Journey Through Figment's Imagination

Legacy

Well-Known Member
Original Poster
Okay, just rode the new ride and this idea popped into my head. This is all I have so far, but I will continue working on it when I have the time. It's a general overview of attraction idea.

Okay, is there any way to paste a word document onto this post? I have it typed, I just dont want to re-type it
 

Mouse3268

Well-Known Member
Copy and Paste. Highlight the text then push Ctrl+C. Then when you post push Ctrl+V and the text should show.
:king:
 

Legacy

Well-Known Member
Original Poster
Queue-
The ride still take’s place within the Imagination Institute, so the queue and loading area would still be themed to that area. More influence by Figment would be evident though, since as of right now he has been official recognized by the Institute as a symbol of Imagination.

Room 1-
The track for this new ride is the same, so the rooms will follow the same route.
We no longer have the screens in this room. Instead we have what looks like a lab of the Institute with Figment sitting on a table in the middle, flipping through a picture book, looking rather glum.
A single screen off to the side comes on with Nigel looking for Figment, or an actor could appear and interact with the animatronic Figgy. We find out that Figment ‘misses his creator, the Dreamfinder’. Nigel tells him that since Figment has taught him so much, he will help him out. The vehicles continue on as we hear Nigel say…
“Well Figment, I’ll help you out, but first I am going to need to get inside your imagination.”

Room 2-
Figment is again seen in the old train room. He asks what Nigel means by ‘inside my imagination’. Nigel explains that through imagination we can remember events from our past, and live them out once more. Figment ask, ‘Can they come too?’ Nigel reluctantly agrees and the lights go out. We hear Figment strain as he tries to remember and imagine his past. We hear him exclaim ‘I’m getting something…’ and the in front of us appears a giant Figment head. We move forward and end up passing through his eyes, thus literally placing us inside Figment’s imagination.

(Alright it worked)
 

Legacy

Well-Known Member
Original Poster
Next two rooms...

Room 3-
(Hall after train room)
We have now actually entered Figment’s imagination. The colors are extremely vibrant, and we see a hallway that is a representation of the various parts of the imagination. Nigel explains how exploring each room in the hall will help acquire the elements to bring Dreamfinder back. The first room on our journey will the Experiences room.

Room 4-
(Old Sight Room)
In here, we discover almost a room full of props from the original ride (that is a big past experience of Figment’s). The hologram can be seen in the background, the camera, but most importantly, part of the blimp from the original opening scene; more specifically the pot-type-thing that Figment originated from.
We see Figment explaining all of these things from his past, and hear Nigel ask if any of them means a lot. Figment explains the pot-thing, saying this is where I am from. Nigel sounds excited that Figment remembered this aspect of his past, and encourages us to move on.

(I'm still thinking on what should go in the next room, but I know where this is going)
 

Legacy

Well-Known Member
Original Poster
Next two...

Room 5-
(Old Smell room)
This room is full of Figment’s dreams. We see all those little Figments from the current ‘finale’ (trust me this one is better), and also screens showing the clips from the original finale (the circular room). A flying Figment animatronic is the speaker here. Nigel asks what this room is. Figment explains how these are his dreams and how Dreamfinder taught him that with your imagination that dreams are endless. Nigel notes the ‘dream’ in Dreamfinder’s name. Figment exclaims just being in this room reminds him a lot of Dreamfinder. (Not only are the current Figs in here, but a lot of the old one’s too).

Room 6-
(The old house segment)
Before we enter we see Figment is extremely apprehensive about entering this room. He says that he remembers some the things from this part of his past, but he doesn’t want to experience the ‘Monsters’ again (reference to the book he held close). Nigel convinces him to go in. This is the darkest part of the ride, like the original was. The most notable thing is an animatronic Figment all alone in a corner. When Nigel ask what this nightmare is about, Figment says, ‘Well, that was me after Dreamfinder disappeared… before the Institute arrived. We go on and see Figment sitting a top an old organ.
‘I remember this! Dreamfinder played scary songs on it to teach me how important Nightmares are to the imagination!’ Nigel sounds genuinely intrigued at this and is happy to discover one more clue.

(Almost done)
 

General Grizz

New Member
Nice imagination. However, you know these ideas can't become a reality; Imagineering doesn't accept ideas from the public. But, if it's just for fun, nice ideas.
 

Legacy

Well-Known Member
Original Poster
Oh, I know they dont accept public ideas Ieven though I think they should). But everybody says that Imagineers and CM roam these boards, and shoot... if my idea is seen and taken, I wont care too much. At least I will know the ride came from my own head, and the rest of the posters will too.

I'm still working on the last part....
 

Legacy

Well-Known Member
Original Poster
Here is the Finale...

Room 7
(Second screen room/Finale)
We see an animatronic Figment off to the side, with Nigel on the now colorful screen and wall. Nigel asks if Figment can imagine Dreamfinder now. Figment says he thinks so and closes his eyes and strains to imagine. In the background we slowly see Dreamfinder’s face appear behind a scrim. Figment shouts ‘That’s it!’ and there is that huge flash of light. The wall drops and when the lights come back on we see Dreamfinder in all of his glory, riding along on the Dreamcatcher. The background is bright, glowing mural of the Dreamport. A Figment is flying and saying, ‘Dreamfinder, you’re back!’ Dreamfinder says, ‘Only thanks to you and your imagination my dear Figment.’ Nigel says something along the lines of, ‘See Figment, with the imagination… your memories can become a reality,’ as we go into the star field.
That stupid moon is gone; instead, it’s a picture of the outside world through Figment’s eyes. Off to the left side stands a life-size Dreamfinder, holding Figment. Figment thanks us for the help in finding Dreamdfinder, and then thanks Nigel. Nigel says he enjoyed it. Figment says, ’I missed you Dreamfinder.’ Dreamfinder says, ‘I missed you too, but you can do anything with your imagination.’
That last line reverberates as the star field and Dreamfinder animatronic disappear, so we find ourselves at the exit.

I might have missed something... but just tell me what you think.
 

Legacy

Well-Known Member
Original Poster
True, but I cant really see Figment running rampant all excited when Dreamfinder disappeared either....

Use your imagination :animwink:
 

meeko_33785

Well-Known Member
It's a nice idea, but first, I don't think Disney would do something like this since those who would have not been on the first ride would be more confused than Figment. Second, I prefer to think that Dreamfinder never left, but is working at the Imagination Institute, maybe as the founder or something, that would not allow him to do the Public Relations-type work that Chairman Nigel would do such as the open house (JII) or Inventor of the year cerimony (HISTA).
 

Legacy

Well-Known Member
Original Poster
It was just an idea guys... I dont know... maybe I'm just in denial about having Figment but no Dreamfinder....
 

JonnyK

Active Member
Ill be ridin the new version of journey into imagnation with figment.. but personally i liked the orginal one * the old one * from before. I rate that ride to a 6 or 7. Not my pick.
 

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