I've said this many, many times on this forum, but this should have just been a wild, whimsical ride on the Gringotts ride system. Instead we get ushered from scene to scene where we sit and watch action unfold.
It's certainly not a bad ride, and the theming is incredible, but it doesn't quite hit the mark. The worst thing you can do is build up people's expectations by using a premise they are familiar with, in this case, the crazy Gringotts cart system, promise them a wild roller coaster ride on it, and then do a switcharoo to where it just becomes another mechanism to showcase your same old cliches. At the very least it needed better pacing because it never lives up to the thrill of the first few seconds after the tilt track (which is more effective in the back) and it needed at least a few more seconds of proper coaster after the escape from Voldemort. Instead you just round a curve and - it's over. Very anti-climactic.
Imagine the anticipated Mario Kart ride and how disappointing it will be if, instead of just having a fun race, we have to stop the race to save Princess Peach. It's totally something Universal would think is a good idea and I hope they have learned not to. The new Hogsmeade coaster looks promising in this regard.