What You Would Like To See In A RCT 2 Or Expansion Pack

I love the RCT game play and lay out, but it would be amazing if they had a Disney expansion, but the problem is they probly wouldnt include all the rides, probly just like 5 from each park, so if we were to make clones of parks, we would still ahve to recreate rides and stuff using the resources we have. Plus most rides are indoor, so it would be like a building for every ride (not to exciting), although i would like it). But I would love RCT to go day by day, not a day in a minute. I would like to see rides take longer to build liek in real life, then have a night time and closign procedure, that would be a real simulator.
 

Nightwing

New Member
I would love for RCT days to be longer. A "day" in a mintue is just too quick. I would also like to ride the attracions I built and walk in first person view around my park. "Theme Park Rollercoaster" for Playstation 2 has this feature and it MAKES the game! Too bad they don't come out with a Disney Themed RCT.
 

NowInc

Well-Known Member
Realistically I would only want minor changes...we all know that they Can not..and will not...release another expansion..and DEFINATALY wont make a Disney edition...

From the games programmers own words...The technology from RCT has gone as far as he can push it..and it really wouldnt work as a 3D game (thus no riding your own rides)...

But...as for what I would like added::

Street Vendors (shops that move...easy enough)
Night time (lights...pretty)
under water tunnels for paths and coasters (without Hex editing a save game)
more normal rides (omnimover comes to mind)
the ability to make paths as wide as you want and not have the people get lost (walk around in circles)
and of course..more coaster styles
 

Tom Morrow

Well-Known Member
I'd like to see:

Night time
More realistic - maybe even have the park close for the night.
Less coaster crashes - Coaster crashes are 1 in a billion chance, not every 3 minutes!
More flat rides - especially rides by HUSS design.
A Dark ride option - maybe OmniMover like Haunted Mansion
The ability to create actual buildings, rather than just playing with land
Full size resturants and shops - real parks have more than little vendor stands
More options in designing coasters - creating lifelike models is somewhat difficult (I'm still good at it though)
FEMALE GUESTS!
Ability to make wide paths
Coasters with tunnels that don't require Hex editing.
The ability to place entire rides under "ground".

Well, I could go on and on, but basically I guess I just want it to be a little more realistic. They need to work on the physics, too. In RCT, a 220 foot drop makes a coaster car go 95 MPH, when in reality the drop would have to be at least 315.
 

Jimengland

New Member
I would love to see animated scenery like moving animals and a vast improvement would be to create a buildings feature. Also the day a minute sucks, they should take longer and have cranes and fences have to be put up.
Also sit down retaurants and curvable land.
 

radioandy

Member
How about a resort sim, where you not only build a theme park, but build and manage hotels and transportation? I know this would be an enormous project, and would probably take away some of the finer details of the actual theme park management, but it would be worth the trade off, if done well.
 

Gerg5

New Member
I'd like to see..
Different cars for the scrambled eggs ride(example tea cups)
nightime,
special paths and garages for parades that perform at a certain times,
FIREWORKS with optional colors,
off track rides,
buyable walls and roofs,
omminmover rides,
a tool to see into rides like circus or crooked house,
a dumbo type ride,
more entertainers,
clock for time of day in game,
& buyable park icons such as a castle.

Can anyone contact the games creator so we can give him our ideas and opinions?
 

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