Mock City' built on the walls of the building, nothing to elaborate, and have explosions going off on the street below..Many ideas could spring board off the 'Building in the back' idea, while you are indeed going at a high speed, simple little things are very effective..
I.m.h.o., those are some great ideas. One of the challenges is that a typical out-and-back coaster gets its inertia from the first drop, and from that moment the momentum gradually drains. To experience this most dramatically, ride a typical steel, gravity coaster with your eyes shut. Not ony will you feel this dissipation of energy, you'll hear it as well.Originally posted by Chad
Well,
How bout this....
You leave the station and start to go up the lift, the theming of the area would be mountains..And fog would create the iullusion of clouds. It would all be indoors, and the first part of the ride would be gentle, soaring around mountain peaks, dipping and diving...running into AA Grffins that are either flying or perched on cliffs....You'd hit a break station, and would look ahead and see omnious dark clouds..suddenly, the next part of the ride would be filled with lightingin striking cliffs, wind, and maybe even a bit of rain. The ride itself would also get a bit more intense, flipping and rolling, corkscrews and such as you try to stay flying...
How does that sound?
Originally posted by Chad
Also, at the begging of the ride, make the queue involve lifs of somesort, so when you board the ride, you are already high up, eliminating the need of a lift during the ride. A lift would be present to take the cars from the unloading area UP to the loading area, all behind scenes, so you get a gentle ride, with no clanking,a nd with none of that obnoxious Lift time
Originally posted by Chad
These are both great suggestions
But, as for the 'clanking' any hill that is to high for the train to go up by itself will have to have the 'clanking' regardless of wheter it is a chain, or magnets, or wheels. The clanking is not from the chain, it is from a sfety mechanism that ensures that if the lift ever fails, it will prevent the car from rolling backwards...If you came up with a new, noiseless system, then it would work...Otherwise, I would suggest having the ride slow down and became pushed by wheels, slow at first as it round a mountain, and gets a glimpse of the big storm, then, gets thrusted foward horizontally and into a big loop or corkscrew(Like RNR, eliminating the lift hill.
Also, at the begging of the ride, make the queue involve lifs of somesort, so when you board the ride, you are already high up, eliminating the need of a lift during the ride. A lift would be present to take the cars from the unloading area UP to the loading area, all behind scenes, so you get a gentle ride, with no clanking,a nd with none of that obnoxious Lift time
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