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The Outlands- Yet another Villains suggestion

SmartNoob89

Member
Original Poster
Ah, a Villain-centric area of WDW. An idea which is both appealing and controversial to pretty much everybody. As for me, I like the idea, but not in the sense that it warrants a fifth gate. A sub land however:



However, my suggestions for the Outlands, located in the MK just north of Fantasyland, involve a few rules-

1. No rides that shove all the villains into one place. To me, concepts such as "Villain Mountain" kind of defeat the purpose of the land; you come into this place to experience the world of villainy. It should be spread a bit and varied.
2. Nothing should be overtly "evil." No dark castles, clouds of mist, or anything else which screams "HEY HEY! Welcome to Villain-Land!" on an obvious level. My idea for the Outlands is that at first glance, it seems enticing; nothing is outwardly wicked. It isn't until you step inside the areas that your descent into evil begins. After all, the best baddies work behind closed doors.

I'll be posting my ideas shortly; lets's hear yours! MWHAHAHAHAHA!!!!
 

wiigirl

Well-Known Member
I totally agree with #2.

Something that starts out normal and goes darker as you go deeper into the Outlands.
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SmartNoob89

Member
Original Poster
Okay guys, here's the laydown.

You first enter the park through a twisted, yet colorful forest north of Fantasyland. At some point the path spilits in two; one going to the main Outlands and the other to a grove of trees with holidays inscribed on them. You have reached the entrance to The Nightmare Before Christmas, a dark ride which takes you into the classic tale of two holidays collided. Nearby is the Pricey Pumpkin King, a shop selling Nightmare merch. Please note that this is the only place where lightheartedness reigns, as it is on the borders of Fantasyland. From here on out, things will be a bonanza to the Villains.

When you take the other path, you reach a circular area with a large lake in the middle. Scattered around this ring are is what seems to be an eternal fun-land...one which is twisted of course! Aesthetically pleasing buildings tempt visitors to partake in "Tours of Tomfoolery," to live life "In Ways Your Parents could Never Dream Of! (Or Allow)" and even "Paint the Town Red...Literally!" The theme I'm going for here is that the land plays off the desires of a child to do things he shouldn't, like see R-rated movies before 17, play with matches, or eternally bounce on their parents bed.

Such a theme becomes abundantly clear as viewers approach the main attraction of the Outlands, located at the center of the lake and accessed by a rickety yet neon pier: The Peril of Pleasure Island. Guests are invited to join the Coachman's successful enterprise, promising "good pay and good fun." Of course, upon seeing the Coachman's twisted idea of "fun," the demonic master expects you'll squeal to the authorities and threatens to trap you in forever! Luckily, guests are able to reach small steamboats that offer the hope of escape. What follows is a mix of classic Disney dark rides and rickety, speedy water coasters. To top it off, the ride ends in 60 mph burst through the lake; you will get wet! Also near the island is Foulfellows Good's, selling Pinocchio and ride merch and The Red Lobster Inn (no relation to the chain!) based off the location in Pinocchio. It's quick-casual, serving basic pub food and acting as a dark counterpart to Gaston's Tavern.
 

SmartNoob89

Member
Original Poster
To the northeast of the lake is an Arabian-like pavilion. It's open, yet not wholly visible. Welcome to Jafar's Diamond-in-the-Rough Riders. It is another spinning ride, but is unique in that it takes it's designs from the 16 car whip. What's that? Well, it's a traditional amusement park ride which nowadays is found only in Kennywood near Pittsburgh, PA. As somewhat of a yinzer myself, I can tell you this ride is barrels of fun. Here's some footage.



Enough of my tangent, on to the ride! The design is based off the scene in Aladdin where Jafar attempts to discover his "diamond in the rough." Guests enter cars designed like blue diamonds and spin to the tune of an animatronic Iago, who can be seen spinning at the center of the ride. As you edge each corner, copper cobra's "spark" your vehicles, sending them into a rough half-spin. Of course, things will get faster! Outside the ride is the Bizarre Bazaar, selling exotic, Arabic, and Aladdin-based goods. Also nearby is the Falafel Factory, a vendor selling the famed Middle-Eastern dish in a variety of forms.

At the north corner of the area is a large building similar to the Smithsonian Museum of Natural History, only slightly Gothic and sort of gaudy. As guests climb the stone steps, they enter Mussorgsky's Museum of Magnificent, Marvelous Individuals. Take five guesses to the reference (half-answer: Mussorgsky is the composer of Night on Bald Mountain.) Here, guests can explore the rich history of Disney villains, ranging from footage, artifacts, concept art, or even a baddie in the flesh! Visitors then have two options: explore this shrine to villainy on their own or take a tour with Horace and Jasper! I'd suggest the tour, as guests will experience crazy (and rather creepy) surprises only made possible by the bumbling duo. Within the museum is a Gift Shop, filled to the brim with Disney Villain merchandise. There's also the Creepy Cafateria, serving burgers, sandwiches, and other typical park food.

To close off a day in the Outlands is Captain Hook's Pirate Ship, a perfect, scale replica of the rouge's galleon. During the day, it is largely a place to explore around. But around 3:00, the ship is strangely closed; 2 hours later, you'll understand why: a hearty sea buffet is underway! As soon as everybody is aboard, the ship starts to move slowly around the lake. Guests are then treated to a good buffet of found, all prepared from locally caught sea life in the Fort Lauderdale area. But all the calm is soon interrupted when Captain Hook and his pirates board the ship. Don't worry though; Peter Pan will save you!

And that wraps things up. There are still a couple of areas for expansion, so I'd like you to put YOUR suggestions.

Here's a summery of the stuff:

Attractions:
The Nightmare Before Christmas
The Peril of Pleasure Island
Jafar's Diamond-in-the-Rough Riders
Mussorgsky's Museum of Magnificent, Marvelous Individuals
Captain Hook's Pirate Ship

Eateries
The Red Lobster Inn
Falafel Factory
Captain Hook's Pirate Ship (at Night)
Creepy Cafeteria.


Shops:
The Pricey Pumpkin King
Foulfellow's Goods
The Bizarre Bazaar
Museum Gift Shop
 

SmartNoob89

Member
Original Poster
Alright, I broke rule 1 with the museum, but it isn't as radical as a ride where all the villains are shoved into one place. The fact is, every time you visit the museum, the visiting baddie is always different. It might be Jafar, it might be Hook, Ursula, Hades, or even "rare" villains like Ratigan or Mad Madame Mim. Furthermore, the banter of Horace and Jasper will be in character, but have a bit of improv sprinkled in like at the Jungle Cruise.

Furthermore, this attraction is meant to be a breather from the other rides. While it is pretty large for a walk-in attraction, it's only two stories; sort of like if the Smithsonian was the size of Hell Hall from 101 Dalmations.
 

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