'Valiant' opens with only $6.1 million

NemoRocks78

Seized
Original Poster
From The Hollywood Reporter:

'Virgin' on top with $20.6 mil
By Brian Fuson


Universal's "The 40-Year-Old Virgin" sowed its boxoffice oats in the top spot on its debut this weekend, taking in an estimated $20.6 million, while DreamWorks' "Red Eye" took flight in the second with an estimated opening of $16.5 million. But though both pictures landed at the high end of expectations, and opened better than the top two films during the comparable weekend last year, altogether it was another lackluster session at the boxoffice.

Steve Carell stars in the R-rated "Virgin," a comedy helmed by Judd Apatow that drew a younger audience and skewed slightly female. Rachel McAdams and Cillian Murphy star in "Red Eye," a PG-13 suspense thriller directed by Wes Craven, who has taken a respite from the horror genre.

Two other films opened in wide release this weekend, but neither fared nearly as well as "Virgin" and "Red Eye." Buena Vista's CG-animated "Valiant," from Vanguard Animation, opened in the seventh spot with a disappointing debut of an estimated $6.1 million from 2,014 theaters. "Valiant," a G-rated film about a World War II carrier pigeon, was helmed by Gary Chapman and featured the voices of Ewan McGregor, Ricky Gervais and John Cleese.

The debut of 20th Century Fox's "Supercross: The Movie" was anything but super, crossing the finish line with an estimate of a meager $1.3 million from 1,621 theaters -- placing outside the top 12. The action drama, set in the world of Supercross motorcycle racing, was directed by Steve Boyum and has picked up an estimated $2 million since its Wednesday release. On the plus side for Fox this weekend, its PG-rated "Fantastic Four" surpassed the $150 million mark.
 

Computer Magic

Well-Known Member
Final figures are due Monday; meantime; here is a rundown of the top 10 based on estimates compiled by Exhibitor Relations:



1. The 40-Year Old Virgin, $20.6 million
2. Red Eye, $16.5 million
3. Four Brothers, $13 million
4. Wedding Crashers, $8.2 million
5. The Skeleton Key, $7.4 million
6. March of the Penguins, $6.6 million
7. Valiant, $6 million
8. The Dukes of Hazzard, $5.7 million
9. Charlie and the Chocolate Factory, $4.5 million
10. Sky High, $4 million
 

WDWBro

New Member
It's unfortunate, but it's not like Disney didn't see it coming. Just like video game publishers make money off of franchises to have the money to take chances on original games, such is the case with movie makers. Valiant was one of those movies that they knew probably wouldn't do well, but a lot of it has to do with them not marketing it. I mean, who saw that this movie was coming?
 

dxwwf3

Well-Known Member
I'm surprised it made as much as it did. That's what happens when subpar marketing takes place. I don't know if the movie is good or not, but the critics aren't big fans of it. I still want to see it on DVD, but this isn't good news for Disney.
 

DarkMeasures

New Member
Well look. The movie was a bomb for a good reason.

It shows first of all that it might be smart to stay with tradition animation as it shows not all CGI films are hits. (Valiant will be the first CGI bomb.)

But the big reason is that it shows Disney not to advertise just on who the voice actors are and such. But this does make great headway towards CARS and shows that Disney still needs Pixar.
 

Woody13

New Member
DarkMeasures said:
Well look. The movie was a bomb for a good reason.

It shows first of all that it might be smart to stay with tradition animation as it shows not all CGI films are hits. (Valiant will be the first CGI bomb.)

But the big reason is that it shows Disney not to advertise just on who the voice actors are and such. But this does make great headway towards CARS and shows that Disney still needs Pixar.
No, it did what it set out to do and a lot more. It actually did very much the opposite of what you have said. Vanguard proved its point and did a very impressive job. See this;

Maya Pipeline Speeds Completion of Valiant From Vanguard All 3D assets for animated family film completed in 15 months (February 03,2005).

