Three Simple Ways to Fix the Little Mermaid

Jones14

Well-Known Member
Original Poster
Many people who have ridden the Little Mermaid attraction in the Magic Kingdom have told me that the attraction is good, but that there are lots of dead spots or places where nothing is going on or the area fails to feel complete because of static or redundant background characters (I'm looking at you, dancing Finale fish). At the same time, it doesn't make a ton of sense to sink billions of dollars on top of what they've already spent (Wasted?) on the ride. So, here are three simple and relatively cheap ways to enhance the Little Mermaid experience.

Fix 1: The transition ”Part of Your World” to ”Under the Sea” is kind of terrible. You move from a spectacular animatronic rendition of Ariel to a wall with plastic fish stapled to it. The addition of Atlantica was a nice touch, but I would remove the grinning corpse-fish from the wall and either project animated characters onto the existing wall or replace the green portion with a proper screen. This screen could have mermaids and fish swimming to and from Atlantica, and every once in a while, you would see Ariel, Flounder, Flotsam and Jetsam, or even the shark from the movie make their way across the ”ocean”. This would bring some depth to the environment by giving Imagineering the ability to create unique and varied characters without much expense, and it would also increase the rerideability because it's impossible to see every character in the seven seconds you're in there.

Fix 2: The "Under the Sea" scene is a great scene as-is, but it would benefit from two minor additions (in my opinion, of course). The first: bubble machines. Having bubbles fall down from the ceiling would distract from the exposed lighting and increase the "fun" factor. Second: change the warehouse white lighting to an array of multi-colored lights that flash and illuminate different areas in time to the music. This, again, would distract from the exposed lights and would create the illusion that the scene is more kinetic than it actually is.

Fix 3: Move Flotsam and Jetsam to the "Kiss the Girl" scene. Where they are now, it's hard to hear them over the "Under the Sea" and "Poor Unfortunate Souls" music, as well as the whooshing sound of the exploding rock things beside them. You could move them to the end of "Kiss the Girl", swimming towards Ariel and Eric, and hear Ursula scream/whisper "Get them!" or "Stop that kiss" or whatever a morbidly obese mermoctopus hellbent on ruling the ocean would say. This would fix that transition and advance the ride narrative more clearly (in essence, Ursula sends them to stop the kiss, they fail, she sinks while blowing up, Ariel gets her voice back, and everyone's happy) and would declutter the "Under the Sea/Poor Unfortunate Souls" transition.

Fix 4: Add animated versions of the sisters on the back wall of the finale. This would give the room some kinetic energy and incorporate some more unique characters. Okay, so there were four. My bad.

I think these would improve the ride overall without drastically increasing the price rage. What do you think?
 

ImagineerDude

Well-Known Member
I like them all....I'm just curious about fix 3. MY main problem is the quick transition from Kiss the Girl to the small portion of Ursula dying to the finale. Needless to say...it sucks (that transition...not the whole ride :))
 

Jones14

Well-Known Member
Original Poster
I like them all....I'm just curious about fix 3. MY main problem is the quick transition from Kiss the Girl to the small portion of Ursula dying to the finale. Needless to say...it sucks (that transition...not the whole ride :))
In my head, Flotsam and Jetsam would be part of the transition scene, swimming back into the ”Kiss the Girl” scene, making it look as though they were too late to stop the kiss, which causes the next scene (Ariel's Voice/Ursula's Defeat). This is obviously different from the movie, but I feel it establishes those three as the bad guys and makes the ride make more sense.
 

wedenterprises

Well-Known Member
The under the sea scene is where it all falls apart for me. It's designed poorly with a bad layout and horrible lighting. Nothing looks wet. Bubbles would absolutely help, but there are cheaper and easier solutions then that even.

Overall that scene just doesn't remind me of that scene from the movie. It's weird.
 

Jones14

Well-Known Member
Original Poster
The under the sea scene is where it all falls apart for me. It's designed poorly with a bad layout and horrible lighting. Nothing looks wet. Bubbles would absolutely help, but there are cheaper and easier solutions then that even.

Overall that scene just doesn't remind me of that scene from the movie. It's weird.

I just find the yellow lights on an orange-red set and green walls to be a hideous combination. Light blue walls with flashing spotlights of many different colors (in time to the music, please!) paints a much more attractive and exciting picture in my mind's eye than the current setup.
 

Jones14

Well-Known Member
Original Poster
Ok, I will try this angle....in the movie bubbles floated, up.

Yeah, but do you trust the same people who gave us Ice-Cream Ariel to find a way to make bubbles float upwards and have said effect work consistently? I doubt many people would walk off the ride saying, ”You know, the ride was great and all, but the bubbles went up in the movie, not down, and it kind of ruined the ride for me.” I understand the accuracy issue, but for me, bubbles, up or down, would be beneficial to that scene.
 

Hakunamatata

Le Meh
Premium Member
Yeah, but do you trust the same people who gave us Ice-Cream Ariel to find a way to make bubbles float upwards and have said effect work consistently? I doubt many people would walk off the ride saying, ”You know, the ride was great and all, but the bubbles went up in the movie, not down, and it kind of ruined the ride for me.” I understand the accuracy issue, but for me, bubbles, up or down, would be beneficial to that scene.
The same people who gave us ice cream Ariel also fixed the problem.
 

Jones14

Well-Known Member
Original Poster
The same people who gave us ice cream Ariel also fixed the problem.

Before or after the ride opened and everyone complained about how terrible it looked? Keep in mind that this is a theme park ride that happens to be located above sea level.
 

Jones14

Well-Known Member
Original Poster
I don't recall mouth bubbles in the movie.

Alright, I checked back on the movie, and you're right, the bubbles do not come from the characters' mouths. However, all of the bubbles are a result of the characters swimming quickly, so for it to match the movie, the bubble would only come from the characters initiating quick movements, and they would have to move around the characters (who are still moving) before floating to the "surface". I think that's a little too much to ask of bubble machines. The only thing I could think of would be to use bubble machines that shoot them into the air alongside the bubble machines dropping them from the ceiling, but in the end, gravity will win out, and the bubbles will fall to the floor.
 

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