HMF
Well-Known Member
Mostly because they know they would have a riot on their hands if they tried to get rid of the river at Disneyland.How does Disneyland run more attractions (including an intact RoA) than MK then? With fewer annual visitors?
Mostly because they know they would have a riot on their hands if they tried to get rid of the river at Disneyland.How does Disneyland run more attractions (including an intact RoA) than MK then? With fewer annual visitors?
But why the issue with Cars? It's perhaps LESS square-peg-round-holeing than some of the more recent IP integrations. Piston Peak (a Cars adjacent property)The irony to me is if they were just doing a “National parks” area in Frontierland with the waterfalls and geysers but without the anthropomorphic Cars then it would actually IMHO be a decent idea. I don’t even mind pivoting Frontierland to be a more broad “exploring American wilderness” kind of concept. It’s just that Cars is incongruous to this all.
With some waterfront thankfully remaining, I’m mostly just bothered with using Cars at this point. If they were using Humphrey the Bear or Chip & Dale (maybe Rescue Rangers?) or Pocahontas in that area instead, I’d actually be pretty down with it. I don’t think that the riverboat and TSI are so sacrosanct that they need to stay forever, but I just don’t think this plan is an improvement
Does it always have to be IP? Can’t they take chances?But why the issue with Cars? It's perhaps LESS square-peg-round-holeing than some of the more recent IP integrations. Piston Peak (a Cars adjacent property)
Not as long as Iger is CEO.Does it always have to be IP? Can’t they take chances?
I'd prefer that they not of course but that also wasn't the question asked. My question in particular was why is Cars so bad, what makes it such a hangup for some people? Genuinely curious.Does it always have to be IP? Can’t they take chances?
There is a fantastic ride at Hong Kong Disneyland called Big Grizzly Mountain Runaway Mine Cars. It is one of the best rides I’ve ever ridden at a Disney Park, it’s got a wholesome-yet-fun story and beyond all of that, it’s ORIGINAL.
When I worked at Shanghai Disney, I rode the backstage bus with an Imagineer and I found out that he had worked on that ride and to hear the love and effort and imagination put in….
THAT is what I want from Disney.
Cars is a great property and I think it works really well in DCA, where they had the space. At MK in the location they’re putting it, I don’t think it works at all. I cringe thinking of how it’ll clash….similar to the Big Blue Box at Epcot.I'd prefer that they not of course but that also wasn't the question asked. My question in particular was why is Cars so bad, what makes it such a hangup for people? Genuinely curious.
So it's not the IP? It's the location?Cars is a great property and I think it works really well in DCA, where they had the space.
But why the issue with Cars? It's perhaps LESS square-peg-round-holeing than some of the more recent IP integrations. Piston Peak (a Cars adjacent property)
When do you see them expanding instead of replacing deadwood? They have very little unused capacity because they have had very little alternatives. Expanding like they are now requires major reworking of the larger resort.
The point is not density - but just the basic common sense that just because you have land doesn’t make expanding your operations somehow the obvious choice.
Yeah, it isn’t the IP. I honestly have so many thoughts about what goes where at Disney Parks over the last decade that I don’t know that anyone would want to hear it.So it's not the IP? It's the location?
Can you elaborate on why you think it'll clash? It's borrowing elements from Fronterland's past, TSI bridges, ROA water features, etc. If the IP itself, how is it anymore or less fantastical than other anthropomorphised characters already featured in MK?
Sure to some degree, but the IP represents the era of the late 1950s and 60s, which marked a significant boom in road trip vacations, including those through iconic drives like Route 66 and with day trips to the Grand Canyon and National Parks. The idea of the IP here and tieing in with Piston Peak (an IP-adjacent property) only serves to better solidify that concept. I dare say the use is smarter here than Tiana in Frontierland. Though to your point with regards to Humpery and Chip & Dale... these characters would fit in nicely and probably should be featured in the "land" as well.Because if you trying to emphasize the beauty and majesty of the national parks and nature, putting the emphasis on mechanical modern vehicles - specifically ones that require some level of destruction of nature to make the paths/roads they drive on - isn't a good way to do that. I don't have any problem with Cars as a property used well - I would have been happy with Cars Land in DHS or some variation of using them there - but Frontierland isn't the right place. I might even be okay with putting Cars in MK in a separate corner/land detached from the other parts of MK but I think this is a poor choice for how to use that IP in WDW.
If they wanted a national parks theme and they wanted that location, I think that using something like Chip & Dale or Humphrey the Bear would be a better way to do it.
So it's not the IP? It's the location?
Can you elaborate on why you think it'll clash? It's borrowing elements from Fronterland's past, TSI bridges, ROA water features, etc. If the IP itself, how is it anymore or less fantastical than other anthropomorphised characters already featured in MK?
Exactly. The IP was featured on Pull-ups. So it's the perfect vehicle for a Magic Kingdom attraction - the defacto "kiddy" park.I think part of it is that the audience for Cars, to my mind, tends to skew young.
To be fair, It really only works so well in DCA is because when it opened that park was a joke.To be fair, I'm almost certain people poo-pooed the idea of Cars in California Adventure too and look how that turned out. It's certainly universally-loved there.
Exactly. The IP was featured on Pull-ups. So it's the perfect vehicle for a Magic Kingdom attraction - the defacto "kiddy" park. To be fair, I'm almost certain people poo-pooed the idea of Cars in California Adventure too and look how that turned out. It's certainly universally loved there.
That's my beef with Villains in MK. So I get where you're coming from. But I just don't have an issue with this IP in MK.I definitely see that perspective but to my mind the most “kiddy” parts of the park should not make up the core framework.
Again what does any of this have to do with floating deadwood? You’re missing the point… you’re saying spend money to avoid replacing what they want gone… and ignoring the permanent change of expanded ops. Stop dreaming and pretend it’s your money and think it through.I know that if Disney had been more responsible with their businesses, they might have had the money to build a fifth gate. Or perhaps they could have just expanded beyond the railroad as they had in DL for Galaxy’s Edge.
People said same thing about the fort…Mostly because they know they would have a riot on their hands if they tried to get rid of the river at Disneyland.
At Disneyland? Star Wars was basically all new land (yes, the petting zoo went away but that was a tiny part of the footprint). MMRR was new. The 2 additional Marvel rides are going on currently unused land. Coco appears to not be replacing any other attractions.
DLR sometimes replaces as well of course but the ratio of "addition" to "replacement" is much better than at WDW in the Iger era.
And it actually fit the theme of DCA.
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