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Does anybody know the actual "downtime:uptime" ratio of Test Track?  I just don't understand how a ride that is sooo "sophisticated" has sooo many problems...I mean, I thought this was a "state of the art" attraction. 


(Serves them right for getting rid of World of Motion :) )


Does it have to do with the fact that they just cramped it inside an existing building instead of tearing the building down and starting from scratch???


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