Jurassic Park and Seuss Landing Expansion Ideas

Turtle

Well-Known Member
Original Poster
Here is an expansion for Jurassic Park and Seuss Landing which would complete the park:


Jurassic Park

- Add in a simulator type ride that you are in a large jeep and a T-Rex is breaking into your vehicle like in the movie and attacking it by tipping it over. This would be a mix of Star Tours (simulated action), ExtraTerrorestrial In MK (The Darkness at Scenes), and King Kong 360 3D (You are in a vehicle feeling King Kong hitting you)
http://www.youtube.com/watch?v=v5Co3A3fLBo

- Major Refurbishment of Ptereadon Flyers so that it is an enjoyable ride that EVERYBODY can ride and not just little kids.

- Minor Refurbishment of Jurassic Park River Adventure

- Remove Camp Jurassic or the Discovery Center for a Jeep Safari Ride.




Seuss Landing
- Add a cart of animatronics of famous characters on the High in The Sky Seuss Trolley. This would make it a more interactive when you are walking below Seuss Landing and you see the Grinch and Lorax pass above you in a car.

- Mild Coaster through Mount Crumpit

- The Onceler meet and greet from with him looking down from his ominous house

- (Lots of more interactive elements)



What do you think?
 

Skip

Well-Known Member
Here is an expansion for Jurassic Park and Seuss Landing which would complete the park:


Jurassic Park

- Add in a simulator type ride that you are in a large jeep and a T-Rex is breaking into your vehicle like in the movie and attacking it by tipping it over. This would be a mix of Star Tours (simulated action), ExtraTerrorestrial In MK (The Darkness at Scenes), and King Kong 360 3D (You are in a vehicle feeling King Kong hitting you)
http://www.youtube.com/watch?v=v5Co3A3fLBo

Not exactly envisioning the ride system on that one. Wouldn't this essentially be a repeat of the River Adventure?

- Major Refurbishment of Ptereadon Flyers so that it is an enjoyable ride that EVERYBODY can ride and not just little kids.

This I agree with - but it would properly require a complete demolish/rebuild to allow for more vehicles.

- Minor Refurbishment of Jurassic Park River Adventure

Change minor to major. As in, super major. As in, total overhaul.

- Remove Camp Jurassic or the Discovery Center for a Jeep Safari Ride.

Well you can't tear out Camp Jurassic and leave the Pteranadons - it's one or the other. The Camp's plot isn't big enough to house a ride of that scale... and is the Jeep Safari ride separate from the concept you outlined earlier? As for the Discovery Center, no way that's going. It's a focal point for the park, iconic, and houses both a restaurant and store in addition to the exhibits... the exhibits could be replaced with newer, more relevant ones, though.


Seuss Landing
- Add a cart of animatronics of famous characters on the High in The Sky Seuss Trolley. This would make it a more interactive when you are walking below Seuss Landing and you see the Grinch and Lorax pass above you in a car.

This would be fun - they use to do this with small individual cars in the old tracks. Most of the time it was two Sneetches (who I'm pretty sure are the same figures placed at the end of the ride.) Not really sure how that'd play out on the current ride system, though.

- Mild Coaster through Mount Crumpit

Could be fun, but I'd rather have another non-coaster (i.e., 100% family ride). After all, this IS Seuss Landing...

- The Onceler meet and greet from with him looking down from his ominous house

This already exists - The Street of the Lifted Lorax has been in place since the park's opening, and even features a speaking Onceler.

- (Lots of more interactive elements)

Could you elaborate?



What do you think?

Responses in bold.

My thoughts for Jurassic Park -

Refurbish and reopen the Triceratops Encounter. This means returning the Triceratops to their full range of functions. Include some element of drama to make the show slightly more interesting. Or, conversely, make the show a 100% walk-through - you can enter and exit the pens at will. Be sure to make use of the full queue, though.

Replace some of the aging Discovery Center exhibits on the ground floor. More often than not the Beasaur displays are busted, and the You Bet Jurassic Park screams 90's. The adorable Raptor Hatchery can stay, though...

Use the Thunder Falls/Ripsaw Falls plot (the land between the two facilities) to build the Helicoptours ride - a Soarin-esque ride system that features the Pteranadons heavily.

Overhaul Jurassic Park River Adventure - add the baby Ultrasaur opposite the main Ultrasaur in the first scene; pump in heavy mist in the Ultrasaur Lagoon; place a rock or a large fern to hide the Ultrasaur's stationary position upon entering the scene; repair the Stegos; overhaul the Raptors/Compies entirely; pump in more mist before the Rex encounter.

(This is mostly assuming the rumored Amber Mine Train coaster doesn't pan out in the Triceratops Encounter plot.)

My thoughts on Seuss Landing:

Give the whole island a nice shiny paint job.

Give Cat in the Hat a healthy refurbishment, many of the effects & animatronics have seen better days.

Add either a "The Lorax" themed dark ride (based on the book, not the film) or a "Horton Hears a Who/Horton Hatches the Egg" dark ride.

Introduce some more walk-around characters - Lorax is a good start, but where's Horton, Gertrude McFuzz, The Sneetches, or Sylvester McMonkey McBean? (just some examples)
 

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