This an idea for a Non-Disney Park Attraction. It could be a standalone attraction in an area like Orlando, or it could be an attraction inside a resort, such as the hotels in Las Vegas.
A little backstory. Back in 2007, I worked for a company called 5Wits. The owner of this company is a graduate of both MIT and Harvard Business School. He decided he wanted to take theme park attractions to a more interactive level. He's even worked for Disney, helping consult on the Animal Kingdom Lodge. The first attraction he built was in Boston, and I worked there. It was Tomb, based on Ancient Egypt. Three rooms with several puzzles to be solved to "escape" the pharaoh's wrath.
I presented a rough idea to him at the time for a similar attraction, using a classically haunted house as the setting. he liked the idea, but said I should flesh it out more. I ended up leaving the company eventually due to a move, but I still have the idea kicking around, and I have spent a few years improving it.
I present: SpookHouse (working title since I started this back in 07)
A creepy old haunted house. It's well known in the area,
and an urban legend of the ghosts that haunt it has spread like wildfire. The current owner of the hotel is sick and dying and wishes the ghosts to be exised so the house can be sold. It is on his behalf that guests are invited to the house, as members of a crack "ghost hunting" squad. Once inside guests will be locked in by the ghost of a long dead sea Admiral who demands they play along with his games to be set free. If they can prove they aren't afraid, he will let them go. However, as the guests explore, they will learn of a dark secret that haunts the walls even more than the Admiral, and discover that perhaps he isn't what they should be afraid of.
A little backstory. Back in 2007, I worked for a company called 5Wits. The owner of this company is a graduate of both MIT and Harvard Business School. He decided he wanted to take theme park attractions to a more interactive level. He's even worked for Disney, helping consult on the Animal Kingdom Lodge. The first attraction he built was in Boston, and I worked there. It was Tomb, based on Ancient Egypt. Three rooms with several puzzles to be solved to "escape" the pharaoh's wrath.
I presented a rough idea to him at the time for a similar attraction, using a classically haunted house as the setting. he liked the idea, but said I should flesh it out more. I ended up leaving the company eventually due to a move, but I still have the idea kicking around, and I have spent a few years improving it.
I present: SpookHouse (working title since I started this back in 07)

A creepy old haunted house. It's well known in the area,
and an urban legend of the ghosts that haunt it has spread like wildfire. The current owner of the hotel is sick and dying and wishes the ghosts to be exised so the house can be sold. It is on his behalf that guests are invited to the house, as members of a crack "ghost hunting" squad. Once inside guests will be locked in by the ghost of a long dead sea Admiral who demands they play along with his games to be set free. If they can prove they aren't afraid, he will let them go. However, as the guests explore, they will learn of a dark secret that haunts the walls even more than the Admiral, and discover that perhaps he isn't what they should be afraid of.