My First Sketch (IJA)

MuRkErY

Member
Original Poster
Well in another thread I said I wanted to learn to draw, this is mainley because I'm Studying Film at College and in a couple of years I will be going to Film School (Want to be a Director, blah, blah), and I want to be able to Storyboard my own scripts rather than have somebody else do it for me.

Also because I'm obviously interested a lot in WDI, and the parks ect... I thought what better way in learning how to draw than to Draw/Design some Disney attractions.

So yeah hear's my first ever Sketch (Wish I would have paid attention in Art Class at High School now, lol).

It's for IJA if it ever came to MGM. I thought it would be cool to have the queue line go accross one of those old ropey bridges with a small stream beneath, and then onto another platua where you will enter a Mayan inspired Temple (I will draw a Pov shot acrros the bridge to show this next) which you enter. Anyway here it is, lol.

http://i46.photobucket.com/albums/f145/MuRkErY/IJAQ.jpg

So is there any potential here, lol. Should I continue... :lookaroun

The Background is kinda rushed cos I had to go out and I wanted to try and get it finished (Was originally going to try and put as much detail as the foliage on the far right), and I think the plane suks as well, it's too large at the back.

Any tips for improving stuff.
 

mousermerf

Account Suspended
It's good - you need to work on your perspective, but otherwise you show good use of shading and your general sense of scale isn't perfect, but it's not unfixable. Either grabbing a few books on drawing "rules" or a good drawing class - particularly one geared toward rendering for design - would probably help you.
 

MuRkErY

Member
Original Poster
It's good - you need to work on your perspective, but otherwise you show good use of shading and your general sense of scale isn't perfect, but it's not unfixable. Either grabbing a few books on drawing "rules" or a good drawing class - particularly one geared toward rendering for design - would probably help you.

Yeah, I've orderd some books, including Designing Disney by John Hench, which should hopefully help me out a bit.

One thing about Scale, the trees on the right hand side are meant to be smaller foliage just to cover up from seeing outside of the queue, where as the background trees are the larger Rain Forrest trees, in case anybody thinks that i've drawn two of the same things to different scale.

Thanks for the advice, hopefully I'll be able to improve my perspective and scale for my next sketch. :)

I think i can see where i messed up the perspective on this one because you should not have been able to see the top of the bridge from where i was drawing it from ?
 

New2WDW

New Member
Good start!

One thing that will help you learn to draw is every art students dream "still life" :hurl: . I hated doing this in school but it does teach you to focus on form and lighting. Start with some simple objects and place them on a table (i.e. blocks, cones, spheres, etc.) and then drape a cloth behind them for a backdrop and then place a light off to the side to create your light source. This will give you your highlights and shadows. Then try to duplicate what you see. Keep the objects simple and without too much decoration to get the feel for the shape and forms you see. Also, the type of pencils you use with give you different effects. F and HB lead pencils will give softer lines and they are better for shading, and H lead is harder and will give you good edges, and so on.

Another good way to learn is to simply go outside and draw buildings, landscape, etc. so that you become familiar with perspective, foreground and background. Do not try to take on the whole world thou! Just pick a building and the surrounding elements, etc. A good trick to help you focus on detail is to draw objects up side down. Everyone thinks they know the shape of what they are drawing but by drawing something like a tree upside down you will begin to focus on the lines, arcs, curves of the tree as opposed to the overall tree.

Hope this helps! Keep up the good work!
 

MuRkErY

Member
Original Poster
Hey thanks for the advice.

I'm going to have to purchase some drawing materials I think.

I've only got two Pencil's at the moment, and they are both the same style.
 

no1liksu

New Member
I worked for imagineering and spent a lot of my time sketching (and still do designing toys). But one thing that most people miss is editing. It's not about detail it's about implied detail. Drawing from life will help with that. But when you're doing commercial work speed is an issue. So you need to edit your drawings to communicate your idea. I usually draw in pen (at work usually an ultra fine point sharpie. Try using a ball point pen, they're under rated as a drawing tool. Also use line weight to indicate shading i.e. heavier line weights away from your light source. And there is a good inexpensive book on perspective from Walter Foster (I think). It's one of those small books you find at most art stores, but it's good. Hope this helps.
 

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