flynnibus
Premium Member
Sure, but you're again focusing on hindsight and trying to make it into design criteria.I would argue the Disney experience is what helped elevate them above their competition…that in tandem with truly well built attractions. If thrill rides were all that people cared about, Universal would have way more market share then it currently has. To me, Disney is greater than the sum of its parts. You keep removing and replacing, and putting the current IP flavor of the day, E ticket dominant mentality for new “expansion” in the works; you run the risk of forgetting that it’s a thematic quality, consisting of A-E, experiences, visuals, shows etc that made Disney the best overall experience.
Things like DL becoming part of the SoCal culture was not a design criteria. Things like the parties and bands were experiments that paid off, not them designing to become part of culture. Things like kids returning as parents and starting the next generation of loyalists are successful outcomes - not design inputs.
Yes, Disney of the 50s through the 80s designed differently with different inputs than they do today. They were also a very different company in scope and breadth. The consumers were also different. Disney doesn't live in a time capsule, they are constantly trying to understand now and the future, not just what worked in 1967.
I agree Disney is not just a park of rides together.. we can see that still today in the better parks. But success today is not necesarily just repeat what was done in 1955 or 1967. Mainstreet isn't filled with sponsors selling complete randomness.. people are not woo'd by the carnival aspects of a ride like Mr Toad.
Disney still needs to build big all in experiences.. but that doesn't mean it can only come in the form of something like an Adventureland model... or only in the form of original concepts only. Future success can come in forms different from what was done before.