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Alias today announced that the Maya software based animation pipeline for Valiant, the all-CG animated feature film from Vanguard Animation , has helped the film's producers blueprint a business model that will allow them to produce more Hollywood -quality animated features faster, and for a much lower cost than is currently typical in the industry. Valiant releases in Europe on March 25, 2005 and across the U.S. on April 15, 2005.

Taking advantage of Alias' Maya software, the price and performance of modern PCs from IBM and Boxx Technologies, plus a pool of animation , production and technical talent, Vanguard's producers reduced the cost of delivering Valiant to below $0.5 million per minute and completed the delivery of all 3D assets in under 15 months.

Vanguard Animation was founded in 2002 by John H. Williams - the producer of Shrek, Shrek 2 and Valiant - with Valiant being the first of ten full-length animated features it has planned. Once financing was in place, pre-production started in L.A. in January 2003. The principal production was then shifted to Ealing Studios, West London, where Vanguard established Europe's first purpose-built, digital CG production studio. Maya modeling, animation and camera layout began on September 15 2003, with all of the 3D assets completed on December 10, 2004.

The 75-minute family film is the story of a little wood pigeon named Valiant who, despite his small size, aspires to become a member of the Royal Homing Pigeon Service during World War II, delivering vital messages from the French Resistance to Allied Forces, while trying to evade lethal enemy falcons. The movie has an all-star cast, including the voice talents of Ewan Mcgregor as Valiant, plus John Cleese, Ricky Gervais, Tim Curry, John Hurt, Jim Broadbent and Hugh Laurie. "History says you cannot deliver a film of this quality in less than five years and for under $80-million. But, with Maya at the core of our pipeline, we have done it in less than two years, and for $40-million - just half the cost," commented Curtis Augspurger, the movie's co-producer. "With Valiant the whole landscape for CG animation has changed. The paradigm shift that Valiant represents is likely to make major studios rethink the way they deliver animated films."

"The starting premise was that we could finance more films if we could reduce the overall costs, and Valiant is proof of our new paradigm," added Valiant co-producer Buckley Collum. "Alias put us into play on this movie. Maya helped give our investors the confidence to back the project. It's a recognized name, that offers off-the-shelf plug and play-ability and instantly allowed us to tap into a large pool of animation talent."


Valiant's Maya Pipeline - VFX methodology:
During the production stage at Ealing Studios, Vanguard recruited 135 digital artists from around the world, representing 17 different nationalities, with Maya skills covering character animation and rigging, modeling, camera set-up and layout, sets, lighting, effects and rendering.

A key decision from the outset was to base Valiant on a VFX pipeline - where background plates and characters are created and rendered-out as separate layers from Maya for subsequent compositing - rather than rendering complete scenes in camera , a potentially time-consuming and costly process. Valiant contains approximately 1,150 shots and the animation team was able to deliver 100 shots per week during peak production.

"The way we pipelined with Maya meant we hit our marks every time and kept costs low," said Collum. "The big advantage with the VFX pipeline approach was that we had total creative and technical control of the images throughout the animation and compositing stages. If any shots or animation needed changing, or the final renders contained any errors, we could quickly re-render those components with our Maya-based pipeline and send them off to the compositing team, instead of going through the time-consuming, and potentially uncertain, process of re-rendering entire scenes. It also gave us control of the lighting balance and overall look of the movie throughout."


Optimized Character Rigging and Rendering:
Optimizing the character rigging was also fundamental to the efficiency of the pipeline. The characters are virtually all birds, with feathered wings that function as gestural arms and fingers, as well as wings.

To make the animation processes easy and fast, Vanguard developed one highly sophisticated, stand-alone character rig in Maya, which could be adapted as required to other bird characters in the movie. This ensured that every animator would be familiar with any character's controls, allowing them to work with any character on any shot. In addition, a custom-developed Maya plug-in called Chanko enabled the animation team to create a library of poses and clips, which could then be shared between the character animators, ensuring shot-to-shot continuity.

