MK Cars-Themed Attractions at Magic Kingdom

WondersOfLife

Blink, blink. Breathe, breathe. Day in, day out.
I did experience it and i was bored.
Some folks just aren't interested in moving past entertainment in its most basic form... And that's okay.

...But that doesn't mean the technological marvel of previous imagineers needs to be discredited. Because what they accomplished back then is leaps and bounds better than most (MOST) of what today's imagineers are able to do... Specifically under the constraints the company gives them.
 

SamusAranX

Well-Known Member
Ok, but let's remember what we see as 'timeless' now are the attractions that actually made the cut and survived.. not all did.

Many required significant updates to stay fresh too.

Those cherrished Disney attractions we celebrate as timeless are the ones that have appealed to multiple generations and built around topics that have continued to be enjoyed by people over several social eras. While POTC may have met that citeria, there are plenty of Mule Trains, Rocket to the Moon, etc that didn't.
Correct but those were non-IP “throws” that struck out. When it comes to the now IP or bust mandate…they’re risking that spiral universal was (and arguably might still be) in. Cars may become timeless like Snow White. It may not. If not, if Disney in ten years sees data that it’s not as popular. Are they gonna commit the funds to a reskin, or leave it? Will every park in WDW being just random IP mish mash preserve the parks reputation as a thematic, lush theme park that’s different then the six flags and USF of this world? Who knows…we get to wait and see
 

Professortango1

Well-Known Member
There is way less stuff to do in Isle of Berk compared to Fantasyland.

People have been making the argument about teens preferring Universal for over 20 years.
I can spend several hours wandering around Isle of Berk and enjoying the atmosphere. The kinetic energy of the attractions, the animatronics, the puppetry. Add in a stellar show, a good family coaster, and a pair of fun filler rides and you have a good land.

MK's Fantasyland....has a far worse family coaster that is a kiddie coaster in disguise. It has the worst 3D movie attraction I've experienced at Disney. It has the Little Mermaid ride from DCA with a much better facade/queue. A comprabale Small World with a far worse facade/queue. And a worse Peter Pan.

I'll give MK this; I loved the first half of Enchanted Tales with Belle. It just needs a better second half of the experience.

Isle of Berk shows us what Galaxy's Edge should have felt like. Magic Kingdom's FL shows us what Disneyland's MK felt like 30-some years ago. Only with fewer darkrides.

If I was a kid, I would have felt like I was walking into Mecca walking into IoB. The land's design, the training camp play area, the interactive elements and dragons to discover everywhere. Discovery is a huge part of the guest experience that Disney used to understand, but seems to have stopped evolving in the 80's. Universal has picked up that torch with the Wizarding World and has now applied it to IoB and SNW as well.
 

eddie104

Well-Known Member
There is no comparison to the Imagineers who implemented that and the lazy and careless individuals putting a cars attraction in between the “Bayou” and a Haunted Mansion.
Why do people tend to always talk down about today’s imagineers when they are just following directives set by management ?
Improving the other parks has never been shown to meaningfully pull attendance away from MK.
If anything it has the opposite effect.
It certainly appears that Disney has started (foolishly) chasing Universal by building lots of restrictive thrill rides.
I absolutely agree with this 100 percent.
Great point. Here are some selects from Disneyland's past, some of which stood for a very long time.

  • Main Street Shooting Gallery (1955–1962)
  • Big Game Safari Shooting Gallery (1962–1982)
  • Pack Mules (1955–1956)
  • Rainbow Ridge Pack Mules (1956–1959)
  • Pack Mules Through Nature's Wonderland (1960–1973)
  • Stage Coach (1955–1956)
  • Conestoga Wagons (1955–1960)
  • Rainbow Caverns Mine Train (1956–1959):
  • Mine Train Through Nature's Wonderland (1960–1977)
  • Mike Fink Keel Boats (1956–1994, 1996–1997)
  • Skyway to Tomorrowland (1956–1994)
  • Skull Rock and Pirate's Cove (1961–1982)
  • Motor Boat Cruise (1957–1991)
  • Circarama, U.S.A. (1955–1997)
  • Space Station X-1 (1955–1960)
  • Rocket to the Moon (1955–1966
  • Flight to the Moon (1967–1975)
  • Mission to Mars (1975–1992)
  • Tomorrowland Boats (1955–1956)
  • Monsanto House of the Future (1957–1967)
  • Submarine Voyage (1959–1998)
  • Flying Saucers (1961–1966)
  • General Electric Carousel of Progress (1967–1973)
  • PeopleMover (1967–1995)
  • Adventure Thru Inner Space (1967–1985)
  • America Sings (1974–1988)
  • Rocket Rods (1998–2000)
People tend to forgot how long DL has been around versus WDW. Amount of attractions that existed and closed is pretty long.
It's my suspicion that modern Burbank does not love Disneyland's Rivers of America any more than they love Orlando's
I mean look at the state of their Fantasmic and you can tell TDA doesn’t give rat’s a** about presentation.
 

flynnibus

Premium Member
Again, I don't doubt that they pitch to different demographics and Disney's pitch is certainly more wholesome and family friendly. This may also indeed be because Universal is preferred to Disney by teenagers.
Ok, let's pump the brakes before we keep broadening the statement wider and wider.

