I was just thinking about how many great ideas and concepts by Imagineering ultimately never see the light of day. I was wondering why, instead of pointing fingers at management. If management was to blame, then every Disney CEO and president since Walt and Roy are guilty as charged. The problem is much more ingrained in the process, rather than outright rejection by management because of cost, or other factors.
The "Blue Sky" process by default will never produce a cost efficient attraction. Sure, this process will try to water-down a project's scope before a CEO decides to green light it or not, but, even the most water-downed variation of an idea that started as a Blue Sky ideal, will never be cost effective because costs were never factored in to begin with. When a project is scaled down and de-scoped, this is done by taking stuff out of its original vision, making it less desirable.
So, what remains is a less-desirable idea that was designed out of the more desirable Blue Sky concept that was put together while ignoring the costs of implementing it. What the CEO ends of seeing is something less ambitious and still very cost inefficient to make. Unless what survives at this point is still very impressive and is estimated to cost around the same as other projects of comparable scope, the project has a slim chance of getting approved; and, if it does, may get de-scoped again and again to fall inline to what the CEO had expected to spend!
Not very encouraging and explains why so many good ideas are ultimate never built, or why those that do get cut to the point that it is barely recognizable from its original Blue Sky ideal.
This could be fixed if the entire Imagineering process is changed. Instead of starting the process by ignoring costs, as instructed by the Blue Sky phase, maybe imagineers should be told to be cost conscience to begin with! Maybe if they're instructed to create the best, most imaginative new attraction money can buy, they will do just that... Make a great imaginative and very creative design that's also complete and not de-scoped that they could pitch to the CEO - at a cost that's more acceptable. Odds would be much greater that it would get green lit under this process than had it gone through the old process.
It would create better attractions because less is likely to get cut from it. By being cost effective throughout the design process, more good ideas could be pushed into the process without adding to the cost, or deleting features from the project. It's called smart engineering, and it does not in any way "cheapen" the project. It's just planning and managing the resources better to get the best bang on every dollar being spent on it. In the end, you get the original vision of the project as an end result and on budget, rather than aone that is de-scoped and still costly.
Thoughts?
The "Blue Sky" process by default will never produce a cost efficient attraction. Sure, this process will try to water-down a project's scope before a CEO decides to green light it or not, but, even the most water-downed variation of an idea that started as a Blue Sky ideal, will never be cost effective because costs were never factored in to begin with. When a project is scaled down and de-scoped, this is done by taking stuff out of its original vision, making it less desirable.
So, what remains is a less-desirable idea that was designed out of the more desirable Blue Sky concept that was put together while ignoring the costs of implementing it. What the CEO ends of seeing is something less ambitious and still very cost inefficient to make. Unless what survives at this point is still very impressive and is estimated to cost around the same as other projects of comparable scope, the project has a slim chance of getting approved; and, if it does, may get de-scoped again and again to fall inline to what the CEO had expected to spend!
Not very encouraging and explains why so many good ideas are ultimate never built, or why those that do get cut to the point that it is barely recognizable from its original Blue Sky ideal.
This could be fixed if the entire Imagineering process is changed. Instead of starting the process by ignoring costs, as instructed by the Blue Sky phase, maybe imagineers should be told to be cost conscience to begin with! Maybe if they're instructed to create the best, most imaginative new attraction money can buy, they will do just that... Make a great imaginative and very creative design that's also complete and not de-scoped that they could pitch to the CEO - at a cost that's more acceptable. Odds would be much greater that it would get green lit under this process than had it gone through the old process.
It would create better attractions because less is likely to get cut from it. By being cost effective throughout the design process, more good ideas could be pushed into the process without adding to the cost, or deleting features from the project. It's called smart engineering, and it does not in any way "cheapen" the project. It's just planning and managing the resources better to get the best bang on every dollar being spent on it. In the end, you get the original vision of the project as an end result and on budget, rather than aone that is de-scoped and still costly.
Thoughts?