Same, I immediately noticed they were the same onesI like that the Seat Belt Check signs are held over from 2.0, it's cool to see little fragments of it are still there
And here we go... the love fest didn't last that long
I have a different opinion, but respect yours. I disagree with your "near future" comment. I do think they will age well, the final scene is also all digital and can be swapped out if it should ever become stale. Let's keep in mind that Horizons, WoM, for example, had scenes that all aged pretty quickly, so to a certain extent, its to be expected.
And Frozen...Eh.. it's passable. Lots and lots of dead dark space just like Tiana's Bayou Adventure though which is a shame.
"Thanks, GM! Oh, and you too, Phoenicians!"Good to hear. Everybody remember to thank GM for this.
Fixed that for youEh.. it's passable. Lots and lots of dead dark space just like Test Track 1.0 and Test Track 2.0 which is a shame.
Disney actually does a good job for once... Without any controversy with IP shoving or downgrades from what was there previously. So we praise it. Crazy concept, really.
The customize your car thing is the one thing I thought was silly.Horizons and WoM were very different in this regard. It's more like the problems of tomorrowland, CoP, and Communicore/Innovations.
Horizons was more about the distant future with a focus more on human aspirations for future settling/futurism that hasn't been as popular. It also was from 40 years ago when the pace of change was slower. It never got the social/cultural updates that would have kept it more current. WoM was 90% historical.. so that doesn't age except the presentation. The bulk of its premise and story wasn't hinging on the near future predictions.. same with SSE (but it does have some near-term depiction exposure).
The danger zone is when you talk about contemporary or visions of what someone is going to see in their immediate lifetime. This evolves so quickly now, that what was cool and news worthy 2 years ago is defunk or common place now.
This isn't a presentation meant to live for 18 months.. it's something that is expected to live for a decade plus.
I'm not worried about the projection room - that is very jetsons aimed.. it's the rooms trying to geek you about customizing your car.. and the fact the finale is still same old 'test track' style instead of future.. like its setup to be.
I imagine they never considered a name change at first, and didn't really consider that they had changed the concept so much until it was too late.I had a similar thought, this is a MASSIVE improvement over 2.0 but I don’t understand why they kept the test track name and tied their creative hands behind their back a bit, nothing about feels like a test track anymore, it’ a minor gripe as it’s a massive upgrade, feels a bit like they missed an opportunity not to fully change the theme though.
we are told 'ready to see what else lies beyond the horizon'.. to be fed into an outdoor track that looks like same old setup we've seen for decades.
Yes, that last scene is very nice.i like it. esp that last scene before the doors open, wow!
I will miss the customizable car elements, those were some of my favorite bits (it felt like a spiritual successor to Sum of All Thrills).
But I also liked what I saw on the ride-thru for this one.
THANK YOU! I thought I was crazy when I saw the glowing reviews on here. The queue looks really bland, the cosmetic sequence is a lot of time given to a really mediocre effect, the forest section is pretty but has no purpose in the story of the attraction, and the big build up to the reveal of zooming around an unthemed track for the finale should have the sad trombone sound effect occur in conjunction with the doors opening.Wow, I am shocked by all the love for this.. was TT2.0 that bad that people will love just about anything over it?
The queue is sterile and the displays are bland. Is anyone going to look at them more than once? Besides being indoors I don't think anyone is going to appreciate anything about the queue. Video monitors and props of the same kind of stuff we've always had. Miss...
The first half of the ride feels like they learned nothing about how horribly things age when they talk about the near future. This whole plot and style is going to feel like horrible predictions in no time at all. The Lidar sequence is neat and will hold up, but seemed like maybe 20% longer than it should have been. The whole customize your vehicle thing is gonna age way worse than CoP struggled...
The whole 'enjoy the ride' sequence through what used to be the handling/braking segment feels like they just didn't know what to do with it ...
The projection room looks neat.. and the tone should hold up.. but we are told 'ready to see what else lies beyond the horizon'.. to be fed into an outdoor track that looks like same old setup we've seen for decades. Why isn't this road made to look futuristic? Can we get rid of the 1990s guard rails to something more futuristic? Or the light figures that could be in any mall parking lot?
This whole thing feels like it can't last 3years, let alone 10+.
Pros:
Lidar sequence
'beyond the horizon' projection room
canopy gone
Cons:
Story and engagement feels like zero
Bland boring queue
"near future" scenes that will age horribly
Future finale that looks like the 90s highways
zero rework of the handling sequence
The thing is souless.. zero emotional attachment or whimsy... it's gonna be about the opening sequence and the finale.. the rest is just going to drag it down quicker than most.
Waiting for TT4.0 already...
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