I think Paradise Disney Studios is a little to much studios... Important!

DarkMeasures

New Member
Original Poster
Well it is really important for those who DLed Paradise Disney or want Paradise Disney Studios.

While I like the idea of the park, I find that it is not enough.

Anyway, I think I will go on to a new park with themed lands like IoA or Disneysea. It will kinda be like an older Magic Kingdom.

The Centerpiece will be a large observation tower that will lead to various islands and pennensulas around many waterways.

I am thinking about several lands already.
-Sunset BLVD- Contains ToT, animation Tour, and studio themed stuff.
-Sea Base- Contains Storm Rider and a Living Seas like area with advanced Seacabs.
-Ruins- Like the Lost Kingdom area at the main park but with more serious attractions.
-Paradise Pier- Like CA's with a ride similiar to Screamin'.

I just thought this up today so I am not sure yet. I want to Have a Mountain range in the park but I already built Mount Promethius. This park will be aimed towards older audiences and feature many thrill rides as well as educational ones. I expect this park to be a merging of Disney/MGM Studios, Disney Sea, and Epcot at the end.

Those who have seen my first park, give me some ideas. I want practical stuff.
 

DarkMeasures

New Member
Original Poster
I was thinking about a new attraction for the Sea Base area. Sub Battle.

Using 3-D Cave Technology and Disney's Underwater effects, a battle can be played out. Crews form and guests use cannons to fire upon the nearby sub. The whole thing would play out like the pirates attraction at Disneyquest.

For the Elevator. A lot of the park will be placed 20 feet above the main ground for underground loading on some attractions planned but the Elevator will still move down maybe 10 feet. There will be a glass wall on one side and guests will go down looking into the lake before the ake moving takes place like at TDS.

The Base interior will be High-tech on rocky caverns and the whole area will be larger than the living seas. The Seacabs will start going through the bottom of the lake in a glass tube before heading into the aquarium. Through the Aquarium the cabs inter a faux underwater area and slowly approach metal and tall rocky spirals, the place seems deserted, and gets dark but the lights for the base glimmer and the cabs enter where guests unload.

I believe their may also be a peoplemover transporting guests to each area. This one would be less toury like the Paradise Disney one and instead go directly to where the next stop is. I will be using old plans for this and the park will be much greater than the planned studios, even though this does contain a lot of the plans.

That reminds me. ToT. Even though you wont be able to see any of this and the cars wont actually do this due to RCT2's limitations, the attraction will be based off the WDW version with the horizontal area. But instead of a 5th dimension, guests get something far more unique.

When the doors open on the 5th dimension floor, guests will be looking into the mirror and the mirror effect will go on with a flash when the lightning strikes. When that happens, a giant eyeball appears right in front of the guests and looks around before staring at the guests. This is where a picture of the car is shown in the eye and then a bright flash occurs. The Mirror screen eye thing lifts there and guests are then staring into space. Fiber optics and a glass floor help emulate the room but there are no blacklit cut outs or anything. Just stars. You can soon hear the voices from the dissapearing guests and they sound subliminally... Flashes of them appear.... but nothing happens. Then an emblem appears infront of the car and all the stars start being absorbed by the emblem. This effect will be done with live wire. Each star dissapears and soon the room is pitchblack and the car enters the drop shaft and it goes through the same routine as the WDW version.

Because the room takes more time, capacity will be lower, but the tower will be able to have a longer drop time due to the fact that the other car arrives at the shaft in the longer period of time.
 

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