Heyo,
I'm a student here at MIT and I'm gonna be giving an informal class about theme parks to a bunch of high school students this weekend. It's mainly gonna focus on technology and design in theme parks. Examples include design trickery, like forced perspective, cool engineering feats, like the Shaman animatronic, and failures from the past, like Mr. Yeti and the original vision of Progress City. I'm lookin for more cool things to talk about, mainly related to tech/design, but really anything that these kids would find cool/funny relating to the parks. Any help is appreciated, thanks!
I'm a student here at MIT and I'm gonna be giving an informal class about theme parks to a bunch of high school students this weekend. It's mainly gonna focus on technology and design in theme parks. Examples include design trickery, like forced perspective, cool engineering feats, like the Shaman animatronic, and failures from the past, like Mr. Yeti and the original vision of Progress City. I'm lookin for more cool things to talk about, mainly related to tech/design, but really anything that these kids would find cool/funny relating to the parks. Any help is appreciated, thanks!