I have absolutely no idea whatsoever what "Expedition Everest" will be like, nor have I ever heard from an official, nor will my idea be even close to what we do know, this is just purely how I would design the ride.
The bridge leading up to the attraction has a large underpass made from bamboo, with a sign on the top that reads "EXPEDITION EVEREST." Next to this sign are old-fashioned type clocks displaying wait time for stand by, Fastpass, and single riders, as well as a clock to state the current Fastpass return time, and one stating the current time.. There are multiple Fastpass machines to the sides of this, made from bamboo. The bridge is very old and rickety. You can see that the building is an extremely large mountain, with some areas of track visible, including the lift hill. There are many waterfalls scattered about, some lead back into the building, others just cascade down into the river. If it is night, there are lighs shining upon the building. When you approach the entrance, there is a hole to enter, with signs similar to those on the underpass above, as well as signs to show Single Riders, Stand By, Fastpass, and handicapped (which leads directly to the loading area.) The line is cavernous, and the walls are scattered with black and white photos of Everest, and people climbing Everest. It also has many hiking equipment. All lines are like this, with the exception that Stand By is longer than the others. The loading area is small and cavernous, with a person to load you into ten rows of two. You see a door to your left, which a mine train exits from it is small, with over-the-shoulder restraints. You cannot see through the door: the view is obsured by fog. It has headlights, which are on. You enter the train from its left side. You see an old-fashioned radio in front of you, with unturnable dials and switches; this is for listening purposes only. The doors close, you bring your restraints down, hold on to the handlebars on the restraints, rest your feet in front of you, and off you go. You exit through a hole in the mountain, and when you get through th fog, you can see a large round turn next, leading up to the lift hill. This ends at a large waterfall covering another hole in the mountain. You cannot see what is after the lifthill, because of the waterfall. As you approach the turn, the radio turns on, and a woman with a tour-guide-type-voice speaks,
"Hello, and welcome to Everest mines, the tallest mine train in the world. You are about to take a tour of Mount Everest, the tallest mountain in the world! Many people have had peril while attempting to climb this mountain: few have completed it. This is because of its height and extreme temperatures, though some insist that there is a Yeti in this mountain. Not to worry, though, that is just fiction. We do hope that you enjoy your tour, and remember Everest Mines; We're taking mining to new heights!"
By the time that she ends her speech, you reach the start of the lift hill. It is 150 feet high-about half of the height of the mountain. About halfway up the mountain, you hear an incoming call on the radio, it sounds as if it is an urgent call. It is the tour guide lady. "We hear that the lights may die soon, but don't worry, you may still be able to see some things...I hope....What's that sound? AAAAAAAAAAHHHHHHHHHH!!!!!" The call ends. You then get another call, stating that the track may be out because of an unexpected quake, then a scream. The radio suddenly dies. The headlights go out. You pass underneath the waterfall, and into a hole in the cavern. Suddenly, you drop all 150 feet. You can see nothing. At the end of the drop, you see a pair of red eyes, and a very loud roar, followed by the sound of things collapsing around you. After this, you bank to the left, and go up a hill, out of the mountain again. You can see that there are trees covering this up, so that people outside cannot see. You curve around the mountain for a bit, with launches so that you don't lose momentum. About three quarters of the way up the mountain, you enter a cavern. It is very cold. You see a waterdall covering a hole. The water seperates, and you see a large pair of teeth, which open. You are about to run into them, but you bank left just as soon as it's about to chomp on you. It screams in frustraion, shaking the cavern. You go back outside, and curve around the mountain some more, with more trees covering others' view. As you launch up the mountain, when you are almost at the top, you approach another hole into the mountain. Next to that hole, there is a crudely painted sign, reading "TRACK OUT." You fall into the hole, and see that the track is, indeed, out. Just before you fall off, you brake on midtrack. You see that there is a hole that you would have fallen into if you had indeed gone off of the track. You cannot see what is beyond the hole, because there is fog covering your view. Sudenly, the fog clears up, and two extremely large hands covered in white fur grab onto the edges of th hole, then this gigantic monster's head pops out from the center, and roars in your face. It is covered entirely with white hair, its eyes red and glowing. Its teeth are huge and yellow, and a mouth big enough to swallow you whole. While he is roaring in your face, cameras take a picture of you, which you can pick up later. After this, your area of track pivots thirty degrees, another track behind you. The monster attempts to grab you, but before he can, you launch backwards. He roars in frustration. You hear more collapsing. You launch backwards out of a hole, and curve around the mountain again, going down, with trees obscuring others' view. You enter another hole backwards, going straight. At first, you can see nothing, but then, it lights up, and the monster falls from a hole above. He starts to run after you, punching the cavern walls along the way. Each time that he does, you can hear it shake. Finally, he hits the wall, and the walls in front of you cllapse, trapping the monster. He roars in frustration, causing the roof to collapse, just as you launch out of another hole, still backwards. You curve to the bottom, with more trees, and enter yet another hole, where you brake at the unloading station. Large, runway-type bridges extend to your right, and your door opens, and your restraint rises, and you unload. As soon as everybody exits, the bridges go back, and the track pivots 180 degrees, making the train move forward again. It goes through the door, into the loading station. Anyway, after the unloading station, it dumps into a shop with souveniers, and a photo pickup. This exits to another bridge, which exits back into the park.
