Sirwalterraleigh
Premium Member
If someone blames Slaphead for something above his pay grade…it’s just a day ending in “Y”That has been happening for a long time. Long before Chapek became CEO.
If someone blames Slaphead for something above his pay grade…it’s just a day ending in “Y”That has been happening for a long time. Long before Chapek became CEO.
Uh huh…great research paperMCA Planning & Development (what would become Universal Creative) wasn’t structured like Walt Disney Imagineering. Forrec and Landmark Entertainment were major contributors to Islands of Adventure. Neither was a new company in the 90s. Nor was Universal some new major center of work when Disney had Disney’s Animal Kingdom, Disney’s California Adventure, Walt Disney Studios Park and Tokyo DisneySea all going around the same time.
I don't recall ever seeing anyone saying that on these forums.what!?!? We’ve been assured that the current imagineers are the best ever! The most talented ever!
Which recent projects would have been developed since then?I believe there is truth in that there were bigger losses of talent due to or around Covid, and a lot of newbies brought in, who knew nothing of the ethos. I think we’ve seen it in the odd ways projects have suffered, odd very uncharacteristic things, even considering the usual budget cuts or constraints that impact projects.
I certainly have not. It seems silly in retrospect that I used to want to work for them. That being said, I am not sure it is lack of talent in WDI or the stifling nature of the IP mandate or a combination of both.I don't recall ever seeing anyone saying that on these forums.
Burbank.I certainly have not. It seems silly in retrospect that I used to want to work for them. That being said, I am not sure it is lack of talent in WDI or the stifling nature of the IP mandate or a combination of both.
There’s a big difference between saying they are the best imagineers and not saying they’re the talentless hacks that think along the same lines as a corporate bean counter some people (not you from what I’ve seen) say they are.what!?!? We’ve been assured that the current imagineers are the best ever! The most talented ever!
what!?!? We’ve been assured that the current imagineers are the best ever! The most talented ever!
Sink or Swim is not a good on-boarding plan no matter which position.This is such a woeful misunderstanding of what people have been saying to push back against your assertion that the current imagineers are essentially talentless hacks who couldn't hold the jock of the people who came before them.
There are very few people in the entirety of human history who have created something remarkable without leaning on both those who came before them and a support system which fostered innovation. You often discount those two points entirely when you want to rag on current operations.
Im in a hiring position in the engineering department at my place of employment. I can hire someone with the most impeccable educational and professional background around, but if i just hire him and let him be, then he wont be worth nearly as much as someone with fewer credentials but has been on the job for years. What i need to do is pair him with people who understand the culture, expectations, and contain the "wisdom" of the job if i want to eventually get the best out of this person. And when he finally does gain all the tools we need, we have to ensure the project itself is up to snuff. Because at the end of the day all the talent in the world cant save a horrible plan.
I mean this tracks. They stopped and stalled production during the early days of Covid. There were many reported layoffs or early retirements by Imagineers during Covid (Rodhe was in the middle of Lookout Cay IIRC, which didn’t start construction until over an year after he left). And the forced relocation to Lake Nona of large swaths of imagineering was a functional forced attrition to many (Kevin Lively was public about his reluctance to relocate to Florida).Right after COVID (this would have to have been 2023 I believe) I was flying to Orlando for a work conference out of the ATL airport, and I was in line to get on the plane and I noticed the two folks in front of me (a husband and wife) had Imagineering bookbags on - they were probably in their 50's and I struck up a conversation and asked "Oh do you work for WDI?" and they responded "We used to, before we were laid off." The conversation continued a bit basically about how they had worked there a number of years but gotten the axe during COVID and frankly, they didn't have great things to say about how WDI was being run at that point. Of course, some of that is clearly clouded by the fact that they were laid off from their careers but it was an interesting interaction nonetheless.
They were clearly old enough to have worked with the likes of Tony Baxter, Marty Sklar, Joe Rhode, etc. so I can see what Bruce means that folks were let go with no way for them to nurture and mentor the next generation based on that singular interaction.
I mean this tracks. They stopped and stalled production during the early days of Covid. There were many reported layoffs or early retirements by Imagineers during Covid (Rodhe was in the middle of Lookout Cay IIRC, which didn’t start construction until over an year after he left). And the forced relocation to Lake Nona of large swaths of imagineering was a functional forced attrition to many (Kevin Lively was public about his reluctance to relocate to Florida).
Now that I’m thinking back on it, wasn’t there also a major reorganization involving creative roles under Chapek?
Kim’s response to that really made me think less of her. Still very disappointed.But then you something like the new Haunted Mansion shop, and the weird AI art they put up...
Kim’s response to that really made me think less of her. Still very disappointed.
I mean, it's a fact Chapek did not understand or respect creatives. While Imagineering was always a revolving door of talent, going to competition, or being laid off... something changed, which looked to lead to issues that seem uncharacteristic.
I think about Toontown at Disneyland, the amount of times they had to fix stuff after the fact, the EPCOT redo, Tiana's not living up to its potential.
There have been nuggets of good work, usually helmed by Imagineers that had experience still (Disneyland Treehouse, new Haunted Mansion Queue). But then you something like the new Haunted Mansion shop, and the weird AI art they put up...
So just a lot of weird stuff lately, that feels off.
The big issue is the barn itself is terribly out of scale and not in theme with either the mansion, New Orleans or Tianas.Regarding the Haunted Mansion stuff, I wasn't up on that so had to Google it. They put an AI picture in the Haunted Mansion store, is what I gathered?
The big issue is the barn itself is terribly out of scale and not in theme with either the mansion, New Orleans or Tianas.
The AI art was the most obvious “we don’t care” example of the entire project.
The size of the physical shop is not the issue.I feel the size of the building is mostly a byproduct of being asked to build a shop in 2025, in a tight space next to the mansion
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