lazyboy97o
Well-Known Member
It was not the industry, just Disney. And the pandemic wasn’t the pivot point. TRON and Ratatouille were the result of Disney starting to realize they were wrong. Epic Universe was designed and starting construction before the pandemic, and its goal to continue to grow the market didn’t change with the pandemic.Correct.
Pre-pandemic the industry was under the impression that domestic growth was not possible and they had hit a plateau, thus international expansion was talked about often.
The pandemic showed this view was horribly wrong and there is domestic demand for experiences.
I'm more interested in what this means for the types of experiences that will be created over the next decade from all themed entertainment companies.