I'll start this off with a game/display I made for the premier weekend for Incredibles 2 at the movie theater I work at.
Budget: $5 (poster board, craft foam, and black paint)
The concept was to make something that could work as a visually interesting display for the times we were too busy to have someone manning the game, yet still function as a fun game.
The idea is that you are helping the Incredibles stop their most fiendish villains! Syndrome and Underminer in the city and Screensaver on top of a large television broadcasting a hypnotic signal!
How do you help? By throwing your Incredi-Disks to knock down the bad guys!
These were actually plastic lids from a collectible kids cup where they sent us way more lids than cups (I believe secret life of pets). So, we had an excess of these small plastic disks. I hot glued two together to be the proper weight and then added the logo to hide that it's a lid. All together I made 9 of them.
You would get one practice throw and then three real throws.
100 points for knocking down Syndrome or Underminer.
200 points for knocking down Screenslaver
-100 points for knocking down the Happy meal toy of Elastigirl I added to the display later
Though in practicallity, most of the time it was very small kids just throwing the disks over and over again with not final score.
It was a lot of fun and a big hit!
There was plans for more. There was going to be super hero coloring pages so guests could help Edna design their super suits (No Capes!). But we had a supply issue that week and decided not to risk being short on paper.
But the painting I did of Edna was still set up as a display.
One last note, I was also thinking ahead as I designed this. The disks can easily have different logos added. The targets were made so the villains can be easily removed and swapped out with new targets. One afternoon is all it would take to have a whole new game set up.
Plus, the omnidroid was a separate piece from the rest of the city skyline, so that city can be reused for displays and games in the future.