Some time ago, a video circulated online indicating a possible sequel to "Mickey Mania 2":
As the video shows, the prototype for the game only got as far as a western-type level, presumably themed to "Two-Gun Mickey", a 1934 cartoon.
But I can't help but wonder what possibilities might have stemmed from this. The following is a few of my ideas for this game, including some ideas that should have been in the first game.
For starters, I think that the first level of the game could be based on the first TRUE Mickey cartoon "Plane Crazy". Maybe one level could be a plane flight, maybe saving Minnie as the Mickey in this cartoon does reckless flying stunts that has her jettisoned from the plane. At the same time, you have to dodge obstacles, like cows, oncoming cars, and steeples.
Another level in the game could be based around, in my opinion, one of the best Mickey cartoons ever made, "Thru the Mirror" (which should have been used in the first game). The way the top hat springs up and down in the cartoon could make a good launching catapult of sorts. Also, enemies in this level could include those grumpy, weasel-headed umbrellas and giant playing cards. You could even have a battle (or at least mid-stage battle) with the King of Hearts:
Another level could be themed to "The Whalers", which could be similar to "Moose Hunters", in that it would have a chase level where you must outrun a whale. Or it could at least be like the Monstro chase level in the "Pinocchio" video game.
There could also be a level based around another classic, "The Brave Little Tailor", where you would have a boss battle with the giant in that cartoon:
Another level is one that really should have been included in the first game: the "Sorcerer's Apprentice" scene from "Fantasia". There was a Sega game based around this movie, but it was not very well done, apparently. This could be like that game, but done right:
It could show mainly the Sorcerer's workshop (from 0:55 to 1:54), where you battle the walking brooms, and the high crags, where you dodge comets (from 9:24 to 9:36). Finally, there would be a section where the room gets flooded and you have to avoid the rising tide. It's like this one level in "Epic Mickey":
Finally, the last level of the game could be based on the then-newest Mickey cartoon, "Runaway Brain". This could be where the final boss battle in the game takes place, against Julius, the giant Frankenstein-like Pete in this cartoon:
Anyway, those are my ideas for a potential "Mickey Mania 2". What are your ideas? Would they be the same as mine? Different?
As the video shows, the prototype for the game only got as far as a western-type level, presumably themed to "Two-Gun Mickey", a 1934 cartoon.
But I can't help but wonder what possibilities might have stemmed from this. The following is a few of my ideas for this game, including some ideas that should have been in the first game.
For starters, I think that the first level of the game could be based on the first TRUE Mickey cartoon "Plane Crazy". Maybe one level could be a plane flight, maybe saving Minnie as the Mickey in this cartoon does reckless flying stunts that has her jettisoned from the plane. At the same time, you have to dodge obstacles, like cows, oncoming cars, and steeples.
Another level in the game could be based around, in my opinion, one of the best Mickey cartoons ever made, "Thru the Mirror" (which should have been used in the first game). The way the top hat springs up and down in the cartoon could make a good launching catapult of sorts. Also, enemies in this level could include those grumpy, weasel-headed umbrellas and giant playing cards. You could even have a battle (or at least mid-stage battle) with the King of Hearts:
![latest](https://vignette.wikia.nocookie.net/disney/images/c/c1/1936-miroir-8.jpg/revision/latest?cb=20140107011708)
Another level could be themed to "The Whalers", which could be similar to "Moose Hunters", in that it would have a chase level where you must outrun a whale. Or it could at least be like the Monstro chase level in the "Pinocchio" video game.
There could also be a level based around another classic, "The Brave Little Tailor", where you would have a boss battle with the giant in that cartoon:
![mickey%2Bthreatening%2Bgiant%2Bwith%2Bscissors.jpg](https://1.bp.blogspot.com/-8wREUG9zt4s/XOrSqpcO-GI/AAAAAAAAHoI/0bzop3UaaBkQQoB0TJNzeG5lGzQzU_7YwCLcBGAs/s320/mickey%2Bthreatening%2Bgiant%2Bwith%2Bscissors.jpg)
Another level is one that really should have been included in the first game: the "Sorcerer's Apprentice" scene from "Fantasia". There was a Sega game based around this movie, but it was not very well done, apparently. This could be like that game, but done right:
It could show mainly the Sorcerer's workshop (from 0:55 to 1:54), where you battle the walking brooms, and the high crags, where you dodge comets (from 9:24 to 9:36). Finally, there would be a section where the room gets flooded and you have to avoid the rising tide. It's like this one level in "Epic Mickey":
Finally, the last level of the game could be based on the then-newest Mickey cartoon, "Runaway Brain". This could be where the final boss battle in the game takes place, against Julius, the giant Frankenstein-like Pete in this cartoon:
![latest](https://vignette.wikia.nocookie.net/disney/images/4/41/Runaway_Brain_screenshoot_21.jpg/revision/latest?cb=20110320072210)
Anyway, those are my ideas for a potential "Mickey Mania 2". What are your ideas? Would they be the same as mine? Different?