Okay, my input!
Some good, some bad. Overall, i say improvement, but not "2 months" improvement. Station gates are good. The new projectors in the bug room are good. I believe the laser/fire effect combo in the big main chamber is working better than before. Also, where Indy is holdinig back the gates, there is more of a fog effect, and the scene overall looks a bit more foreboding, although it is far from the "storm" it is intended to be.
As for the safety video, I'm kinda half and half. I like that you now get the "don't look into the eyes of Mara" bit right upfront - it makes the ride's storyline a bit clearer. Also, the way theye looped the queue going into the film room, you once again go by the pit, and the rope-pulling may begin!
Nice to see an underused part of the queue get some attention. Still, I don't feel the need for a formal preshow in there.
And now the bad: The rat room still looks awful, i don't think they even touched it. It's still way to bright, with plain black walls that aren't themed at all. Another bad spot: the snake. Didn't lunge at all. Now, I know the attraction has had some problems with the effects working during this rehab, so I'm willing to give them the benefit of the douobt and believe that this is temporary and will be fixed. I hope...
-Kirsten