The initial comment was about Fantasyland.. and then about the appeal of Uni vs Disney to teenagers.

Teens don't tend to be a vacation demographic by themselves.. they still rely on their family getting them somewhere. So it's hard to separate them when just talking about total attendance numbers like TEA.

UNI has a long standing approach to the teen and older crowds.. with only a cursory approach to the younger crowd. This is seen in their marketing and how much they build towards the junior audience in brands and accessibility (height requirements, etc).

UNI doesn't have a stroller problem ;)

Its challenging when you start creeping towards broad generalizations that want to read like ALL teens believe this, etc.. because it's not an all or nothing. It's simply about a product that is more targeted or maybe more appealing to a specific demo broadly - but not all members play out the same.
 

Dreamer19

Well-Known Member
Why do people tend to always talk down about today’s imagineers when they are just following directives set by management ?

If anything it has the opposite effect.

I absolutely agree with this 100 percent.

People tend to forgot how long DL has been around versus WDW. Amount of attractions that existed and closed is pretty long.

I mean look at the state of their Fantasmic and you can tell TDA doesn’t give rat’s a** about presentation.
You are absolutely right, I shouldn’t be painting with a broad brush the way that I did. Living within the Orlando/Disney bubble, I know several terrific Cast Members, some of which are in Imagineering.

That being said, during the Splash Mountain conversion to TBA, I attended a party where I conversed with an Imagineer working on TBA. He was very open and almost gleeful about tearing out “an ugly part of Disney’s history” and how the rest working on the project were in agreement.

Knowing what I know now about how the Splash Mountain destruction was treated even beyond that isolated anecdotal conversation, I am VERY weary of anything coming out of Disney leadership OR Imagineering.
 

flynnibus

Premium Member
Correct but those were non-IP “throws” that struck out. When it comes to the now IP or bust mandate…they’re risking that spiral universal was (and arguably might still be) in. Cars may become timeless like Snow White. It may not. If not, if Disney in ten years sees data that it’s not as popular. Are they gonna commit the funds to a reskin, or leave it?
Disney didn't pick something because they thought it would last 50years... they picked something they thought would be popular with broad appeal. The fact it's lasted 50years is a bonus... not a criteria they screen attraction choices with to start with.

You simply can't have a mindset that we can only build things that will successfully last 3 generations plus. You'd never get out of your own way and you'd miss out on so many opportunities. That's why we can have attractions that last only 10 years and still be enjoyable. Not every topic will be a 'forever' one.. The park designers know this, they just don't want to miss entirely. They have an expected lifespan for an attraction and if they exceed that.. fantastic. But no one has expectations they will build the next POTC or they should pass on it.

Will every park in WDW being just random IP mish mash preserve the parks reputation as a thematic, lush theme park that’s different then the six flags and USF of this world? Who knows…we get to wait and see
Bigger topic of how one designs theme parks.. but company's survive on their commercial success, not their academic review.
 

Bocabear

Well-Known Member
Honestly, The People Mover is one of my favorite things at the Magic Kingdom...I ride it every visit... and while it may not be THE reason I go to the Magic Kingdom is it part of the reason...Like a bunch of other things.... If you go to the park for ONE attraction, you will eventually get bored with that one thing.... To me the park is a million points of light... Lots of things that attract me back over and over.... Which are bit by bit going away. sadly... Losing Hall of Presidents might not be the reason I would stop going to the park, but it could be one of the reasons...
 

flynnibus

Premium Member
Honestly, The People Mover is one of my favorite things at the Magic Kingdom...I ride it every visit... and while it may not be THE reason I go to the Magic Kingdom is it part of the reason
I can't ride it without being bummed about how barren it is vs what it used to be. The special peak into the buildings and attractions is what always made it so unique to me as a engineering obsessed kid. Now it just feels like a shell of itself.. on a platform that isn't nearly as novel as it was 40 years ago.
 

SamusAranX

Well-Known Member
Disney didn't pick something because they thought it would last 50years... they picked something they thought would be popular with broad appeal. The fact it's lasted 50years is a bonus... not a criteria they screen attraction choices with to start with.

