Professortango1
Well-Known Member
And when they did try and explain Mission BO with more details, it made it more confusing. The plasma marks on the ground to sell the idea the fortress appeared here cosmically doesn't match with the surrounding features and design. The paw prints where Rocket broke out to redesign the sign doesn't match with the fact he's still imprisoned when we walk inside and hasn't broken out yet.I honestly really don't think there is much need for some convoluted backstory for this one. I mean you even mentioned it, Mission Breakout, all they said was "Bam, its here, the Collector wants to show off his new prize the Guardians". Sometimes simple is better. I think its us fans that demand some huge lore to be added to it, and Disney gets stuck into trying to appease that. Forget all that, its a theme park, doesn't always have to make "sense", it just is.
Disney needs to learn they no longer have the creative power to do detailed storytelling in their parks. Broad strokes are much better suited to what made the early attractions work so well and why they keep mucking it up.