Robot Rampage- A Mystery Science Theater retheme of Stitch

EagleScout610

What a wisecracker
Premium Member
Original Poster
*This attraction has been imagineered to fill the space left behind by Stitch's Great Escape, as well as reusing many assets of the Stitch show*

Queue: Entering the queue, now designed to look like a basement entrance of Gizmonic Institute, you find yourself in a tunnel, taking you 13 levels down below, to Deep 13. Along the walls are various failed experiments by The Mads, as well as monitors showing footage of the Satellite of Love (recycled MST Host Segments)

Theater 1 (Pre-Show)- Entering the first theater, you are now in the lab of Dr. Clayton Forrester and TV's Frank. The two appear on screens, and Forrester explains that they have finally figured out teleportation and can now directly plant victims directly into bad movies. To demonstrate, they teleport Tom Servo into the theater (Where Skippy once was). After some witty banter and riffs on the audience ("Look, monsters go across the street!"), the two teleport Tom back to the SOL. Now for Crow, and this allows mayhem to break lose. Due to Frank's failure to 'push the button' properly, Crow is launched somewhere into Time and Space. Forrester and Frank usher you into the Deep 13 Chamber (next theater), and you hurry into the main theater.

Main Theater- Guests take their seats and the shoulder harnesses come down ("Trust me, it's for our safety"). The two attempt to trap Crow in the central tube (Where Stitch is now), and it seems to be over quickly. Forrester tells Frank "Push the button" again, but this time Frank hits the power button. The lights go out, and Crow escapes back into time and space. Through the use of screens and projections, guests are ping-ponged through iconic scenes from some of MST's greatest films. While this goes on, the Mads try desperately to capture him, even calling upon Mike Nelson and Tom to track him down, promising his freedom if successful. Crow in response, belches from the darkness. After several minutes of chaos, including cameos from other MST characters (Joel, Pearl Forrester, Professor Bobo, ect...) the Mads finally recapture Crow in the center tube again. Turns out they lied about Mike's freedom and, in a great flash of light, send Crow back to the SOL. The attraction ends with the Mads kicking us out of Deep 13, under threat of Deeepp Hurrttinng, with riffs on the way out, "Oh, and if you see Cinderella, tell her I had a miserable time last night!"
 

Miru

Well-Known Member
We don’t need MORE IP infecting Tommorowland. The use of outside IP does break the monotony... but... why? The attraction’s very design lends itself mainly to dark horror. This is why SGE failed, and that’s why this will likely fail too.
 

The Great Gonzo

Well-Known Member
We don’t need MORE IP infecting Tomorrowland. The use of outside IP does break the monotony... but... why? The attraction’s very design lends itself mainly to dark horror. This is why SGE failed, and that’s why this will likely fail too.

Get used to IP's, most rides will be based on them from now on. As long as it fits thematically like Ratatouille I think it is alright though.

... and no SGE hasn't failed. There are people fighting each other to get on "Rise of the Resistance".
 
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Miru

Well-Known Member
Get used to IP's, most rides will be based on them from now on. As long as it fits thematically like Ratatouille I think it is alright though.

... and no SGE hasn't failed. There are people fighting each other to get on "Rise of the Resistance".
I was referring to Stitch’s Great Escape, not Galaxy’s Edge. And yeah, using outside IP (and this does include some stuff Disney technically owns) can break the monotony.
 

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