To maximize rendering speed and efficiency, Vanguard harnessed the full range of Maya's native, mental ray and RenderMan rendering options.

RenderMan was the chosen rendering tool for most of the characters, sets and props. Optimizing the RIB output in Maya meant characters could be output quickly, with the advantage that the animation team was able to deepen the visual experience by adding wardrobe and military regalia over the feathers.

Using mental ray, Vanguard's technical directors were able to light scenes and produce global illumination renders, then bake the lighting information into the color textures. This did away with the need to render the sets using multiple shadow-casting lights, and which ultimately made rendering much faster. The Maya native renderer was used to render visual effects passes, such as smoke, steam, atmospheric dust, fires and explosions.

"Delivering a CG film production like Valiant would not have been so fast and efficient five years ago, and Maya played a pivotal role," added Curtis Augspurger.
 

NemoRocks78

Seized
Original Poster
Woody13 said:
That's not the point. And, yes they will.
Unless it develops good legs, it won't, and from the looks of things right now it's not going to happen.

It will still make a small profit in the long run though after the overseas gross (although that might not be too high, especially with Madagascar still running strong in many markets) and DVD sales.
 

Shaman

Well-Known Member
NemoRocks said:
Unless it develops good legs, it won't, and from the looks of things right now it's not going to happen.

It will still make a small profit in the long run though after the overseas gross (although that might not be too high, especially with Madagascar still running strong in many markets) and DVD sales.

I thought this movie was already out in other countries before here?

What bothers me out of the whole issue...is why get distribution over a film...and not market it? Seems like a waste of money on Disney's part.

*shrugs*
 

pluto77

Well-Known Member
WDWBro said:
but a lot of it has to do with them not marketing it. I mean, who saw that this movie was coming?
I know, I just heard of this film a few weeks ago, and the first I time I saw it was on a disney channel comercial. I heard of Chicken Little months ago (and it's not just because of this website)
 

Woody13

New Member
NemoRocks said:
Unless it develops good legs, it won't, and from the looks of things right now it's not going to happen.

It will still make a small profit in the long run though after the overseas gross (although that might not be too high, especially with Madagascar still running strong in many markets) and DVD sales.
Yep, you hit the nail on the head! Disney is only doing the distrubution in the U.S. The rest of the world distribution is up to Vanguard. The real key is the DVD sales. They'll make their money back and then some.

The important aspect of this picture was on the technical side. They did what others said couldn't be done. They put together a high quality CG film at half the conventional cost and did it all in record time. You can bet that Pixar is watching this with a wary eye.
 

DarkMeasures

New Member
Woody13 said:
Yep, you hit the nail on the head! Disney is only doing the distrubution in the U.S. The rest of the world distribution is up to Vanguard. The real key is the DVD sales. They'll make their money back and then some.

The important aspect of this picture was on the technical side. They did what others said couldn't be done. They put together a high quality CG film at half the conventional cost and did it all in record time. You can bet that Pixar is watching this with a wary eye.

Well pixar just also released their software which works in conjunction with Maya. But that leads to something, what if pipeline and Pixar's program were both used?
 

Woody13

New Member
DarkMeasures said:
Well pixar just also released their software which works in conjunction with Maya. But that leads to something, what if pipeline and Pixar's program were both used?
Excellent point! I honestly can only imagine the combined power of these software engines. The quality and speed are growing very rapidly.
 

CaliSurfer182

New Member
I have a small question for any european board members........When Valiant was released over there did it say anything about Disney in the credits what so ever? And am I right to assume that Disney does not own any rights to merchandise the Valiant movie.....even over in the US?
 

NemoRocks78

Seized
Original Poster
Actuals released today put it at $5.9 million. However, it has grossed $26.4 million overseas so far, and its production budget was only $35 million, so it will definitely make a nice little profit in the long run.
 

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