If you have any comments or questions about my idea, please reply!
The bridge leading up to the attraction has a large underpass made from bamboo, with a sign on the top that reads "EXPEDITION EVEREST." Next to this sign are old-fashioned type clocks displaying wait time for stand by, Fastpass, and single riders, as well as a clock to state the current Fastpass return time, and one stating the current time.. There are multiple Fastpass machines to the sides of this, made from bamboo. The bridge is very old and rickety. You can see that the building is an extremely large mountain, with some areas of track visible, including the lift hill. There are many waterfalls scattered about, some lead back into the building, others just cascade down into the river. If it is night, there are lighs shining upon the building. When you approach the entrance, there is a hole to enter, with signs similar to those on the underpass above, as well as signs to show Single Riders, Stand By, Fastpass, and handicapped (which leads directly to the loading area.) The line is cavernous, and the walls are scattered with black and white photos of Everest, and people climbing Everest. It also has many hiking equipment. All lines are like this, with the exception that Stand By is longer than the others. The loading area is small and cavernous, with a person to load you into ten rows of two. You see a door to your left, which a mine train exits from it is small, with over-the-shoulder restraints. You cannot see through the door: the view is obsured by fog. It has headlights, which are on. You enter the train from its left side. You see an old-fashioned radio in front of you, with unturnable dials and switches; this is for listening purposes only. The doors close, you bring your restraints down, hold on to the handlebars on the restraints, rest your feet in front of you, and off you go. You exit through a hole in the mountain, and when you get through th fog, you can see a large round turn next, leading up to the lift hill. This ends at a large waterfall covering another hole in the mountain. You cannot see what is after the lifthill, because of the waterfall. As you approach the turn, the radio turns on, and a woman with a tour-guide-type-voice speaks,
"Hello, and welcome to Everest mines, the tallest mine train in the world. You are about to take a tour of Mount Everest, the tallest mountain in the world! Many people have had peril while attempting to climb this mountain: few have completed it. This is because of its height and extreme temperatures, though some insist that there is a Yeti in this mountain. Not to worry, though, that is just fiction. We do hope that you enjoy your tour, and remember Everest Mines; We're taking mining to new heights!"
By the time that she ends her speech, you reach the start of the lift hill. It is 150 feet high-about half of the height of the mountain. About halfway up the mountain, you hear an incoming call on the radio, it sounds as if it is an urgent call. It is the tour guide lady. "We hear that the lights may die soon, but don't worry, you may still be able to see some things...I hope....What's that sound? AAAAAAAAAAHHHHHHHHHH!!!!!" The call ends. You then get another call, stating that the track may be out because of an unexpected quake, then a scream. The radio suddenly dies. The headlights go out. You pass underneath the waterfall, and into a hole in the cavern. Suddenly, you drop all 150 feet. You can see nothing. At the end of the drop, you see a pair of red eyes, and a very loud roar, followed by the sound of things collapsing around you. After this, you bank to the left, and go up a hill, out of the mountain again. You can see that there are trees covering this up, so that people outside cannot see. You curve around the mountain for a bit, with launches so that you don't lose momentum. About three quarters of the way up the mountain, you enter a cavern. It is very cold. You see a waterdall covering a hole. The water seperates, and you see a large pair of teeth, which open. You are about to run into them, but you bank left just as soon as it's about to chomp on you. It screams in frustraion, shaking the cavern. You go back outside, and curve around the mountain some more, with more trees covering others' view. As you launch up the mountain, when you are almost at the top, you approach another hole into the mountain. Next to that hole, there is a crudely painted sign, reading "TRACK OUT." You fall into the hole, and see that the track is, indeed, out. Just before you fall off, you brake on midtrack. You see that there is a hole that you would have fallen into if you had indeed gone off of the track. You cannot see what is beyond the hole, because there is fog covering your view. Sudenly, the fog clears up, and two extremely large hands covered in white fur grab onto the edges of th hole, then this gigantic monster's head pops out from the center, and roars in your face. It is covered entirely with white hair, its eyes red and glowing. Its teeth are huge and yellow, and a mouth big enough to swallow you whole. While he is roaring in your face, cameras take a picture of you, which you can pick up later. After this, your area of track pivots thirty degrees, another track behind you. The monster attempts to grab you, but before he can, you launch backwards. He roars in frustration. You hear more collapsing. You launch backwards out of a hole, and curve around the mountain again, going down, with trees obscuring others' view. You enter another hole backwards, going straight. At first, you can see nothing, but then, it lights up, and the monster falls from a hole above. He starts to run after you, punching the cavern walls along the way. Each time that he does, you can hear it shake. Finally, he hits the wall, and the walls in front of you cllapse, trapping the monster. He roars in frustration, causing the roof to collapse, just as you launch out of another hole, still backwards. You curve to the bottom, with more trees, and enter yet another hole, where you brake at the unloading station. Large, runway-type bridges extend to your right, and your door opens, and your restraint rises, and you unload. As soon as everybody exits, the bridges go back, and the track pivots 180 degrees, making the train move forward again. It goes through the door, into the loading station. Anyway, after the unloading station, it dumps into a shop with souveniers, and a photo pickup. This exits to another bridge, which exits back into the park.
If you have any comments or questions about my idea, please reply!