You simply can't have a mindset that we can only build things that will successfully last 3 generations plus. You'd never get out of your own way and you'd miss out on so many opportunities. That's why we can have attractions that last only 10 years and still be enjoyable. Not every topic will be a 'forever' one.. The park designers know this, they just don't want to miss entirely. They have an expected lifespan for an attraction and if they exceed that.. fantastic. But no one has expectations they will build the next POTC or they should pass on it.


Bigger topic of how one designs theme parks.. but company's survive on their commercial success, not their academic review.
I would argue the Disney experience is what helped elevate them above their competition…that in tandem with truly well built attractions. If thrill rides were all that people cared about, Universal would have way more market share then it currently has. To me, Disney is greater than the sum of its parts. You keep removing and replacing, and putting the current IP flavor of the day, E ticket dominant mentality for new “expansion” in the works; you run the risk of forgetting that it’s a thematic quality, consisting of A-E, experiences, visuals, shows etc that made Disney the best overall experience. I’m not a Disney doomer (although all “empires” fall, in principle, including economic). But I also have doubt about the directions they’re taking. The Republic of Cars is a symptom (despite positive developments with the project that make me feel a bit better but still not onboard completely) . Will be an interesting next ten years for WDW.
 

Figments Friend

Well-Known Member
It likely was never a serious thing. They routinely put out "Walt stuff" in an effort to placate the die-hard fans. This is Bob's Disney, not Walt's.

Yes, Bob’s Disney for sure.
Has been so for quite some time.

Walt is just that ‘old guy’……

Do we think Bob really has an understanding of what Uncle Walt actually accomplished …?
Sure was more than just turning a profit for the shareholders.

Oh Bob….

( Apologies to @monothingie for ‘stealing’ your image….but it needs to be seen at a larger scale. )

😉

IMG_5711.jpeg
 

flynnibus

Premium Member
I would argue the Disney experience is what helped elevate them above their competition…that in tandem with truly well built attractions. If thrill rides were all that people cared about, Universal would have way more market share then it currently has. To me, Disney is greater than the sum of its parts. You keep removing and replacing, and putting the current IP flavor of the day, E ticket dominant mentality for new “expansion” in the works; you run the risk of forgetting that it’s a thematic quality, consisting of A-E, experiences, visuals, shows etc that made Disney the best overall experience.
Sure, but you're again focusing on hindsight and trying to make it into design criteria.

Things like DL becoming part of the SoCal culture was not a design criteria. Things like the parties and bands were experiments that paid off, not them designing to become part of culture. Things like kids returning as parents and starting the next generation of loyalists are successful outcomes - not design inputs.

Yes, Disney of the 50s through the 80s designed differently with different inputs than they do today. They were also a very different company in scope and breadth. The consumers were also different. Disney doesn't live in a time capsule, they are constantly trying to understand now and the future, not just what worked in 1967.

I agree Disney is not just a park of rides together.. we can see that still today in the better parks. But success today is not necesarily just repeat what was done in 1955 or 1967. Mainstreet isn't filled with sponsors selling complete randomness.. people are not woo'd by the carnival aspects of a ride like Mr Toad.

Disney still needs to build big all in experiences.. but that doesn't mean it can only come in the form of something like an Adventureland model... or only in the form of original concepts only. Future success can come in forms different from what was done before.
 

Bocabear

Well-Known Member
Sure, but you're again focusing on hindsight and trying to make it into design criteria.

Things like DL becoming part of the SoCal culture was not a design criteria. Things like the parties and bands were experiments that paid off, not them designing to become part of culture. Things like kids returning as parents and starting the next generation of loyalists are successful outcomes - not design inputs.

Yes, Disney of the 50s through the 80s designed differently with different inputs than they do today. They were also a very different company in scope and breadth. The consumers were also different. Disney doesn't live in a time capsule, they are constantly trying to understand now and the future, not just what worked in 1967.

I agree Disney is not just a park of rides together.. we can see that still today in the better parks. But success today is not necesarily just repeat what was done in 1955 or 1967. Mainstreet isn't filled with sponsors selling complete randomness.. people are not woo'd by the carnival aspects of a ride like Mr Toad.

Disney still needs to build big all in experiences.. but that doesn't mean it can only come in the form of something like an Adventureland model... or only in the form of original concepts only. Future success can come in forms different from what was done before.
It also doesn't mean that it can only come in IP concepts only as well. It should be a mix of things, and IP should not be the only deciding factor on what makes a great attraction..... It seems like this thinking is getting us some pretty mish-mashed parks these days....
 

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