News Cars-Themed Attractions at Magic Kingdom

SplashJacket

Well-Known Member
Yup. Are Spaceship Earth and MMRR the only major attractions with guest areas on all sides?

The placement of Tron was shockingly short-sighted.
Depends on what you consider major attractions and "on all sides".

7DMT, Matterhorn, Disneyland, Grizzly River Run, and Disneyland's buzz come immediately to mind.

The location is definitely a limitation, but I think there's an erroneous viewpoint in there.

When speedway goes, it's likely in a larger development that encompasses Stitch, Cosmic Rays, and the Speedway.
 

Nickm2022

Well-Known Member
I really don't see them using that area for the Cars/Villains project, that project already has much larger laydown yards designated for it.

View attachment 826033
While I don't disagree I am curious do we think there's any possibility adding a pathway here between Tianas (past Thunder and under the RR) to Villains), as we know Disney is trying to not have dead ends in the park and personally I think they should to help with congestion
 

MistaDee

Well-Known Member
Wasn't Beauty and the Beast in Tokyo one of the first to correct this with projections on the floor?

Haven't had the pleasure of riding it first-hand, but I'm curious if floor projections were convincing enough to mitigate this. I feel like trackless rides should try to design around the warehouse feeling and minimize the amount of wide open spaces like Mystic Manor does
 

andre85

Well-Known Member
Haven't had the pleasure of riding it first-hand, but I'm curious if floor projections were convincing enough to mitigate this. I feel like trackless rides should try to design around the warehouse feeling and minimize the amount of wide open spaces like Mystic Manor does
I'd say Rise does a great job of this (even if it's not my favorite ride). The tech was perfect for that ride experience and theme.
 

RSoxNo1

Well-Known Member
Haven't had the pleasure of riding it first-hand, but I'm curious if floor projections were convincing enough to mitigate this. I feel like trackless rides should try to design around the warehouse feeling and minimize the amount of wide open spaces like Mystic Manor does
I haven't experienced it in person, but it appears to be a reasonable solution. What's interesting is that if one of the vehicles in the chain is removed, the projections have a circular gap where that vehicle should be.
 

Rhinocerous

Premium Member
I haven't experienced it in person, but it appears to be a reasonable solution. What's interesting is that if one of the vehicles in the chain is removed, the projections have a circular gap where that vehicle should be.
That makes sense. Otherwise, it would be projecting on the ride vehicles, which would be distracting to guests and give away the gag.
 

DisneyHead123

Well-Known Member
What I don't get - and I've said this before - is if this ride doesn't feel quick (give the illusion of speed) then how can it feel like a Rally Race?
And they are selling this as a Rallye Race.
Now... They could have marketed this as a scenic off road adventure.
Go all out on the themeing - geysers, water features, tunnels, etc., and have us off road through the American West.
But that's not what they are telling us this is.
So it really confuses me when I see the ride systems they may utilize.
I really wish they planned to keep the river, put Villain's Land behind Big Thunder and give us an off the shelf Cars Land at Hollywood Studios.

I wish they had just gone with Coco’s Village, which I’ve inferred was the likely choice until potentially the day of the D23 announcement. I don’t mean to harp on this endlessly because I really enjoy the parks and think Disney is doing a lot of great things there, I’m just sooo bummed by this decision. I think it was primarily a cost cutting measure and unfortunately I think that will come across in the final product.
 

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