Paridise Disney- Park- Polishing stage 1.

DarkMeasures

New Member
Original Poster
Before the actual message, I need ideas for 2 new lands. 1 that will expand completly across 1 side of Rivers of America and 1 that will take a very large space between Fantasyland and Tommorowland. Now for the actual topic:

I am pretty much done with the inner park on my project and I am now what I call my first stage of Polishing. This is where I destroy/change everything that doesn't feel right for me.

Here are some of my highlights:

-Videopolis replacing Fantasia Gardens and It's Tough to be a Bug. Videopolis is also Tommorowland theme so the guests in Cosmic Rays will be look at futuristic buildings.

-Fantasyland Facades- A lot of buildings were small and unpleasant giving off this bad look so I am redoing most of the faces except Toad Hall and the Giant book for Pooh.

-Fantasyland Courtyard- I found this very ugly. What it was was a large patch of concrete expanding around 200 feet. I am replaciong most of that area with trees and gardens and 2 flat rides. (check my other topics for naming them)

-Alice in Wonderland- This attraction has grown so I will be expanding around it, possibly with a maze and more scenery.
 

DarkMeasures

New Member
Original Poster
Well Fantasyland looks far better as well as Main Street.
I also had to delete a lot of bathrooms.

But now I have come with a really awsome idea for my park. I needed a Transitionland from Fantasyland to Tommorowland and I thought of a perfect land. It's kinda like if you Combined Final Fantasy, Tommorowland, Beastly Kingdom together. There will be castles but high tech structures at the same time.

The Whole area will surround a new mountain called "Dragon Mountain" and be very similiar to Everest. But of course the beast you encounter is a dragon. I might build a Dragons Tower in the side for theming purposes.

This area will also be home to a new TTA Station making the attraction serve more of a purpose. (but guests don't need to disembark).

Another idea is a Kingdom Hearts ride since it would fit in well and maybe also a Villians ride but I am not very fond of that concept.

But from both Tommorowland and Fantasyland the Area will fit in well. (but I have to delete more bathrooms to do this)

For the Area Between Discovery Bay and Frontierland, I am thinking of leaving that Area kinda empty for now. But I will consider attractions once everything else is done. (stupid 255 attractions per park)
 

DarkMeasures

New Member
Original Poster
Update- June 1st 2004

Well. Dragon mountain is complete and it is Beyond E-ride. Really similiar to Everest with a dragon as the antagonist instead of the Yeti.

The whole new Area I am working is doing very well. I also finished a Kingdom Hearts Chut the Chutes. Most of the ride takes place under the one of the mountain's peaks, with a lift leading to the main peak where the big drop is out of. Also, the drop is really cool. The boats splash in a small pond before diving down again to the final splash.

The Peoplemover now has a new Station also in this land. It is themed as a high tech building on bottom with a nice Castle on top. Which of course reminded me of a Disney Cartoon I remember from long ago, Gargoyles. So now I am thinking of building a Gargoyles dark ride. It may not be remembered by many but the same thing was with song of the south.

But I have no idea what to do with the ride system. Suspended coasters get too low of an excitement raiting and Dark Rides are above track.... If only there was an option to build a suspended EMV type ride similiar to King Kong at Universal. But there isn't. Any RCT2 player think of a good ride system that doesn't take up much room?

My other plans for this area is a Harry Potter Attraction (maybe) and a large Ampitheatre for special events and shows. (Fantasmic is not going to be in this park)
Due to a max of 255 attractions in RCT2, the ampitheatre wont be an actual attraction (like all the outdoor theatres in my park)

But I feel good about this land. Dragon Mountain has a raiting of 10.86 excitement with an intensity and nasua in the 5 range.

Dragon Mountain Mock Ride Through-
As the Tech world meets with the Fantasy world, archealogists are finally able to uncover and excavate the ruins and legends of Dragon Mountain. When guests enter this attraction, they enter the mouth of a hill shaped like a Dragon (which is actually on another Dragon mountain in an amusment park in Canada near Niagra falls). The guests then soon enter the catacombs of the ruins and explore the many tunnels. (no switchbacks) The guests travel through and through learning more and more through documents and video feeds throughout the attraction. Another thing noticable is that one room may be ruins but the next room may be all High Tech. After a traveling a while under the ruins, the guests emerge outside between the ruins and the mountain.

As they reenter the ruins, the guests find that their group of Archeologists are going to take a train up to the very top of the Mountain to explore the greatest prize of Archeology for the town. That is Dragon's Tower standing on the very top of the Mountain. Guests also learn that even through nobody has ever seen the dragon, there is a lot of proof of his existance. One thing is that the insides of the Mountain are large and Cavernous. Another is that when the train track was built, the construction workers heard many large roars while inside the mountain, but the largest proof is how twisted some of the Train Track has become. A normal train would emmidiatly de-rail.

Guests, however, learn that they will be boarding a special train. A B&M Hypercoaster Train, also known as a Terrian Adjusting Train, or TAT. They soon learn that they will be spending little time in the Tower at the top. The real mission is to find and gather info on the dragon.

So now guests finally board their trains and depart and travel up a fairly small lift hill where they slowly chug around the base of the mountain and into several Caverns. As this continue, the train slowly picks up speed and gets faster and faster until it hits a break run right before the main lift. The train then finally hits the big lift and travels 125 feet up the side of the mountain into Dragon's Tower. When they reach the top though, they hear a large roar and a huge fireball approaches them and then a huge explosion and the train dives down a little. But this is only a small drop. At the bottom the train has hit 40 mph and soon it climbs back up inside the tower. This is where the guests finally encounter the big drop where they zoom down the mountains side and reach a top speed of 60 mph.

The train then hits a large banked turn around a small lake (kingdom hearts splash lake 1) and the train enters a tunnel traveling over a very large hill in the center of the mountain, at the bottom, the train is outside again and travels in an upwards Helix before entering again. The Train now takes several large hills inside the mountain before finally hitting a break run. At the end of this break run is the dragon, and he trys to grab you be a boulder falls and hits him before anything and the train takes off under the dragon. Guests then enter another large helix and back into the main part of the mountain where they hear the Wings and Screams of the dragon. There are several small twisting hills here and soon enough the riders encounter the dragon again. And the dragon is pulling hard on the train while the train is trying to move in full gear away from him. It barly manages to and turns a corner where it meets with the dragon yet again. But the train makes a large flash And several lazers travel up and down the Dragon gathering info before the train excelerates and dives down through several more caves before emerging at the base of the waterfall where it then re-enters the catacombs and the station.

I just hope someone does read this all.
 

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